https://forum.deadbydaylight.com/en/discussion/comment/577589#Comment_577589
Looping is an exploit because it makes use of a difference in the collision-capsule that the devs were never even aware of and failed to answer simple questions about in a livestream which is one of those removed from the archive. The devs have previously defined an exploit by the use of a collision-capsule in a way that was not intended; when they determined face-camping to be an exploit. They nor anyone else could explain why the standard applied to killers but not survivors: neither for looping or for body-blocking. The devs later altered the standard to mean using the capsule to hold the game hostage, something which face-camping also wasn't doing.
Their inability to keep to consistent standards has been a concern of mine and they have responded by simply removing the record of it so they can't be reliably questioned. Their first defence of looping was that 'it took great skill' among other statements that made it clear they weren't entirely sure what it even was. The same was true when pallet-looping replaced infinites and survivors were playing dumb by saying 'just break the pallet'. There is no such 'in-depth' explanation of the game mechanics from you; you don't even care to get basic facts right first, but they would take a whole new thread to rebut(such as the nonsense that pallet numbers have 'drastically reduced'). The chase mechanics as you know them were not how the game was played on release, but evolved out of the refusal of survivors to adapt. They had made complaining to the devs for changes part of their meta. What the devs intend is meaningless unless they are consistent.
Being partisan means I can compensate for my distorted view-point. You are not partisan because you are able to simultaneously acknowledge you weren't even playing the game at the time whilst maintaining virtual certainty that I am wrong about every relevant fact. These are two mutually-exclusive positions to be in. If you were a partisan of the facts, you would see it. You won't see it because being a partisan of the facts means inevitably being a killer-partisan.
Where did all The Nurse hate come from?
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I'll bite.
Face camping created a lose-lose situation. You couldn't save the person because they were being blocked, so that person would be killed if they were unfortunate enough to get caught (despite having two lives due to the likelihood of being caught). So a person who got caught by someone who camped gets their game ended. Looping isn't an exploit because it's a win-draw-lose situation. You may lose the loop if you play it poorly and you may win it if your opponent plays it poorly. Looping is part of the game because if everyone just used the pallets the moment they got to it, there would be no pallets rather quickly. This can be easily seen by chasing pallet campers and mind you, survivors can still slip up and you can still get hits while chasing them.
The standards you're talking about is different, though, and they've changed quite a bit for the killer's favor. If you watch old videos, you'll notice how survivors teleport to the pallets and how long it took to pick someone up. Pallet looping has always been around, even when infinites were present. You just didn't see them as much because infinites were safe and pallet looping wasn't. If you slip up, you're likely caught. If a loop is safe, the killer should be breaking the survivor and zoning them into a poor spot. If it's weak, the killer can mind game it pretty easily. Also, I'm not sure if you know what "evolved" means. You literally can't evolve or have something evolve if someone refuses to adapt. Also you're projecting. Killers have had far more changed due to complaining. Looking at the threads, you can easily tell how quick some are to complain about the smallest killer change or a perk they think they won't like (that isn't out yet). MoM was gutted due to all the complaints and DS still gets complaints somehow, even though being significantly weaker.
You don't need to play the game at the time to see videos and hear about what happened from others. Also I don't think you know what being "partisan" means. You're essentially saying you're bias. "I'm bias due to my distorted view." If we're talking about being unbias, you'd also recognize some of the issues survivors run into. You wouldn't just be focused on killer-related stuff. It just shows where your biases are and honestly, killer isn't the only play mode.
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Yeah, Nurse plays a game where skills other than running in circles and camping pallets matter. It's actually way more fun.
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man i can tell you have some great ideas about the video game "dead by daylight" and the direction its gameplay should head in
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is this the kind of thing that explains fat shames survivors can fit through but killers can't? i'd say that's more of an error than an exploit but it's certainly something that can be exploited so i get that
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Who now?
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Broken killer. There is absolutely no counterplay against red-rank Nurse, exсept "Leave match" button. She is the reason why you should to play SWF to have a chance, or why you shouldn't take valuable items while playing solo.
And one more thing. Playing against the Nurse is just not fun and pretty bad rewarded in BP. So it's just not worthy of your time.
I think this is enough reason for hate.
Post edited by Sergei_K on2