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Patch 3.2.1 -- Changes, why?

Dead by Daylight patch 3.2.1 has just gone live. The two major changes following this update are:

The Demogorgon's 'Shred' ability now breaks pallets by default.

The matchmaking algorithm for Survive With Friends now uses the highest ranked player's rank to find a killer, instead of the average of all the ranks.

Now this is my very first time in my 2,332 hours of playtime that I have taken to the forums with an issue and direct feedback. I would also like to hear what the rest of the community thinks of these changes, so please leave a comment below.

Firstly, the issue I have a lesser gripe with, the Demo's 'Shred' ability. On the killer's launch, I initially disliked playing against him. I found his ability to leap from a distance and damage the player with little to no cooldown on the ability was a bit broken. This has not changed, but with every killer, you swallow it and develop counterplay. This is not where my issue lies, clearly. The default ability to break pallets makes the Demogorgon essentially the Hillbilly without the insta-down and with ZERO charge up for breaking these pallets. It's just left-click right-click, boom, pallet gone; this has NO cooldown? Ridiculous.

I understand that Behavior makes all new content temporarily OP for both sides, killer and survivor, respectively alternating. They want to make the new content look like a worthwhile sale, I get it. From a gameplay perspective though... What's next? Adding a killer who just blatantly removes unused pallets? The Demogorgon's ability minimalizes the competitive aspect of the game by reducing pallets to a temporary stall, even more so than they were. -- I could continue but this is getting long winded and, again, im interested to see what the community thinks of this change.

Secondly, the matchmaking logic change. Personally, in all of my hours, I rarely play SWF, most of my nearly 2.5k hours are solo. That being said, I sometimes get the privilege of being able to play with my brother and cousin who both live extremely far from me. They don't get to play the game as much as I do and they are completely unequipped to play against killers at my tier. -- That being said, is it fair that I, a consistent rank 1, get to fall back and play a few games at rank 15 or so? No. Not completely, but I'm a singular survivor. Any good killer worth there salt will instantly recognize, pre-match or during the match, that Im in another skill level than the rest of my peers. Most often, theyll run right off and eliminate my team or put me in a disadvantageous position to then kill me.

What I'm saying is that I'm a single survivor and my actual effect on the game is severely limited if the killer recognizes what theyre up against. I became just another survivor doing another generator. Now with this recent change, I will have to play at my PEAK and I'll have to carry my team. Which will be impossible. I'm good, but most often not good enough to run a red ranked killer five freaking generators to escape.

I digress. I'm slightly irritated with this new change. These are some of my thoughts and I want to hear yours.

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Comments

  • Torquespin
    Torquespin Member Posts: 5

    @NuclearBurrito 2.25 CD is not enough. This is basically a built in spirit fury. Can you reach a pallet within 2.25 seconds, always?

  • Avocet
    Avocet Member Posts: 284

    @Torquespin Some more opinions about your second point have been voiced in this thread:

    https://forum.deadbydaylight.com/en/discussion/89925/swf-balance/p1

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    This is funny....

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    Kinda like how you can pre-rev the chainsaw to get additional timesave with the saw'ed pallet.

    But it's even faster if done right.

  • Torquespin
    Torquespin Member Posts: 5

    @NuclearBurrito The fact that its faster if done right goes without saying. Frankly, concerning the demogorgon change, I couldnt care less if they gave a noob killer anything OP. Give a f*cking dedicated multi-thousand hour killer main this tool and it is a bit broken imo.

    Still I understand all the comments and I'm glad to hear from everyone. All friendly discourse here :)

  • Pulsar
    Pulsar Member Posts: 20,783

    That does not include the pallet breaking animation.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    The point being that it's not just a faster pallet break. There is more to it than that.

    Most (but not all) of the time you could have kept running and avoided both the shread and the pallet drop.

    And when the pallet IS dropped early you still are likely to reach something else so long as the other pallets weren't already used earlier for whatever reason.

    Point being that it's more situational than it sounds.

    Strong? Yes. Gamebreaking? Heck no. Pallet breaking? Heck yes.

  • joan
    joan Member Posts: 122

    Devs have kill SWF. Now if you have more that 50 hours in this game you can't play with a friend who doesn't know about the game. He will last about 1 minute.

  • joan
    joan Member Posts: 122

    Don't know how killers can think than given 4 survivors: lvl 1, 7, 14 ,20 is more fair a killer in level 1 than a killer in level 10. I think someone in BHVR will be fired in few weeks.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,791

    If you want to know my opinion, He's weak killer and he needs more buffs. Juking the dash isn't too difficult and make good reads against fake lunges is relatively easy. It's funny on developers always say "Pressure Gen", than they give you an ultra-rare add-on that does exactly the opposite and impairs you from pressuring gens with portals. The other change is just to prevent people from Smurfing with SWF though i'm not sure if it changes much since those type of SWF usually aims for bully simulator in my opinion.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    TLDR: Exactly what I just spent like 4 posts saying.

