The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Briliant description, appreciate it massively. If you have any specific tiles or loops where you'd recommend a certain playstyle or direction of movement. Also, if you have any interesting builds that are fun/work well with Nemi, I'd love to hear it. Thanks.
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I don't, and I made the damn thing. Even without motion sickness, which should be addressed, it just feels good to play with a higher FOV
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With no other killer can you be a huge bioweapon that can stomp on peoples' heads and whip' em with your schloppy tentacle. He's... amazing.STARS!
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I have played with shadowborn alot, and it is very much still possible to hide from a killer. Stealthing is mostly about hiding behind objects, not jukes like that, which are stlil possible.
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Oh, the "ping tech"? That's nothing new. I do that all the time. My point wasn't to say that Nemi couldn't do any of this otherwise, I just want an elegant way of making T3 more rewarding. But no, you can't name the "tech" after yourself, it's literally just breaking a pallet early.
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As a person who plays Nemi alot, if this didn't exist Nemi would be severely underpowered. It requires alot of skill to drag his tentacle, but without it, there would be an insane amount of situations where the precision you need to hit a single hit is absurd.
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It already takes a very long time to reach Tier 3, and Tier 2 isn't an issue, so I disagree.
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You are right, but I also feel like this is fair due to how incosistent and difficult it is to get to Tier 3. Survivors should focus on outplaying Nemesis' tentacle and not let him in Tier 3, and let failure in that department be very punishing.
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True, but that's kinda by design. It's a perk to help you when you're the only one standing - not much you can add.
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I could understand that argument for his basekit power, but his zombies are completely broken and either do nothing or save the game, while 90% of his addons are worthless.
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I'd give this game a 10/10, become a permanent Nemesis-only main and pay all my money for it
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Oh year, very similar thing here. I've had the game since before any tomes existed, but I got burned out of the game RIGHT when the first tome came out. My regret is just awful, I even missed the year 4 cosmetics just because I was a lazy bum! It's so annoyingggg
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Seems like it, sadly. Luckily, the one skin I need to finish my collection of blight cosmetics is very probably gonna be released - lowest estimate is this may, highest is maybe 8-ish months.
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Nice, thanks for the info! I guess I just gotta wait and be patient - have you noticed any normal time between how long it takes for the skins to get released? I've heard everything from 6 months to 1.5 years
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Thanks! Sadly I did send another mail asking for an update, so I'll just be patient.
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I am well aware, but I am passionate enough for this game to give a post like this a shot. I do genuinely believe that the only way to realistically manage to make the devs REALLY care is something akin to a boycott, however that would require so much passion and unity that the game must be in a much worse state than it is…
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I still find it to be a pretty damn decent suggestion, although the devs have never changed the category of a perk, so I'm worried it won't happen