Live Q&A: 3.1.0 PTB/Update
Comments
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We have been told that dedicated servers should help with Disconnecting and punishing player who do so. Are there any other perks that dedicated servers will bring (Beyond the obvious)? Such as tracking individual player accounts and progression, or helping in anyway with reporting/banning player who cheat in game?
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Why does one cosmetic set cost more than whole chapters? And are there any plans to change this?
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Are freddy’s dream snares getting a buff? 15% slowdown seems weak on even the Clown, but with all the requirements for dream snares to pop off, it seems like snares should receive something; id hate to see Freddy as another add on reliant killer.
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Hey, I have killed for the Entity since the Hag update, I gotta ask when are you ever going to put in more things for Killers/Survivors to interact with on maps during in and outside a chase? Everything is Pallet and Vaults, Going up in buildings and jumping out of windows.
I know you have Lockable Doors on your wishlist, whats the hold up?
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Are there any plans or ideas to make DbD much more atmospheric and spooky? Because let's be honest, it's just a survival and not a real horror game but it can become one. Would be great if you could extend the maps and environments with spooky sounds and rework the general lighting because DbD was much darker and more atmospheric in beta times.
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will you do something about object of obsession revealing stealth killers? (cloaked wraith, crouching pig, ghost face in night shroud)
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Are there any other events planned in the foreseeable future like the summer bbq event? I really enjoy those wacky events every so often
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Is there a chance of you guys changing the way chases work? Considering the boring pallet looping which is boring for both survivors and killers.
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Can you remove the bloodpoint cap? And possibly give very slight numbers buffs to the killers that could desperately use it ? (Ie doctor having moldy electrodes range as basekit with maybe slightly faster charge or transition time?)
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When can we expect rework for survivors fixed animations better hit boxes and perks for survivors that are more fair to help go against killer.
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When you guys did the rework on freddy kreuger why didn't you rework freddys face to more resemble robert Englund freddy. And not a cheap dollar store mock off freddy? Also cant you get Robert Englund to come do some voice acting?
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What's your favourite brands of cereal?
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When did the rework of the Legion rework come? (not that this got not already ask before a feeled thousand times :P)
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Hey!
I know this isn't about the 3.1.0 update, I apologise, but as someone that plays a lot of solo survivor I really wanna ask this. I think every solo survivor would like to get this answered.
A long time ago you said a way you could tighten the gap between solo survivor and SWF is to make Kindred into the base kit of survivors. I was really excited for this change and thought that finally I wouldn't be left on the hook to second stage, just cause every survivor thought someone was going for me. Now it's been almost a year since you said that and it has yet to be implemented into the game.
Did you scrap the idea, forget about it or decide it was too strong? I understand the killer aura reading shouldn't be in the base kit, but at least let us see other survivors when someones hooked.
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Since Freddy can now make false pallets, would Windows of Opportunity from Kate still highlight them as normal pallets? Or would it ignore them?
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Could you talk about who you're planning on reworking/updating next?
I know there has been a lot of talk about killer add-on reworks, additions, and changes, but I and many others would be ecstatic to hear about the next updated killer.
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Any plans to rework GF power or aura reading perks for survivors so that OoO doesn't see GF while his night shroud is active?
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Are you guys going to rework all maps to the same level balance as Springwood? <3
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I know you are already aware of that issue, but both a friend of mine and me were asking if there were gonna be anything done about the few PS4 trophies that are currently not obtainable even if the requierements are there.
For now, we're getting trouble with Medik, Handyman and Risk it all, but I'm pretty sure I've seen a few more on web. However, big thanks for all of you, your game is amazing, well at least, that's what my friend doesn't stop telling me (and I'm not wrong with that) !
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Is deliverence 1 been fixed? just tryed to unhook myself with deliverence one and it did not work, and i did unhook a person,safe save :( i just felt like a good timing to post here
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How far is ps4 optimization currently progressing?
OVER30 FPS?
I want to know the detailed value
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Are Vigil and Brutal Stregth work same as pre-change Enduring ( Increase speed of recovery or doing something ) or post-change Enduring( Decrease the time from doing something ) ?
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Can I get more information about dedicated servers? An estimated release time would be nice instead of waiting for "summer 2019". I was hoping it was coming with the mid chapter update (with the Freddy rework) and the matchmaking / leaver balance changes but I'm not sure anymore, I'm having a hard time finding any information.
Onto my real question: I was wondering if there is a penalty to using the "leave game" feature you have included; sometimes I just don't want to play Haddonfield or Swamp 3 times in a row and it would feel bad if I get a dodge timer for something like that. Can I "dodge" within the first minute without a penalty for something like this occurring?
