We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.
Comments
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The issues still persist. Even 50ms on both the killer and the survivor feels terrible at times and equivalent to 300+ms of difference. Survivor just isn't a great time at all, although pallets work slightly better. I think pallet validation is still killer optimistic after playing both sides again to check. Not sure if…
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Is pallet validation back in the game?? As of the mid chapter it seems it might be, in its weakest form. I'm seeing a lot of clips of cancelled killer pallet hits, and FINALLY they have to suffer their own high pings again.
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Honestly any streamer you come against if you see the yellow or red bar come up for them consistently between games you should question them. Ive seen like 5 instances myself in the last 3 months and they're always defensive & have 20-50 viewers.
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in NA like 10% of killers are definitely VPNing. Hard cap of at least 200ms should be the cutoff before just not being allowed to queue for killer. Obviously though, we need to be actually picking other servers that work best first
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the ping is definitely better but there is certainly something wonky with desync right now. Hits feel an extra 20% more BS
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It seems the server load and rerouting issue has been subsided. Likely by the decrease back to normal player count levels.
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They tried to stomp out queue dodging before with the prestige removal(and many other measures). I would really like this change for survivors, but I think it should still be locked up for killers or we will get even more killers now dodging low ping survivors and/or only playing lobbies they have high ping in. Leave it to…
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After playing today after the mid chapter patch, it seems there are more issues with this patch specifically. Ive noticed that US East servers must be entirely overloaded. It's redirecting players to Europe mostly. About 1/2 of my games are not actually on US East despite me having blocked all other server IP ranges. At…
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The day their analytics show it can and will is the day we eat good! Operation Health for rainbow six siege brought in the most growth ever in and since the games history, and it truly kickstarted the game's community. As much as i hate to say it, if they embrace the niche community of comp DBD, and all the networking…
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I completely agree, however i think going after this and making changes is extremely within their interests. There's a reason for example that large social media platforms have "For You" pages and that curate what you like, and every single tiny detail to feed you the media in the way that makes you stay on it longer.…
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It is also extremely important to mention just how big of an issue VPNing is for extremely competitive killers. Many medium/large streamers are purposefully making the game significantly easier for themselves by VPNing to other regions. This in many cases literally makes the game easier than installing cheats, with no…
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I will note it is a huge leap forward being able to now see the killers ping in game. Without first being forced to tank a hit and guess the killers ping, and instead being able to see it and allowed to predrop/prevault is extremely helpful. In extreme cases it even enables me to cut the loss of the march and leave the…