Comments
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My guess is Alchemist that cannot attack, and after finding flowers and injecting himself he turns into the Hulk and can sprint and attack survivors.
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Good answer. I used to run Discordance on every killer. But there were too many cons to using it: 1) loud noise every 8 seconds. Spirit relies on sounds. 2) Proc makes me think about dropping chase, makes me nervous. 3) if they dont work together, its a dead perk. 4) you scare both of them away and the guy thats not chased…
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Very good. Thank you so much !
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True. Makes me wonder, what if Deathslinger gets a buff where he can sprint like in Call of Duty. That would knock him up a tier for sure. lol
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Good answer. Let's say in a "hypothetical" situation where a deathslinger player has aim bot and never misses any of his shots. Would he still be considered B tier?
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i see, i might need to rephrase it now lol
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Dead hard is kinda fun tho. its like the killer equivalent of a m1 lunge. seems fair to me make distance to the pallet, or window. nothing wrong with that. the problem lies with the invincibility frames. like sometimes it works sometimes it doesn't. tbh id rather it be just the dash alone. no i-frames. iron grasp, tbh, its…
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from what i understand, (correct me if im wrong) oblivious = no heartbeat sound from terror radius blindness = no visible auras dream world = terror radius becomes kids singing & blindness on freddys aura when outside of terror radius? is that correct?
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Ouch, im seeing a lot of Decisive Strikes. I'm very interested on why, TBH as a survivor i need it. I hate getting 'farmed; by my teamate with no Borrowed Time, only to get put right back on the same hook. when i play solo. DS helps me enjoy the game solo with an extra 60 seconds of LIFE. Thoughts?
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in that case, maybe a re-work for OoO would be a better fix. possibly a long cooldown on use, or maybe making it a ultra rare addon? idk lol
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for insidious, a camper will always camp. taking it away will not stop them, but it will lessen the pool slightly. for no mither, with great power, comes great responsibility.
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As much as i hate object as killer. I like the concept of one person having it, its kinda rewards comm swfs, creates strategy. In return he gets tunneled so its ok. But if there are more than one Objects..yes game is now broken.
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theres a privacy setting on ps4 that makes it so they cant send you messages unless they are your friend. Also i think you can block friend requests from people you dont know. I think
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With discordance and save the best for last. He punishes gen rushing with teleport. And punishes good loopers with snares. Pretty much the only 2 things that survivors have to cheese you out.
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Freddy, discordance, save the best, thrilling, pop.
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DS is fine, i just slug and wait it out, If they have unbreakable, most of the time i let them use it because usually someone will come in for the pick up anyway. If they dont use it, they are saving it for the multi slug play. These 2 perks are perfectly fine. The problem lies with adrenaline, borrowed, and NOED. These…
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True, but you can kinda tell with bond sometimes as well, like when they get hit, u see their neck bend over. Or if they are running and looking backwards, throwing pallets etc.
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IMO your goal when getting chased is to not run to teamates doing gens. Most of the time people on gens are uninjured. Bond helps for that reason alone. And can 100% help each member of your team each time u get chased. My opinion on empathy. U use it to avoid the person getting chased from running into you.. but theres a…
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depends on your play style. Sprint burst for Objective players Dead hard for Bold players
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Ace for the built-in mini Iron Will. Doctor because of static blast finding a survivor to chase for me.
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just exercise your fingers in tutorial. Constantly do wasdw and wdsaw over and over. Its like learning piano. Gotta practice
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First to 3, for both killer and survivor because hatch is RNG. Cant base things off points because each survivor/killer plays differently.