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Filthy Blade = Exploit or No

Before i get flooded with Legion profile pics, i just want to clarify what an exploit is and what it says on the report form for DBD

An exploit is cheating through the use of bugs or game design in an attempt to gain an advantage to win or turn the match in your favor.

Now, we already have two exploits with Legion "Moonwalking" and now the filthy blade add-on, which makes it take longer to mend. This could go on for minutes or even hours, depending on how much you've interacted with the killer.

My question is, do you consider this to be an exploit? I mean, this is a bug on the devs part, and it does say that trying to gain any advantage through the use of bugs or anything in the games design is technically an exploit.

Leave your answers down below.

Oh and Legion sucks. ;)

Best Answer

«13

Answers

  • Kilmeran
    Kilmeran Member Posts: 3,142

    @DetectiveCookieh Lucky for you, I play Freddy and Doc a hell of a lot more than Legion. Now, don't get me wrong, I personally like Legion. I just like Freddy and Doc more.

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    Yea well this person knew about it, So she would probably fall in the first category.

  • Kaelum
    Kaelum Member Posts: 994

    Actually, “Moonwalking” is not an exploit, and BHVR has specifically stated that it isn’t. It is intended gameplay, that they didn’t originally consider when creating Legion. Use of the blades in the way that you discuss is technically an exploit, but for it to be bannable, you need to prove intent to grief others. Unless the player admits that they are using the exploit, they will not be banned.

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    While it may not have been intended, it is still an abuse of the chase mechanic, which is using something to gain the advantage, which also has no counterplay.

  • Kaelum
    Kaelum Member Posts: 994

    @Detective_Jonathan we will have to agree to disagree. It is not up to you to define what is an exploit, and what isn’t. BHVR owns and publishes the game; therefore, it is whatever they declare and nothing else. You can disagree with it, but you can’t redefine it. Sorry

  • Kaelum
    Kaelum Member Posts: 994
    edited April 2019

    @Detective_Jonathan tell me where I have tried to redefine what BHVR has declared? The only thing that I have done is correct your inaccurate statements with those from the devs themselves. It sounds like you are trying to troll at this point. Is that what you are doing?

  • LCGaster
    LCGaster Member Posts: 3,154

    I personally think that it's an exploit, those add-ons should be disable temporarily until fixed.

    But I disagree on your last sentence, Legion is actually a lot of fun to play :3

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    @Kaelum All i said was that it was an abuse of the chase mechanic, making it an exploit. You're abusing something to gain an advantage, like it or not that's what it is.

    I feel like you're resorting to saying i am trolling because you don't have anything else to say, no one is changing anything about what the devs say, Mclean himself said that it was something that was not intended. Everyone has stated that it is an exploit. Sorry not Sorry, that's just what it is.

    @LCGaster Stop lying to yourself :3

  • Unknown
    edited April 2019
    This content has been removed.
  • Dreamnomad
    Dreamnomad Member Posts: 3,965

    Moonwalking is NOT an exploit. Anyone who says otherwise doesn't understand what the word means.

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    How is looping an abuse of the chase mechanic? How else is a survivor supposed to loose the killer?

    You're not going to just expect the survivor to just throw down the pallet and run off, that doesn't make sense, and besides, eventually you'll be able to catch the survivor and you have perks to help you negate a pallet stun as well as another chase mechanic that helps you gain speed during a chase.

    People are always going to bring in looping but you see nothing is being done about it, moonwalking however is an abuse of the chase mechanic because the survivor can't do anything about.

    A little thing like looping shouldn't bother a big strong chainsaw wielding killer like you.

    @yeet

  • Orion
    Orion Member Posts: 21,675
    edited April 2019

    Looping exploits hitboxes and different accelerations. It also does not allow you to lose the killer in any conceivable way, since the whole point of looping is to prolong the chase; not win it.

  • Freudentrauma
    Freudentrauma Member Posts: 1,054

    360s can be countered by good killers. Body blocks are annoying, but come with a trade off (hits). Legion Moonwalkilng on the other hand, is a way to force a down of a survivor with zero counterplay.

