New Trickster still confuses me

I was playing some Trickster yesterday, and he just baffles me.

I have come to figure out the patterns in ranged killers. If the projectile does instant damage, the killer is 4.4. If the projectile infects or builds up to damage, the killer is 4.6.

But Trickster is a killer where the projectile builds up to damage, and he’s 4.4. I don’t understand why, it doesn’t make sense. And I don’t think there is any good reason he should stay 4.4.

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