http://dbd.game/killswitch
S tier killer camps hook till death
This Dracula is a joke, spends the entire game chasing other survivors, gets 5 hooks and one death, I'm over on the other side of the map while this is going on ripping through gens, he finally comes after me after he gets his first kill, hooks me and camps hook until I die, other survivors tried to come save me this time at least but nope, just stays and camps, this is becoming more frequent each and every game. He could've had a 4k if he chased the other survivors but he lost 2k over camping hook, good job.
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Just a little more detail, even though he is this close, my bar never moved to self unhook, I was on hook for awhile before the other two survivors finished the last gen, I don't get how a killer can camp so close and not have my meter move to self unhook.
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He is past the 15 meters he needs to be from the hook to you to not get the anti-camp.
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Obviously but this needs to be extended to 24m because this is too close to camp a hook especially from first hook until death. Or what they could do is if a killer is in the same 24m radius they've been in for a certain period of time, the anti-camp radius needs to be extended from 15m to 24m.
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All Gens are done, this is why there is no Anti-Camp. So even if it filled up before, it will not be finished.
Plus at this point, there is not much to do for them to be honest.
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TBF you state he spends the entire match chasing other survivors. You're on the first hook when the last gen pops. What do you really expect him to do? You claim he could have got a 4K if he left you but not that likely unless he was able to force a snowball or the others really messed up the save.
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Good catch did not even check that the gens were done. Went totally pass me for some reason. Yeah the guy on hook is his only pressure now so of course he is not going to leave your hook.
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@Aven_Fallen All gens were not done when I got on first hook, like I said I sat for most of first hook while the other two did gens he decided to camp hook anyways, plus at this point there is lots to do, other survivors to down, exit gates to survey like gtho of here with that nonsense.
@PleaseRewind Yes the other survivors kept instant unhooking while I was doing gens, I'm on the first hook for most of the last gen and it popped just before I went into second hook, that's not end game camping, he would have most likely gotten a 4k, I was on hook, there was one injured and one full health, yes he could've easily downed the injure and circled back to hook for us likely securing a 4k, camping the entire hook state is not participating in normal gameplay regardless of whether it's end game or not, in this case it was not end game when he started to camp, and then he proceeded to camp all the way through the last gen and then until I died, from first hook state till last.
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So like what you mean to tell me is, if I see survivors doing nonsense it's ok for me to just hide in a locker and do small actions until they're all dead so I can escape hatch instead of participating in normal gameplay because they're obviously throwing the game? Not much to do because I know I'm already going to lose right? Alright bet.
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This is a genuine question and I'm not trying to be agonistic here. If you're right he would have got a 4K If he did in fact do what you claim he should have done, the result would have been the same - you being sacrificed on first hook. What is there to be upset about? That they didn't play how you wanted?
BTW camping a hook its considered as participating in normal gameplay - it's not reportable. They are simply securing a kill.
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With all my due respect, you are not making much sense here with this rant.
You tell us that he got 2k but "could" have got 4k, but are somehow angry at him.
Actually in both cases you were dead anyways.
So you are actually ranting because… the killer did got a "draw" by the dbd standards (2 sacrificed survivors) instead of an absolute win? Doesn't make much sense.
Also, 24m anti camping its kind of absurd. That would trigger even if the killer is just searching for other survivors or even patrolling gens on a really wide area.
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I mean camping can be a good thing to do as killer, but that depends heavily on the situation.
Currently I would almost never camp because it takes too long and it's increadible hard to defend without grabbing. Generally I'd never facecamp but defend near gens and only going back if I have to, also there it's pretty useless to go back defending a hook that only got 1/4 of the hookstate. In that case it's better to let it happen and ether tunnel or chase the unhooker.
Generally you could say that camping is not as good as it was before, and tunneling would be better. But also there always depending on situation.
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You seem to have a really unhealthy relationship with the game right now. Maybe it's time to take a break.
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Let's be mindful of using the Forums to encourage or condone negative gameplay behaviors. You can familiarize yourself with the Game Rules: No one is in the right in this scenario.
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To be fair I'm not encouraging negative gameplay behaviors, I'm simply stating the double standard, if a killer feels like they can't get another hook or kill near or during end game collapse according to these other commenters it's okay to camp the hook because what else are they suppose to do? The games already over in their eyes but they're not ok if it was the other way around and a survivor does it. I'm glad you're the voice of reason, neither scenario is right.
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Well in this scenario of 15m he is able to camp perfectly an entire death, so yeah I think if you're camping in a 10m radius for an extended period of time the the 15m should increase to 24m to allow survivors a chance to escape killers camping hook such as in this scenario, one gen left, camps almost entire first hook state, last gen pops, camps into second hook and into death, literally didn't move from the spot, in that scenario during all that time, the distance should have been gradually increased to 24m to allow me at least a chance to get back in the game.
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The result would've been that I got to participate longer in the game rather than sitting on hook until death, don't care that I died I care that I didn't get to participate in any gameplay once I was hooked simply because the killer decided to camp.
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With that being said, mod already commented saying camping an entire death from first hook to sacrifice is not right, therefore I won't be making anymore comments on this issue, thanks for your participation.
