The second iteration of 2v8 will be available shortly - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Wow, people are sometimes toxic in online video games? Eye opening post, never realized it. And you dare say... People are mean more often when they're in a group, relative to a person alone?! (killers). ASTONISHED. Thank God we have this post to help the developers figure out how to solve this catastrophy. It's not like…
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By this logic you should just accept the game as it is without a DC punishment system. This is the game. Either play it, or stop playing.
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They ignore reports of hacking without video evidence lol
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This is a video game, not a website. PHP and JavaScript are used for web development, not video games, and both are actually relatively easy to learn. Nice try at sounding like you have a clue though 😂😂😂
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Bruh why are killers always complaining? I'm tired of the killer buffs. They nerfed DS, made hit boxes larger, made pickups faster which makes flashlight saves infinitely harder, they nerfed gen speed when more than one person is on a gen, they added a number of high tier killers, removed infinite pallets... Like the list…
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Lmao you get a killer that can run, walk, crouch, remove his terror radius, remove his red stain, one hit down and he can put you in one hit mode in literally .8 seconds... But that's not enough, you need them to nerf a perk too?😂😂 Like damn, I ranked 1 with wraith over a year ago... With infinite pallets, with DS, with no…
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It's not just disappointing that they take forever to do things and typically release things full of bugs and glitches that should have been vetted prior to releasing. What bothers me is they got a free $1 million grant from the Canadian Media Fund and still struggle this much. Most game companies receive no money to get…
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Wait.. So you're telling me the only hit game this company has they didn't even develop themselves? Just bought it from someone else? Lmao it all makes since now... The tournaments, the updates and patches, Deathgarden's "success" ... It all makes so much sense now.