Are Killers quitting the game??

Emeal
Emeal Member Posts: 6,758

Hey BHVR I see a bunch of youtube videos, saying that Killers are quitting, yet they continue to upload Killer content which is.. well ofc they do. So my question is If there really is a tangible Killer trend of people stopping playing outright?? Could you peel back the curtain a lil and answer if you are seeing a dangerous negative trend or if Killer player count has remained stable as expected over the last 6 months?

I imagine its probably just a minority making content on platforms who speaks to Killers who are angry about X.
I also love having people tell me I am right to be upset about things.

But I'm also very scientific minded, so you know I cant resist asking for the sauce.
Are we really gonna trip over the decade line?!?

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  • Wezqu
    Wezqu Member Posts: 980
    edited February 21

    Haven't seen any real change of amount of killer players. Some people state they stop playing but what proof we have they stopped and there is always new players.

  • Emeal
    Emeal Member Posts: 6,758

    I was thinking the same thing, cause its only during peak playtimes that the bloodpoint incentive asks for Killers for me.

    Not that I care, if im not playing Survivor with my friend, im playing Killer and I dont think that will change anytime for me.

  • Defnotmeghead
    Defnotmeghead Member Posts: 343

    I havent really noticed a drop in killer players, but I have noticed a very significant drop in survivor players. BP rewards are consistently higher towards survivor, and the only times I see them towards killers, is 3-4am my region when 99% of potential players are asleep. And they've been dropping since April last year.

    As for new players, I wont be so sure, pretty much all the player gain from RE and FNAF have all gone

  • PleaseRewind
    PleaseRewind Member Posts: 369

    I really don't know how a good metric this is as a sign of drop in players. Ever since they introduced the incentives I haven't seen much of a change at times when survivor gets them and when killer gets them. Sure there has been ebbs and flows but overall pretty consistent for me. As in, during the day survivors gets it and at night killer get its.

  • brewingtea
    brewingtea Member Posts: 766

    It's telling that they won't even CONSIDER swapping to survivor, lol

  • azaxydbd
    azaxydbd Member Posts: 163

    Killers rarely quit, especially now when the game is favoring them, if u buff killers more than now u know the game could instantly just perish, happen many times, when things break and make no longer sense and no longer fun people would drop it, making killers get free downs is not fun and people will quit.

  • Dinadin
    Dinadin Member Posts: 150

    Killers have actually no issues to quit for unless theyre bad players claiming to be bullied every game (which obviously doesnt happen at all).

  • Emeal
    Emeal Member Posts: 6,758

    As a Killer Main, you definitely catch some flak for tunneling, camping, etc I know this to be true, not every game tho but if you play 10 games I have not doubt you will get 1 nasty thrown your way. But this also means you have to tunnel/camp/slug every game which well.. i find it boring to do that.

  • Dinadin
    Dinadin Member Posts: 150

    Noone has to tunnel/camp or slug. Its a common mistake weve been hearing for years and it never was treu at any point.

  • Emeal
    Emeal Member Posts: 6,758

    I believe you do have to tunnel, camp, slug if you play at high mmr. But the real pros at the top will 100% lose if they dont.
    But BHVR also cannot balance everything for the top people and I'm not a top guy anyway.

    But the point I want to make is that somewhere out there I believe there is a MMR level where is required.

  • Dinadin
    Dinadin Member Posts: 150
  • random1543
    random1543 Member Posts: 455
    edited February 21

    I think its overhyped and if anything sways more towards survivors being the role that is being dropped. here my own personal experience with people I know who have tried the game or played before.

    New players - Plays for a little bit but gets frustrated with both roles.

    Older players - They don't want to play survivor anymore, I have like 40 or so people on my steam who play dbd, people I used to lobby with now most either don't play the game at all anymore or play killer the majority of the time.

  • vol4r
    vol4r Member Posts: 958

    It's probably because "survivior mains" switched to playing killer.

    Wild guest, I know

  • MechWarrior3
    MechWarrior3 Member Posts: 5,594

    Both of my killer best friends quit the game. They started playing when PH came out. It was sad to see them go. (They left do frustrations like bugs, killer power bug issues constantly)

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,564
    edited 1:15PM

    I mentioned in another post over in the general section that the game needs to fundamentally change, in order to make the gameplay interesting again.
    Just think about this for a second: Between all the bad decisions regarding the game, and the failed game health updates, we are now stuck in a weird spot, where the meta play is to genrush as survivor, or hard-tunnel as killer, in order to win the match.
    The meta is as stale as old MRE crackers, so it needs to change, if the game is to survive for much longer.

    • First change is to give players different objectives. Something that affects the way that survivors progress their game, and that killers also gets other ways to "sabotage" the survivors progress. This would create a whole different gameplay loop, that I am sure that more players would find interesting.
    • Second change would be to perks. The current meta of perks is also incredibly stale, and you see mostly second chance / exhaustion on the survivor side, and slowdown perks on the killer side. This desperately needs to change.
    • Third. Procedural tile generation needs to go. There needs to be consistency in maps, so that we avoid situations where sometimes there are little to no pallets and bad tiles in an area (favors killers), or there are too many connecting loops with pallets and windows in favorable locations (favors survivors). This needs to be balanced.
    • Fourth. All of these issues have caused players to optimize the way that they play to the fullest. This causes the overly sweaty environment that we have today. - Optimizing every little bit of fun out of the game, in other words.
      And all of this this is further excaggerated by the poor matchmaking we currently have.
  • Emeal
    Emeal Member Posts: 6,758

    See I have been a Killer main (except if one of my friends want to drag me into survivor) since 2016 and clearly we must have been playing the same game for atleast a huge chunk of time.

    So its just weird to me we can look at the same stuff and they get frustrated and leave, but im fine with it.
    And I don't think its because I played Killer in 2016, so everything is better than then, that cant be it.