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Barlor

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Barlor
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  • Yea, that was disappointing to say at least. First thing after downloading update I went on a trip around menu and went to tutorial section. I was like yea, finally some nice spot to check out different killers and survivors, their perks, learn proper flashlight timing and stuff. NOPE, it's just Chuck Testa Seriously, I…
    in the new bots Comment by Barlor June 2021
  • Unless you're good nurse majority of those doors are terrible for killer. Only on "The Game" they're pain in the butt for the survivors I think as there are few dead ends. Overall yea, as most players already said, idea itself isn't bad, but on most maps those doors just feel forced and unnecessary
  • Thanks for tips. While mentioning holding game hostage I meant blocking two gates, I gave the example of her body blocking gen just for well, example :p
  • And if I observed correctly, moment when you use additional charges also matters. When you press RMB few times quickly it will be shorter than if you pressed it by the end of charge (the red square around power), I may be wrong though
    in Closed Comment by Barlor May 2021
  • True, pretty often on corn field map too if I recall correctly
  • Oh come on, benefit with old mori was visible on first glance. It wasn't exactly fair, nobody claimed that. And the benefit was (drums) ending game faster. Once again, it wasn't fair. I personally used them only when I had archieve/daily quest with killing by hand, or was frustrated by frequent teabagging or being placed…
  • Are there really a lot of people waiting on purpose with DS to 2nd hook tho? Especially when they can see killer bringing mori with them? I'm not 1000h pro dbd player, but I don't think his Final Judgement is that good. It requires particular condition to be met, and then again, how many cases of DS after 2nd hook there…
  • Yea, they're just reskins. As I said, I put quite a lot of BP's into characters I'm not gonna play, be it I don't like their appearance or in terms of killers I don't like their playstyle or as you claimed, being too hard to learn. Not gonna disagree, Nurse is pretty hard, and in DBD as it is now it's not really pleasant…
  • Yea I agree, but I'm talking about whether it's really necesary to have moris as offering, instead of some award for particular action or something. We already have tons of useless offerings in bloodwebs as it is imo, where most people play 100% BP or particular map offerings from time to time. 75% and 50% BP are basically…
  • My point is we all know how tiresome the grinding in this game is. I have most characters lvled up just to 40lvl so I have theirs sharable perks, but I'm rarely playing Nurse for example (let's guess why). So I put over 1kk bloodpoints just to have her perks, but could use her 100% BP Offerings for example, as they're not…
  • I suppose most people with common sense understand tunneling as being followed as soon as you're unhooked, and instead of choosing unhooker you focus plainly on unhooked, not minding body blocks or anything. Oh come on, who still believes in doing good brings good back? I played as killer quite often to try to hook…
  • I'm frequently around 6-4 rank as survivor, and I honestly think I've met less tunnelers/campers in lower ranks xP Unless there is really change on ranks 3-1.
  • Yea, of course but I think in those terms there is even less I can boycott considering I didn't pay more than take it or leave it 30$ for base game + few DLCs. I suppose we can't really blame those devs for sucking their players wallets dry, if majority of those players are willing to waste their money whenever something…
  • I would love to see this, but I doubt people will. It's kinda same as with new iPhones, it's usually not worth the money, but people wanna flex on others, so will buy it anyways. So people will keep on buying rifts and skins just to show how different/better they are. And watching forum right now, seeing people crying…
  • Guys for Christs sake read closely before commenting. No where in my comment have I said I trusted him to not report him, I've even said earlier that I sent a ticket report with everything and what email I received from BHvr. What I said was that EAC sucks, and that I don't know whether my reports are worth anything…
  • Give devs some insight on what could be improved? But I doubt they'll spend time on improving antycheat system or other things I mentioned, as it won't bring new revenue. So yea, meaning that I think it's mostly just a venting rant.
  • As I said, I've sent ticket with full explanation and video proof. Some time earlier too, to both I've only received mail as below: "Hello , We are currently looking into your issue and we will get back to you as soon as possible. Thank you for your patience! BEhaviour" Also considering chat and what mr haxor said he has…
  • Yea I expected that could be the possibility, he ran to my side as far as he could, probably got "front'ish" angle on me.
