The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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He did lay down, right after three tanks visited him
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Yeah a simple rework to it could fix it
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And I understand the mechanic is lore accurate and everything and yes his power is still bad in general but no other killer has a mechanic that makes them unable to use their power, they need to change something about it if not remove it because it's just way too detrimental atm n (Not to mention how it was originally but…
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I guess we'll see with his upcoming rework. Personally I like the mechanic but it just seems like it's holding back creativity because the devs have to worry about the mechanic instead of being able to fully focus on his power, my hope for this rework would be giving Freddy multiple abilities to choose from like Vecna and…
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Pharmacy is on the old roadmap from a few months ago
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They have the U.S rights while WB keeps the international rights. Bhvr is a Canadian company so they are getting the rights from WB
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Exactly
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Commit.
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It's not up to the Craven Estate it's WB and New Line Cinema who are licensing Freddy
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Found a Robert Englund Freddy concept skin model on reddit thought I should share it
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After some research sadly even if Freddy were to get a Robert Englund cosmetic Englund would not voice him due to the fact he claims he is pretty much done with the character so while a cosmetic is possible it would likely have no voice lines with it
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He should get a cosmetic that just has him wearing a phone head
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Goblin Quentin V2
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I was mainly focused just on making it not so painfully easy for survivors to wake up since being awake means Freddy is nothing but a M1 killer against you, I was gonna change it but forgot to when I swapped out alarm clocks for medicine cabinets the reason I haven't edited it is because I'm not able to edit the post for…
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Freddy would have a directional lullaby to survivors in the opposite world of him, so they would hear his lullaby get louder the closer he was kinda like old Freddy and in the same world it would be the terror radius. I wanted to add this fact but forgot to.
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For the Pull In Dream mechanic with that there really wouldn't be a reason to actually transition because a real world chase wouldn't be worth it, I mean yeah your attacking people without them being asleep but you have nothing but a M1 like that so it just wouldn't be worth transitioning half the time, maybe instead of…
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I thought it was, just thought I'd make sure. I need to hear "WELCOME TO PRIME TIME you nice lady" in game
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I mean Brad Dourif did that for Chucky, also Robert Englund said he's still willing to voice the character Robert knows what Freddy would and wouldn't say, so if anything all the different lines would be because of Robert Englund making sure everything is correct
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I know a perk that's lore accurate to Freddy
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Wes holds the U.S rights WB has the international rights, Bhvr is a Canadian company so they get the license from WB, if they were a U.S company then they'd have the rights under the Craven Estate
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That doesn't seem like a option unfortunately
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Some kinda human Freddy would be crazy
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He has a gamer neck
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I'm not entirely sure but those should defiantly added, also they should probably just update the models because Freddy and Quentin have the same body model
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They gotta find some way to add "Welcome to Prime Time" as flavor text or something for sure
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That + a Legendary Nancy skin for Quentin would be perfection
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Another thing I forgot to add was dropped Dream Pallets don't activate vaulting perks like Lithe or Dance with me if you vault them. Also dropping one on Freddy still works the same so it'll instantly break and not stun him (It won't let me edit the actual post for whatever reason)
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Forgot to add, exiting the boiler room will activate any anti tunnel perks
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It kinda depends on the map/power if the map is fnaf 3 then yeah they could be there and there's a chance they could be in a power I just think it's more likely they just go simple with the pizzeria
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He takes the battery out of flashlights then dc's so they lose they're item
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Honestly they could do a thing where the killer is the original 4 animatronics and you can switch between them and they do different things and the killer name could be "The Band"
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Anything is possible
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True but honestly reusing powers is something I'm personally not a fan of, still a cool concept tho
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Ok but why would people use Myers Ghostface Dredge and Pig if one killer pretty much has all they're powers combined?
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Already tons of those
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I saw a really cool concept where he could use remnant to purchase abilities on a security tablet and some addons would change those abilities
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I miss when the biggest mystery was Bonnie's gender
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Honestly with how fnaf lore is in general there could be a way the universes could actually connect and be canon-
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What if instead of making one pizzeria map they make a new realm with different locations from the games
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I really hope they don't mess this up, I imagine Scott is helping direct everything because he likes making sure everything is perfect, that's why the movie was in the works since 2016 because he needed it to be exactly how he wanted it
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Idk about a survivor just based on the fact that almost no security guards or anything have designs and I don't imagine they'd get a design in a not fnaf game but a killer and map are def happening
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I hope whatever map they add is decent for both sides, I imagine it's gonna be like Badham with a Pizzeria as the main building with a parking lot and other structures around
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Freddy is one of the most iconic slashers so a lot of people, the problem is he isn't worth buying due to his boring power and situational perks. So the only reason they don't make money from him is because they haven't made him worth buying. Like would you buy a killer if they're power didn't do anything if the survivor…
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Or I could just change it to whenever the perk holder completes the gen it activates and not just whenever a gen is completed Edit: That's what I did
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The original idea is in the comment above, I ended up just changing it to be blastmine but different due to a lack of ideas and the original idea seeming problematic
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I just wanted to make some kinda gen perk that wasn't for rushing and my original idea seemed too problematic (the original is in the comment above) and I couldn't think of anything else so I pretty much just made it blastmine but different. I'm still thinking and if I think of something I like and think makes sense I…
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I mean he was a high tier killer when he was first reworked then just nerfed down (Far too much) with the Twins they were just a slug machine with Freddy the worst I can imagine is him being high tier again and nerfed again. But lets hope BHVR knows what they're doing this time.
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Eh yeah, my original idea way to make it so the killer would get they're foot stuck and they'd have to hit a bunch of merciless storm skillchecks to get free but I thought that could cause the killer to lose too much time if they kept missing
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I imagine incapacitated working like no breaking pallets or walls and no damaging generators Also for the third one it's not like sabo where the killer literally cannot hook the killer can still hook it's pretty much just giving someone else deliverance + breakdown. Also yeah I can kinda see it being abused but that's just…
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Yeah but keep in mind two totems spawn and only one has to be found to get rid of it, also Undying can't work with it so once it's gone it's gone. Also most hex's depend a lot on the map and map knowledge