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Rework/Eliminate Unbreakable (stop allowing slugging)
I’m well aware every killer main will disagree with me on this, so I just want you all to know as well that you won’t ever change my mind about it.
Basically, you shouldn’t need a special perk, or even one of your teammates, to fully recover from the dying state. Being slugged because the killer is trying that ridiculously hard for the 4K is beyond annoying and repetitive at this point.
”hurr durr learn how to counter it and run Unbreakable.” Wow. Okay, cool. I got up one time by myself, managed to stay away from the killer for a little bit, but then they inevitably found me again and downed me. To no surprise at all, they don’t pick me up and instead continue to desperately search for the last survivor (who is probably urban-blendetting around the map). Unbreakable is useless to me now. So, really, what was the point of even using it?
I know I sound whiny as hell and I genuinely do not care. The literal in-game manual for the killer says you should “Chase, injure, and catch survivors” and “Carry survivors to a sacrificial hook and hang them...”
It doesn’t say you have to kill every survivor or the Entity will be displeased or some crap like that. So, there’s absolutely no reason for slugging to be a viable option for the killer because at that point they’re just trying to fuel their own ego so they can say they got the 4K, while still earning points. Meanwhile, the survivor is left to bleed out for a few minutes, wasting their time completely because they know they’re not going to be saved.
tl;dr: Slugging is a weak, annoying, and unnecessary tactic that needs to be eliminated completely. The need for a specific perk equipped, or for another survivor to come to your aid, to recover from the dying state should be eliminated as well and if not, then rework Unbreakable so that it can be used as many times as needed
(don’t any of you dare comment on this telling me to run No Mither, alright?)
Comments
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Wat
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How about they instead allow a Survivor to kill themselves once their Dying State meter has been drained a certain percentage?
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Two issues with this, I could make the argument that T-bagging isn't in the manual either since your argument in that direction is a fallacy and two, Slugging for the 4k isn't showing off because red rank killers sometimes depip no matter how well they do if they 3k. Don't like it? Vouche for killers to have a more fair ranking system. I would love to be able to only kill 2 people with everyone being hooked twice allowing two to escape but the sad truth is that killers have no choice but to play ridiculously tryhard-like. If the ranking system was based more on your performance compared to other people playing the same killer, then it would be better. This means it doesn't necessarily matter how well you do compared to a omega blink nurse but it would matter more how good you are with your killer.
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I’m not completely opposed to this option, however, I also don’t want to just give up because the killer absolutely has to find that last person.
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If you have the chance to be revived, you can wait. If you don't think the other person will save you, you can let yourself die.
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I understand what you’re saying, but, first, t-bagging doesn’t delay the game in any way, it’s just obnoxious. As for your second statement I have to disagree because the only way killers are getting a 3k and still depipping is because they either camped, tunneled, and/or slugged (probably a combination of the three if not all three). Sure it’s not the killers fault the survivors were all stupid enough to be overly altruistic but then you, as a killer, should know at that point that you’re kinda screwed if you let it end like that.
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In another thread someone suggested a "concede" option, where you can concede after being in the dying state for 60 seconds. It'll leave your husk there to finish bleeding out, but it'll let the player get their points and move on rather than having to be stuck there doing nothing. I liked that idea, 'cause it doesn't take anything away from the killer, but it would let me the survivor go on to another match so I can get back to earning Bloodpoints.
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