    @Topic Thing about this, is that both of these things are most likely getting fixed. Exploiting the blades is annoying, but it's hard to prove, if somebody intentionally eqipped them or not. And Moonwalking isn't handled as an exploit in moderation, which I can understand. It's kinda a design issue, which devs will most likely adress in the MidChapter patch somehow.

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    Looping is not an exploit that's why it's not reportable @Detective_Jonathan is talking about the bugged filthy blade nasty blade combo where once you've been frenzied 3-4 times your stuck mending for like 10 minutes

  • yeet
    yeet Member Posts: 1,832

    looping is exploiting the difference between survivor and killer hitboxes in order to artificially slow the killer down, hence it's effectiveness, however it's an exploit in the same sense of moonwalking, in that it has become a legitimate strategy.

  • This content has been removed.
  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165
    edited April 2019

    you say that like bloodhound doesn’t exist when a legion hits you and moonwalks there isn’t nothing you can do, that’s abuse of the mechanic, please tell me how it’s not

    @Orion if you lose a survivor in a chase, then you lost that chase, if you make a conscious effort to let the survivor go, you have lost that chase pallet looping is something that has been in the game for years and has a counterplay, moonwalking doesn’t

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    What the ######### are these comments?

    Looping's an exploit but causing unintended game mechanics to down a survivor by simply looking at the ground isn't?

    5 minute mend times isn't?

    This ######### community...

  • Mc_Harty
    Mc_Harty Member Posts: 3,293
    edited April 2019

    As long as I can down survivors while they're exploiting, I don't give a ######### about looping.

    Breaking chase doesn't work often. It's like they want survivors to be boring.

  • CashelP14
    CashelP14 Member Posts: 5,564

    Why haven't the devs put a lock on such add-ons or perks when there are these sort of bugs. When a bug like the mending on is this bad it should be locked until it's fixed. They should have also done this with sloppy butcher on wraith when people were crashing over it.

    They did this with Mount Ormond Resort and I believe they should do this more often.

  • Orion
    Orion Member Posts: 21,675

    Shows you didn't read the comments.

    The add-on stacking is probably considered an exploit by the devs, but moonwalking is not. The devs are the ones who consider what is or isn't an exploit, and therefore moonwalking is not an exploit.

    OP says moonwalking is an exploit because it's taking advantage of the chase mechanic (and I think it should be an exploit), but the same argument can be made for looping, which exploits hitboxes and different accelerations.

    Rather than accept that the devs are the ones who decide what is and isn't an exploit, OP is instead arguing that the same logic he used to declare moonwalking an exploit cannot be used for looping, because reasons. Double standards all the way.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    I did read them. Got no ######### idea why anyone mentioned looping in a Legion thread.

    And only Legion can exploit moon-walking because he's the only killer that benefits at getting a down. It contradicts the entire point of Deep Wound in the first place.

    Looping doesn't make you invincible as a survivor, you still go down. There are perks that help deal with looping if you're struggling that much.

    Odd for someone to claim an exploit then proceed to say that the devs decide what the exploit is.

  • Orion
    Orion Member Posts: 21,675

    Moonwalking doesn't guarantee a survivor will go down either. Stealth or just running away sooner rather than later counters moonwalking - can't hit what you can't catch.

    I'm just applying OP's logic to a different aspect of the game.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    You're ignoring the 20 second timer Legion gives you, the Frenzy hits he'll use to decrease the timer and Bloodhound...

  • Someissues
    Someissues Member Posts: 1,604

    Devs can check match history to see if someone is exploiting, if they use that several times/ more than once they definitely know what they are doing and

    Deserves a ban

  • Orion
    Orion Member Posts: 21,675

    Like I said, you can avoid getting hit in the first place through stealth or just by running away sooner.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    What Legion moonwalks if they don't hit you with Frenzy?