  • Thanks for advice, but doesn't that make me fall in place, instead of forward? I mean it's definitely safer than risking random backflip but still risk involved innit?
  • Someone has trouble reading. I didn't teabag, I'm literally staying next to escape border to let killer land hit or two on me so he can get more BPs. As I said, I was staying to let killer hit me for his bonus BPs. No teabagging, no running in circles for no reason, literally staying on border between 2 pillars that count…
  • I agree that the only counter to face camping Bubba is to do gens instead of trying to save camped one, but again, facecamping completely removes that one's guy any possibility to play the game. And I still stand my point that calling facecamping legit strategy is ridiculous (other than in EGC, what I mentioned earlier or…
  • Ok, my bad for not taking great skill checks into consideration, let's say the time spent looking for gens nullifies those. From wiki, 3 people working on one gen without Prove Thyself or boxes would take ~38.1 seconds. Still, we're talking about best case scenario, not the more probable get to gen, do bones, check chests…
  • Also quick maths as stated on DBD wiki: Solo gen - 80sec (without TB) Being hooked - 60 sec each phase (120 sec total) So at best we're having 3 people capable of doing gens. Let's consider best case scenario, which is all 3 standing at gens at the moment of 4th guy being hooked. You're getting full 3 gens, and 40sec left.…
  • The only legit , explainable use for camping is EGC, when you know there is no point attempting chase at this moment without certainty of downing some1 additional. Somewhere in older threads there was done math about how many gens at best may be done during full face-camp, and it was nowhere close to 5gens. Dude again, if…
  • Still I think we have misunderstanding. We're not trying to punish something because I personally don't like it, but because facecamping literally prevents 1 guy from playing the game. And don't start with the PUBG bs, they're two different games, with completely different mechanics and playstyles. You may literally join…
  • At this point I'm getting tired of repeating myself :p I wrote about possible counter to this, which would be simply looking at other survivor (in your examples, the teabagging one), even if he was standing way outside the radius, or looking in direction of that survivor, but to some range (sorta the way Spine chill works)…
  • I still see no way of abusing it given solutions above. You're not losing BP as killer when other survivor is in campable area, nor when killer is in a chase, or simply looks at other survivor (they have mechanic based on such thing, I mean looking at Ghost face to reveal him, if it was done properly the other way). But I…
  • I mean, I'm mostly playing killers anyways so it's not really a bother to me. I have something around 200h or so at game so I'm not expert at either, it's just my thought. Ok, BUT again, when it was all about slowing down hooking progress back then, which could impact gameplay actually by giving survivors real advantage…
  • Yeah, I know, I've read few threads about camping because well, it comes up often. That is different scenario though, in that case killers were punished for camping when giving them clear opportunity to abuse it. (Benefit for hanged survivor) I'm suggesting something along: when survivors are near hooked guy, X meteres,…
  • Yea, as I said it isn't long term solution. Ok, they get 1/3, maybe 2/3 sacrifice points considering they'll probably be hanged once or twice, but you still have 3 other categories to farm on. And about last point, that's what I meant by saying "if killer is within X meteres radius of hooked person and no other survivor is…
  • For starters imo least Devs could do would be increasing values of BP loss for camping. And simply do it like it was suggested with some other methods already, if killer is within X meteres radius of hooked person and no other survivor is in it or so killer is actually losing legit amount of BPs per Y sec of camping from…
  • For starters imo least Devs could do would be increasing values of BP loss for camping. And simply do it like it was suggested with some other methods already, if killer is within X meteres radius of hooked person and no other survivor is in it or so killer is actually losing legit amount of BPs per Y sec of camping from…
  • I've been reading forum threads for a while but I haven't written anything yet. Considering team who is responsible for sorting through reports is proportionally too small to take actions relatively quickly maybe volunteers could get some sort of looking into reports? I mean League of Legends had its "Tribunal" which was…
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