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Build in ruin (basekit)

justarandy
justarandy Member Posts: 1,711
edited August 2019 in General Discussions

Since devs never talk about second objectives and I personally lost hope on that (cuz devs are just so focused on adding new DLCs noone needs atm or just simply can't because idk) I thought about adding ruin into basekit to counter genrush but with rules and requirements:

- Ruin can't be destroyed

- Ruin will deactivate after 3 hooks or/and 3 gens popping

- The effect of ruin is depended on killer tier and survivor rank (Nurse for example will have a weaker version of ruin than wraith, rank 1 survivors will have to deal with a stronger version of ruin than rank 15 survivors, maybe rank 16-20 has no ruin)

Thoughts?

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