Also was wondering if you can make the trapper's traps highlight in white when playing as the trapper? I'm colorblind and it's super difficult to find his traps on maps like Autohaven (specifically because of Autohaven green filter / red trap highlight).
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Considering you're releasing the game on Nintendo Switch, will you work on crossplay or maybe the option to link your user ID to an account that could be logged in any other console, say like Fortnite or Paladins, etc?
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Are you planning to do anything with insta-heals, since mori was nerfed?
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Are the trailer for Freddy will be redo as his power is totally different and can we refund the dlc after certain update for that particular dlc as there is match to our expectations?
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Will you allow players set volume for music and effect separately?
Or do you still think you have patent on every sound system and human ears?
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Can we work on hitboxes. So that the killer who can lunge across map has to at least have to hit me.
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Have you seen a nightmare movie?
In movies
try not to sleep.
PTB Freddy
No need to Waking Up
Falling Asleep is not advantage
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Would you ever consider removing perk tiers, so that each perk only has one version?
With 65 total survivor perks and 60 total killer perks, this would alleviate the most oppressive aspects of the grind, and actually make prestige a tempting decision, while still requiring players to put time into building up characters.
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Would you consider reintroducing the gate opening time going down to 15 secs from 20 secs for the last person alive?
Wake Up and good RNG is the only thing the last survivor has that gives them the best chance of getting out. In situations where both doors are a blink away from one another, all the last survivor can do is die.
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Will you guys be adding cross platform functionality after you migrate all platforms to dedicated servers?
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Do you have any plans for The Pig's buff or remake?
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Do you plan to make any changes to the gen rush meta?
Survivors still can just rush the gens to quickly escape but then both sides "lose" because they didn't do enough in the match. Wouldn't it be better to prevent that from happening with adding some comeback mechanic when killer quickly downs 4 people as well.
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Will Freddy Z-block,Unicorn Block and Sheep block receive useful status effects to help Freddy in chases with snares(Such as Hindered,Exhausted,Exposed effects)?
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You recently announced that the 3.1.0 update will not be adding the Left Behind Paragraph to the PS4 version of Dead by Daylight as it was initially intended to, though it will be coming "soon."
To be frank, this sounds concerningly similar to the issues you had with the Curtain Call Chapter almost exactly one year ago, where PS4 users had to wait a full month to play the content that everyone else had access to for weeks. Furthermore, after this particular incident you assured players that you were taking steps prevent issues like this in the future.
So with all of that in mind, can you explain what exactly went wrong? What do you have to say about this breach of trust? Do PS4 users need to be concerned about more long delays going forward?
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I've been using Distortion and Diversion lots, but it's so limited. Is it possible to see a minor buff with these two perks? Distortion tokens can be gained from completing gens, and diversion's time requirement from 45 secs to 35 secs.
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Any chance of nerfing the time on blood warden? Getting stuck during end game can be a real pain especially if you dont bring or cant find a key to get out! 🤷♂️😨
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Can you please adjust hotboxes. They are too big plain and simple and you know it
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No changes to Freddy's block add-ons? There's little to no reason to run them, not even in "fun" builds. No one I talked to was hyped about them.
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Do you plan on reworking Leatherface's add ons since they are the same as Hillbilly's add ons?
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What was the thought process regarding the changes for Freddy's Block add-ons?
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Did no one read wjat they are commenting on? Or is this the biggest meme ever?
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what do we do if our steam (PC) wont allow us to activate the beta? (It doesnt show up)
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Practically 60% of the forums are asking for some kind of buff to Legion, has anything in the office happened with Legion yet?
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Will you rework Freddy's Block Addons? In the PTB people already said that "Hemorrhage" and "Blindness" status does nothing and is just a waste of Addons. You changed it on Ghostface, why not Freddy?
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can we expect a small buff for clown and/or plague? according to one of your own statistics they both have the lowest kill rates of all killers.
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In the Developer Update June/July 2019 you announced a Survival category reform, which has not been included in the 3.1.0 patch: could you kindly tell us when you'll implement it? I wrote a humble proposal about this topic: https://forum.deadbydaylight.com/en/discussion/74679/survival-category-reform
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When you do a Leatherface rework? And when you have finally fixed the animation of the breakdown of the pallets for killers from the 1st person (in patch 1.5.0 you broke this animation)? When you return the old miss animation for the killer?
https://www.reddit.com/r/deadbydaylight/comments/86ih8h/bringbackthe_old_pallet_breaking_animation/
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Is this a gameplay mechanic or a bug?
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