Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

A Way to Tell Hexes Apart (For Killer)

Sometimes I use multiple hexes in a match, but I find myself a bit frustrated at not being able to tell which Hex totem is which.

For example, when running Ruin with Haunted Ground, I generally want to protect Ruin and let HG be destroyed freely. But since I don't know which is which, I have to hope I guess correctly on which totem to defend, since I'm generally unable to protect both (or don't want to).

It would be a nice QoL change to differentiate hexes (only from the killer's perspective, of course).

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