Comments
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Voldemort. We need a wizard killer.
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But as killer, I don't know what a survivor's intentions are. I don't know if that person is farming or trolling or just stupid. And I try to be a positive person, so I never want to assume someone is breaking the rules. So in this case, giving someone the benefit of the doubt means assuming they're stupid.
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It all depends on the map. There's a few where your Hex can just spawn out in the open. Killers should have some way to pick which totem their Hex is on.
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Doc was getting his rework, but idk why they picked Spirit.
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Wanting to be seen as more than "the Mexican girl" is not being a SJW. She just doesn't wanna do an accent.
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Had a situation like this as Legion on Family Residence. After 15 or 20 minutes I found them crouching at the edge of the map, in the post game chat they admitted they were trying to get me to DC out of boredom. That shouldn't be a viable tactic.
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I loved the Ornithologist challenges in the first tome.
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I don't think the Clown would be an antagonist, I think he would be neutral. He might be a creepy sicko, but he probably would be smart enough to not pick a fight with most of the killers. Also, I love the image of the Deathslinger harpooning the Clown.
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Fascinating! I never knew about this before! Thanks for sharing!
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Bold... very bold
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Hey, Ace in the Hole is nice for looting builds!
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How do I play around someone with DS and Unbreakable body blocking me?
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Yeah, I hate getting to 95% and being picked up. Like, there goes that.
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Outskilled (Dead Hard) Tunnel Me (OoO) Why'd You Tunnel Me? (DS) The Pebble (Diversion) Impatience (BT) Haha! #########! (Blood Warden) My Boy (Ruin) (As in, "look how they massacred my boy")
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I just think there shouldn't be caps on the BP categories.
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My NOED idea is to make it (in a way) like Devour Hope. When all generators are powered, all remaining totems become lit. Each lit totem provides one token until it's destroyed. Each token gives the killer an extra 1/2/3% movement speed. At 3 tokens, all survivors suffer from the Exposed effect. At 5 tokens, the killer may…
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What I want to know is why Legion can't see blood or scratches in Frenzy. From a balance perspective this is needlessly punishing Legion.
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Mom come pick me up I'm scared For real, I'll probably get used to it, but I don't like this redesign.
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How would you suggest nerfing it?
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But when being hanged, you wouldn't drop through the floor, or at least not much.
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Exactly! A information is useless if you don't have time to respond to it. It's like Tinkerer, I hate using it because 9 times out of 10 you will not be able to push survivors off the gen before they finish it. Thrill of the Hunt would be garbage if it was just slowdown or just notifications, but it works because it gives…
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Everyone is saying Hangman's Trick is meant to counter sabotaging, but if speed isn't changed from the PTB, it's pointless. 2.5 seconds isn't enough time for any killer to respond unless the hook was already within sight range, in which case the notification is pointless. Saving is much stronger and much more accessible…
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It takes 15 seconds to get one level of bloodlust, and that goes away if you lose chase for more than a second or two or if you break a pallet. As long as you're not just staying one tile and refusing to drop the pallet, bloodlust isn't a problem. Bloodlust is so that you can't run a killer forever without using any…
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I mean, killers kind of have to run that and/or NOED, so I wouldn't be opposed
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Flashlights will screw over a Wraith or a Hag and do diddly squat to anyone else.
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Yes. All killers are fair game. This is non-negotiable. No Haggling.
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Don't think so
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I get to be the first one to say it! Pantsless Myers! Because, well, the leg! Also it's a meme. But the leg...
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Yeah, I usually do all of one role and then all of the other, usually leaving the hardest/grindiest ones for last. This time I'm doing killer first because 5 gold unbrokens is basically 5 escapes, which will take me a while.
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My goals are to find a good career I enjoy and continue transitioning into womanhood.
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Peanits, I love you, but do you actually think matchmaking and ranks are working right now?
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A combination of a few things: 1. Ranks don't mean the same thing for survivors and killers. Ranking up is MUCH easier for survivors than killers. Thus, even if there was a perfect 4:1 survivor to killer ratio, there would be too many red rank survivors to just go against red rank killers. As a side note, this does mean…
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Interesting idea with the 4th health state... would you be able to do gens? Would going from crippled to injured take a full heal?
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Title: "We should give Hillbilly 110% movement." OP: "Why does everyone think I want to nerf Billy?" I get your complaint, I've used clickbait titles here before (title: "SHUT UP ABOUT THE STATS" point: the stats aren't the ultimate authority on everything) but I think they just attract the wrong kind of attention. People…
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If it's a separate health state then wouldn't it make sense that Iron Will doesn't apply? Iron Will applies to the injured state, and dying is it's own state, not just injured minus one.
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I'd rather someone blinds me while I break a pallet than put more distance between us. And yeah, sometimes not getting found while down can help you. But if you crawl to the Hatch it's almost always because the hatch spawned nearby you, not because the killer walked right past you.
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All those things still don't make up for being permanently injured. It's like if that Yui perk, Rough Break or something, lasted the entire trial and No Mither only lasted the first however many seconds.
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I don't think OP is necessarily saying it's a good idea, just that it's something they've seen.
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Yeah, I won't use Lightborn in a lobby full of Flashlights, I'll just make sure nobody is around or look at a wall before I pick up. That or I'll bring Franklin's. But again, my issue isn't that being silent on the ground is unbalanced, it's just annoying and drags games out unnecessarily.
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You don't bleed- who cares? That'll at best screw over a Spirit with the glasses or someone with Bloodhound, both of which are very situational, and both of which are cases where you're better off just being at full health. Tou are quite- I'm assuming you meant quiet, and this is very important! But if you want to be…
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There are such better perks. I can find someone on the ground with Iron Will using the things you mentioned, or just wait for them to bleed out, but that's not fun for anyone.
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Yet everyone runs Iron Will if they have to use No Mither. I just think No Mither should do more than Iron Will since it also has a major disadvantage to it.
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Personally, I think Iron Will shouldn't work when downed anyway. Its purpose is to help you lose the killer when injured, making it harder to be found when downed is just annoying. In fact, I think Iron Will should have its numbers switched with No Mither, it's ridiculous that you basically have to run Iron Will with No…
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OMG I love this!!! I'm gonna brainstorm a list for everyone! Trapper: plug walk through Wraith: use rune magic Hillbilly: use chainsaw Nurse: telekinesis Huntress: weaken it with her axe, then bodyslam through Doctor: massive electric blast blows up wall Hag: rune magic Spirit: she does the phasing move and then the wall…
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Exactly! It would be a good "bandaid fix".
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Drill spam Piggy is coming for you
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Hopefully this will be the fix to the god loops on Coldwind Farm and MacMillan Estate that have driven me insane
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I agree about 1 and 4, although if this happens I think bear traps should be harder to escape from since luck effects will be more common.
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YOU CANNOT DENY MIKEY'S THIGH
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It depends. As killer, if I'm someone with an instadown and/or good mobility, I want them to start together so I can try and slug someone and hook another to put them on the defensive. Alternatively, I might like it as Hag or Trapper because losing 1 gen while you set up is better than having 4 get to 75%. Otherwise, if…