We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Suggestion for Saboteur Perk

I think the current stats are fine. I want to suggest an added ability for when the Survivor using the Saboteur perk has any green or purple toolbox they can Sabotage the Generator to not regress after being kicked for a potential total of 180 seconds, progress will remain at the last amount of progress until the time expires.

Toolboxes must be at 100%.

Excludes Brown and Yellow toolboxes and also the Green toolbox that only repairs (I forget the name).

The perk would display two skill checks like Brand New Part. Each successful skill check will gain 90 seconds to stack toward 180 seconds max. The same Generator cannot be sabotaged more than once.

Comments