The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I love how every time an update arrives that actually balances the game out somewhat all of the sudden people start making posts about how theres been nothing but survivor nerfs for the past whatever months. If you were to look at their post history I'm sure you'll find them defending killer nerfs in the replies of posts…
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In my experience in facing against him, the only way to actually reveal him is if you center him on your screen. Essentially, imagine that theres a decently sized rectangle or square in the middle of your screen, as long as hes in that square you can reveal him. The best way to do it is just to center him on your screen…
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Same honestly. I'd rather do that than play solo survivor. Playing survivor by yourself is probably the worst experience you could have in this game, other than playing mid to low tier killers of course. But at least with killers there's a bit of a challenge. Plus I don't have to wait ten minutes to find a match (even when…
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I agree. His shred ability is almost entirely useless, and his portals take too much time to set up and use to justify what little advantage they give.
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This dude
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Never. Survivors never show mercy to me, so I've become a merciless killer. I don't really have a choice, anyways, since I play at high ranks. Can't risk loosing rank over someone else's enjoyment. I honestly would, but I don't feel like I have a choice as a killer. Due to them feeling so weak, I have to sacrifice at every…
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Totally, It feels bad to play and bad to play against. Not all the time, but frequently enough to be a problem. I feel like buffing her throwing speed and hatchet speed while making the survivors' hitbox represent them better could fix this issue. As a killer, she would be more powerful while requiring more skill, and, as…
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Dude ironworks is so awful. That single window is so easy to get to yet so rewarding for a survivor. When you think about it, it's like the shack window. A long wall on one side and a slightly shorter wall on the other. The difference is, the walls around the iron works window are MASSIVE, wasting way more time for the…
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I feel like a good buff would be a change to the hitboxes of objects scattered around the maps. I can't tell you how many times an axe should've landed when it insead hit an invisible object, typically being the hitbox of a car. The only issue I could see that would rise from this is accidentally changing how the hitboxes…
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Bumping solo players' level of communication to that of a SWF team and balancing killers around that is exactly what the game needs. For once, I'm actually excited to see the where the game is headed balance wise!
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It could be several things. For one, survivor tomes outnumber killer tomes, the second page being particularly bad. This could cause more people to play survivor than usual, I know it did for me. Another thing it could be is the Chapter Release patch. That patch has been the buggiest patch the game has faced in a long time…
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I only used her basekit before her nerf because the addons she had would always throw me off. Even though I played like this, I still feel that she is far worse after her nerf. She isn't low tier by any means, but she isn't great. The nurse is a killer who is punished for using her power, be it the fatigue after each blink…
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Honestly thought this would be complaining about some killer or killer perk but DCing in this case is perfectly justified. If your own team is obviously working with the killer, there is no reason to play the game. If their entire goal is to destroy your game, then why bother playing the rest of it and reward them?…
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Honestly, I think the legion rework is great. Focusing on closing loops instead of wasting survivor time is a huge plus and a step in the right direction. Although, I totally understand your concern.
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I disagree with this completely. The developers clearly care a lot for the game. Them making bad choices does not mean there is a lack of care, rather, a lack of understanding. They put a lot of work into communication and being open with the community as well as balancing. While many of the things they do (especially in…
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The best thing you could do at this point is play it as much as possible. Due to him being a new killer, people wont know the best counters to him yet. Unfortunately, you're just going to have to get lucky. Playing before people know exactly how to counter him will just increase your chances. Just giving my advice, you are…
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If you plan ahead accordingly or weigh your options, during chase, appropriately, you will not get hit at any drop down. You can either avoid the drop down by leading them somewhere else, or you can make sure you aren't exhausted before the next chase. A drop down isn't unavoidable during a chase, you choose the path you…
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Before the nerf, balanced landing made infinites possible. Also, the stagger reduction is still there as long as you aren't exhausted. It's balanced at this state.
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Noed is 100% counterable. The best way to counter NOED without wasting too much time is by simply knowing who the killer is and how they play. If they are playing a weak killer, then they could have noed. If they are playing a bottom-tier, goober killer, they definitely have noed. If they appear to be new to the game,…
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Most of these challenges require so much luck to accomplish. Typically, the ones that you are required to get in one game. I don't mind having a grind to the challenges, like unhooking x amount of survivors safely, because that's doable. But when I have to rely on shear luck to actually complete the challenge, its not…
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The nurse is pretty useless at basekit now. She used to be the most balanced killer at basekit, it was her addons they needed to nerf due to them being stupidly overpowered. Now, if you use both of her blinks to hit a survivor (which is the point of her having a second blink, other than improved movement speed) you have no…
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I'm sure he was peeved that you got the flashlight save and you looped him, but you also have to take into account there's only one other person left alive. He could've just wanted to secure the 3k and let the other guy get hatch.
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Legion is such a strange killer. He sucks at actually killing survivors, but he ranks up easily due to his malicious, brutality, and chaser gaining ability being crazy good. I'm definitely agree with you there. And while I do agree with the idea of 2k/2escape, the execution is the thing that is lacking. At this point in…
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I completely agree. The gatekeeper emblem being especially bad at higher ranks. It's pretty ridiculous that a killer is expected to scrape by with a 2k. This makes it so red rank killers are considered to be outliers and ranks 7 or below are the actual skilled players. In order to make red ranks, you can't rely on skill…
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He wasn't talking about himself when he said "a new players way of learning". He was talking about why the change was made. The change had been made to make it easier for new survivors to learn how to play the game. Now new survivors can rely on spinechill and premonition a lot more, and there's nothing myers players can…
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I use him occasionally for fun, but I never use his stalk ability. Honestly, his lackluster power is the main reason I don't play him as much as other killers. I tend to play higher ranks and stalking with him is entirely useless there. Nightshroud is decent though and can be fun to use! However, even that isn't great. You…
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Its taking like 15-20 minutes on average to find a game, its probably rank reset and not enough people are at higher ranks or something.
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The nurse's addons definitely needed to be nerfed, but her basekit should not be touched whatsoever. At the moment I'd say shes the most balanced killer atm (without addons of course). So yeah, I agree
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It really comes down to map design combined with perks that extend chases or straight up grant extra chases. That, combined with things like instaheals and tool boxes, really don't give killers a chance. Not to mention the extraordinary amount of windows and pallets on some maps (autohaven maps and haddonfield lane). If…
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Hooking a survivor should delete the game from the killer's hard drive. We don't need toxic, tunneling, camping killers in our game!
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Honestly Haddonfield is SO awful, especially when survivors are running balanced landing.
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And now every stealth killer is useless. Awesome!
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It doesn't need to be countered when it can be so easily avoided by playing smart combined with overall game sense. A perk that counters exposed would literally be the end of Myers as a killer. Not to mention other killers and killer perks. As a survivor, it is pretty easy to counter exposed as every way exposed is even…
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The game is blatantly pro survivor at several turns, and this is just one more aspect in which the game favors survivors more. Letting the killers keep their add ons when survivors disconnect would be the least they could do, but if we want a truly balanced experience the killers will need a way to keep their add ons when…