  • Orion
    Orion Member Posts: 21,675

    Did you miss the part about not getting hit in the first place? A default Frenzy cannot catch up to a survivor (without Sprint Burst) running in a straight line if the survivor starts running away at 8 or more meters.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    Your solution for me to not get exploited is to not get hit against a killer that gets a speed boost, a notification reveal and ignores basic survivor defences...

    I've been hit by legions using frenzy more than 8 meters away because they keep spamming m1.

    Besides we're talking about Moon-walking Legions.

  • MegsAreEvil
    MegsAreEvil Member Posts: 819

    Just dont mind Orion. He is a killer main with no understanding how the game acutally looks like, like "just run away sooner, be stealthy" lol. Best advice ever. Legion is trash and BHVR isnt interested in doing anything against those exploiter killer asap.

  • Orion
    Orion Member Posts: 21,675
    edited April 2019

    As I said, you have to actually start running as well. Feral Frenzy can get the Legion a certain distance (much greater than 8 meters, obviously), but if you start running when they're 8 or more meters away, they can't catch up to you (by default; meaning, without add-ons that prolong Feral Frenzy or increase its movement speed buff). You can do the math yourself if you don't believe me.

    I'm telling you how to avoid getting hit in the first place, which essentially negates Feral Frenzy and any associated strategies or exploits.

  • Orion
    Orion Member Posts: 21,675

    Not a killer main, and you can do the math yourself if you don't believe me. All the data you need is on the wiki. The rest is high school physics.

  • Cymer
    Cymer Member Posts: 946

    If Moonwalking is an exploit what is voicecom?

  • MegsAreEvil
    MegsAreEvil Member Posts: 819

    Playing a multiplayergame and complaining about voicecoms. Srsly? Moonwalking is stated as not intended. Live with that.

  • Hoodied
    Hoodied Member Posts: 13,024

    Legion sucking is opinionated, but yes it is, having the ability to force survivors off generators for almost an 30 minutes is an exploit

  • Master
    Master Member Posts: 10,200

    Using an addon will never be a bannable offense.


    Just like using instablind flashlights wasnt a bannable offense

  • MegsAreEvil
    MegsAreEvil Member Posts: 819
  • bradys44
    bradys44 Member Posts: 105

    Could somebody please explain what this exploit is? Is simply using the filthy blade add-on causing several minute mending or are there other factors? I play as legion and use filthy blade and there are games when people escape. It seems like mending times are normal for me?

  • Boss
    Boss Member Posts: 13,616

    Wraith's Add-on called "Blind Warrior" - White had a bug for a while.

    If you hit a Survivor with the Add-on equipped, they would lag incredibly hard, and would often disconnect from it.

    But it wasn't bannable, even though it was a bug.

    Why?

    Because people could be using it without even knowing about the bug.

    I ran this Add-on as a standard after healing got nerfed, and it was not visible AT ALL from my side that they were affected by a bug.

    I only learned about it after a few days on the forums.


    I don't see them banning for this, but since it affects Survivors in a bad way, i imagine they'll fix this quickly.

  • Bithard
    Bithard Member Posts: 406

    How is looping an exploit? If you removed looping you would need to remove bloodlust because looping is the only way to avoid being caught if the killer is good

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    But Legion IS fun :,(

    Also, yes, it's an exploit imo

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    @Orion Actually dude, if the devs have stated that it isn't then that's fine i'll accept that, but it still doesn't change my opinion about it being one. You are right about running from Them in the first place or stealth, but at the end of the day you're still going to get hit and you're still going to go down because they are either running Bloodhound or any kind of add-on to decrease the mending timer.

    @Mc_Harty Is trying to say that even if you manage to get away, he can still track you, unless he's stupid and doesn't know how to walk backwards. I've had a Legion try and walk away and keep an eye on me just to decrease my mend timer and have me go down, it was at killer shack and the pallet was already dropped, i knew there was no option so i just stood there and mended and forced him to come back and resume chase, but it didn't matter because i still went down.

    Looping on the other hand has nothing to do with the topic of discussion, Looping does have a counter play, and if you let a survivor loop you to an extent, then you must not be confident in your chase ability.

    @PhantomMask20763 Stop lying to yourself ;3