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I think you misunderstood what the mod said. Strongly think he meant that in your scenario (you hiding doing nothing and your team also trolling/doing nothing) no one is right, it didnt have anything to do with the camping.
And that is more clear because doing nothing all game and trolling is a reportable offense, but in the game rules it is stated that camping is not a reportable offense.
Also, funnily enough, i just had a game where i hooked a survivor and im sure that the last 3 gens were within 24m of the hooked survivor, or at least very close to it.
So if the survivor had 24m anti camp radius, then great, i would just need to leave both the hooked survivor and the 3 gens because it would count as "camping".
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Or you could just you know, carry him a little further outside that distance, secondly, clearly you aren't reading what I'm saying, so read carefully, if a killer camps in a 10m radius for an extended period of time without moving out of it, the 15m radius anti-camp would gradually be increased to 24m.
Also if camping is not a reportable offense that's ironic because they put in anti-camp measure to try to ensure it doesn't happen, then people bend the mechanic to allow themselves the ability to camp anyways, therefore anti-camp measure should be taken a step further in my opinion. If a killer is allowed to secure a kill by means deemed unsportsmanlike then I'm allowed to secure a win by that same standard.
If it's not ok to only do the bare minimum to secure a win when my team is intentionally throwing then it's not ok to camp an entire death on hook which the devs obviously agree otherwise they would've never added anti-camp self hook releases.
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All gens were not done when I got on first hook, like I said I sat for most of first hook while the other two did gens he decided to camp hook anyways, plus at this point there is lots to do, other survivors to down, exit gates to survey like gtho of here with that nonsenseSo if i get it because the picture isnt making much sence in your case, you were hooked on last two gens remaining and he just stayed there like to second stage when gens poped and exit were powered.
He got 5 hoojks and 1 kill so he went for another one.
I dont see his perks because he could run something that told him which gens were being worked on or which perks survivors run so hard to pick the situation.
Yes the other survivors kept instant unhooking while I was doing gens, I'm on the first hook for most of the last gen and it popped just before I went into second hook, that's not end game camping, he would have most likely gotten a 4k, I was on hook, there was one injured and one full health, yes he could've easily downed the injure and circled back to hook for us likely securing a 4k, camping the entire hook state is not participating in normal gameplay regardless of whether it's end game or not, in this case it was not end game when he started to camp, and then he proceeded to camp all the way through the last gen and then until I died, from first hook state till last.So here you say you were on hook mostly when one gen was in game so killer had less options and went for kill rather than chance of hope to get win. Camping is done to secure second stage sometimes when survivors wait till the near stage two and go for safe and killer isnt busy with something so he takes it its like slug when you can or free tunnel when unhooked survivor is careless its option thats there on menu.
The endgame situation is where killer doesnt have that leverage while survivors have exits up and gens done and without certain perks there isnt much for killer to do maybe slug if he has killer for it and info on survivors (so some killers cant afford it) or get last down and hook it far from gates and hope he will secure the last kill and thats all theres left for that killer to do there isnt anything else unless he runs endgame build because gates take just 20 seconds without perks and two people cant be stoped easily especialy even more survivors so he risks you being saved but than not getting down and getting nothing just loosing trying to win which is very more exhausting and not so rewarding. You may say "but he has dracula" yeah he has dracula but even drac can be outplayed and if the one getting downed is near powered 99 gates or open gates just one unhook is all that it takes for that unhook survivor getting out, draculy can with hellfire get double injure even when its bit harder now than before because time for getting unhooked guy getting injured is more longer than before and he has bat form to get infront of you but its still risk compare to just accepting two kills and moving on.
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If you sat for "most of the first Hook" there, this means that the other two Survivors did not do "Gens", but most likely one Gen before the game was over. So I think the Killer thought at this point that the game will be over soon anyway, so they started camping.
I am always there when it is to complain about Anti-Camp (because it is really bad and more frustrating than no Anti-Camp), but at this point, there is not much for the Killer to do. And against a Dracula you cannot really save, since the Hellfire can hit both the Unhooker and the unhooked Survivor.
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I mean if there's only one gen left, i kinda get it. That's killer securing a kill. And as soon as last gen pops you are going to get facecamped and either die or someone else will die for you. It does suck when that happens after you've contributed a lot to a match. But killer will also be more prone to facecamping/tunneling if they haven't seen you all match because they think you're just hiding constantly.
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Yeah but in normal game where gens are still not done, once they are done camping isnt issue thats why theres no anticamp meter as when gens are undone and some strong perks like DS, OTR are turned off.
Your issue was that is was half/half like first half you were camped I give you that but second half of your camping torture was done when all gens were done so at that point its not issue because if I remember even devs claimed there isnt much to do in this state of the game for killer so they arent against this, thats why anticamp meter doesnt work in endgame so you are 50% right while bing 50% wrong of your camping incident here.
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the difference is, the killer is progressing the game even by camping, a survivor doing nothing and effectively AFK is not.
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Or you could just you know, carry him a little further outside that distance, secondly, clearly you aren't reading what I'm saying, so read carefully, if a killer camps in a 10m radius for an extended period of time without moving out of it, the 15m radius anti-camp would gradually be increased to 24m.