  • joan
    joan Member Posts: 122
    edited September 2019

    And what about the matchmaking? Do you think lvl 5 survivor with a rank 15 friend could do anything against a rank 5 killer? do you think that a solo survivor that see this in the lobby will play the game knowing this or will lobby dodge? Because I think this 2 people won't find a lobby to play

  • Hoodied
    Hoodied Member Posts: 13,020

    Okay, then how is it fair for a rank one to face a rank 20?

  • stonecold
    stonecold Member Posts: 39

    We need a strong killer not someone who gets looped.. Killers should be the power core of this game.. Not survivors who act like the 'actual killers' of the game with the intent of frustrating killers by taking advantages of strong loops.

    Ps : i love playing both survivor and killer but killer needs balancing.

  • FancyMrB
    FancyMrB Member Posts: 1,250

    Both changes are great.

    It was depressing play matches as a rank 10 killer, to see 3 survivors at rank 2-3 and the other at rank 15.

  • Demogorgon required the pallet breaking so he can be aggressive and force survivors to stop camping a pallet or face consequences.


    As for the swf changes, im soo ######### glad they finally added that because there were swf groups that used whoever had r20 or r15 , they hosted for the r1's so they can bully newbie players.

  • SinfulHarlot
    SinfulHarlot Member Posts: 154

    @joan This change is honestly for the best. The rank 15 as a whole team to cushion for their inadequate skills. If you really have 3 new friends that are trying to learn, just make a new account or go to KYFs.

  • White_Owl
    White_Owl Member Posts: 3,786

    About the shred breaking pallet I won't comment since I haven't played against it, but judging from the numbers it doesn't seem that bad since the Hillbilly can do the same since the beginning of the game.

    As for the matchmaking, what is better, your newbie friends facing a high rank killer with you there to help them (and help them get better), or a lone newbie killer facing many high rank survivors?

  • LordGlint
    LordGlint Member Posts: 8,517

    If your going against a rank 15 killer...Than the killer clearly isnt "worth their salt". The killer isnt going to be able to see that you are not the same as your teammates. How would they POSSIBLY know that your on a different skill lvl as anyone else PRE lobby btw? Even a rank 1 killer isnt privy to that knowledge just by looking at your character.

  • Torquespin
    Torquespin Member Posts: 5

    @LordGlint How about time spent in game? which is the first thing you see on any steam profile usually. -- Even just wearing p3 while my friends are in defaults gives one an inkling.

  • TAG
    TAG Member Posts: 12,871

    What about the people who don't wear P3 and whatnot but are still of high rank?

  • LordGlint
    LordGlint Member Posts: 8,517

    Cosmetics do not equate to skill. Ive seen rank 1s rocking out default skins and rank 15-20s with legacy. Time played in game ALSO doesnt equate to skill, especially since you can have someone who spends 95% of their time playing killer, and then swap to a survivor game. Ive seen some low rank potatoes with thousands of hours clocked.

  • pemberley
    pemberley Member Posts: 1,510

    “Wah I can’t abuse the matchmaking and bully killers far below me because I want to play with my newbie friends and have easy games WAH”

    I play with my best friend who has a terrible connection and I must protect her. You can do the same for yours.

    It sucks that your friend will get slaughtered but why should low rank killers have to suffer and be punished because you’re in our lobbies and making us feel like crap?

  • megdonalds
    megdonalds Member Posts: 742
    edited September 2019

    No.

  • Kabu
    Kabu Member Posts: 926
    edited September 2019

    This new change is great and has been needed. Killers do not have a choice in how the survivors are teamed up. If the lower ranked survivor has an issue with this new change they can choose to team with those closer in rank or play solo.

    In other words, lower ranked killers should not go against high ranked survivor. Survivors have a choice in how they are teamed up. Solo que or swf.

  • Someissues
    Someissues Member Posts: 1,604

    Nice 4 posts

    One of those lovely survivor mains who abuse the ranking system since launch one will doubt

    Baby Killer , baby killer, its a baby killer. sayonara with your high rank survivor vs low rank killer games

  • Torquespin
    Torquespin Member Posts: 5

    Yo. Yall are not calm lmao. Issa discussion board. No wonder people get stoned in other parts of the world for dissenting opinions. Toxic ass community. -- Some of you are straight though & were very helpful in helping sway my opinion. I thank you.

  • TAG
    TAG Member Posts: 12,871
  • Xboned
    Xboned Member Posts: 461

    I haven't played Demo yet, but I might now. My experience on Pig left me wary of charged ambush maneuvers, so a little QoL buff is nice to see.

    As for the SWF change: killers are people too. If you're rank 1 and your bro is rank 20, he can choose whether or not to play with you. I, as a rank 20 killer (just for the sake of argument), do not get to choose whether you, the rank 1, appear in my lobby or not.

    SWF should be fun, but it shouldn't be a hard carry.

  • thekiller490490
    thekiller490490 Member Posts: 1,164

    Math is amazing.

    Billy has a 2.5s rev as well as the last cool down. He's much slower at breaking the pallet then if Billy broke it at the exact same time. @Torquespin