So i should just not do a totally good killer strategy (hooking survivors near gens to make sure they have a difficult time) just because an anti camp feature would trigger while i am not even camping in the first place. Honestly, doesn't sound really good.
You dont need to increase the anti camp meter. I'm not sure if you know but the anti camp meter was originally even smaller because it was not really an "anti camp" but more like an "anti face camp" feature. It was increased because yeah, killers could almost "facecamp" just going at the very limit of the area. 15m is mostly fine.
For the rest i think i did answer already. Mods are not against camping, the feature is mostly an "anti face camp" feature just made a bit bigger. Camping is a valid strategy and the mods have stepped in some conversations actually saying that, they just made it a little difficult for killers to stand just near the hook to secure the kill. But again, it is not a reportable offense so it's a valid strategy.
I would like to see an actual video of the match because if the team did not rescue you its probably their fault.
If Dracula camped inside the 15m radius, you should have been able to unhook yourself.
If Dracula was outside the 15m near radius, survivors had plenty of time to rescue you. And yes, Hellfire is really good to secure a hit into the two survivors but you still get the basekit BT and can tank one hit.
Also, if the survivors did finish the gens while you were hooked and that did get rid of the anti-camp meter, then thats also on the survivors fault for not waiting to get you free before finishing all the gens.
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that is completely inaccurate, please do not spread misinformation - the Coordinator was saying that survivors going AFK was promoting negative gameplay behaviour, which is forbidden on this platform, it was a nice way of warning you before an official warning was given!
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I've read in other threads that people can play the way they want. Just because they didn't play the way you wanted doesn't mean they played wrong. In some instances the other survivors could of got themselves killed by saving you. It just didn't happen this time.
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Before we start I'd like to mention that I never, not once, said do nothing or go afk and I'd appreciate it if you and your coordinator don't put words in my mouth.
Now where did I encourage going afk in my post? Your statement 'The coordinator was saying that survivors going afk was promoting negative gameplay behavior' literally doesn't make sense because I never made that statement, could you clarify?
"So like what you mean to tell me is, if I see survivors doing nonsense it's okay for me to just hide in a locker
and do small actionsuntil they're all dead so I can escape hatch instead of participating in normal gameplay because they're obviously throwing the game? Not much to do because I know I'm already going to lose right? Alright bet." I mean if they just missed the 'And do small actions' sentence then maybe I could understand.I feel like you didn't read the original content of the post before commenting yourself or misread/misunderstood yourself to have missed that or simply took your coordinator at their word, with that being said and just to get this out of the way, in the scenario I have 3 team mates whom haven't gone down or gotten hooked and are participating in normal gameplay, for me to hide in lockers and do the bare minimum amount of progress for the entirety of the game, being essentially afk in your eyes simply to use hatch as a method of escape, yes I agree and would consider that negative gameplay.
Now with that out of the way, I specifically said hide in a locker and do small actions until my team mates whom are purposely throwing the game are all dead securing a win through hatch escape instead of participating in normal gameplay because in this scenario I literally cannot. In this instance I'd like to be technical, I'm technically participating in normal gameplay according to you, this is because by your standard I'm still progressing the game despite it being at a slower rate than normal so despite your opposition to the argument I don't know how you can come to the conclusion that playing this way is 'doing nothing' or is 'essentially being afk' because just like the killer camping hook in your eyes is somehow still progressing the game, I'm also still progressing the game by actually engaging in actions therefore despite however slow it is, I cannot actually be doing nothing or be essentially afk as you & your coordinator claim unless you're assuming I'm actually just sitting in a locker which isn't the statement I made.
So lets be honest, your argument doesn't even make sense or hold up in my opinion, if I hide in a locker until the killer goes away to do small amounts of progress after 3 of my team mates purposely got 2 hooks each one after another and one died with 5 gens still left, I'm somehow doing nothing and am essentially afk according to you thus promoting negative gameplay but unlike the killer I still actually have to get out and do actions on totems/gens or suffer a penalty of crows above my head alerting the killer to my position guaranteeing my death whereas if the killer sits in the exact same spot as seen in the pictures without moving, camping an entire death from first hook state, they get no penalty simply because they sat just outside the anti-camp radius, can you please explain which one is more afk in this scenario?
Lastly, I need clarification in this scenario based off your statement, if 5 gens are up and I get a down at the very beginning of the game, I put a survivor on a hook and camp just outside the anti-camp radius preventing a save, is that okay because I'm still progressing the game in your eyes or is it only okay when it's the last gen? Because you made the statement 'the difference is, the killer is progressing the game even by camping, a survivor doing nothing and effectively AFK is not.' Is it only considered toxic tunneling if it happens at the beginning of the game cause I've heard you guys talk about it on stream but here you are saying if there's one gen left it's okay as a killer to camp hook because they're still progressing the game. Can you also explain how camping a hook and taking zero actions for the entire last generator and all hook states is actively progressing the game? Like do you really consider this positive gameplay because I don't see how camping a survivor on first hook till death with a gen left is positive for any survivor but hey, I guess if that's the standard you wanna set, thanks!
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