Comments
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Just for perspective, I do this as killer. I run back to the unhook to catch the unhooker, but instead the unhooked survivor literally runs into me or is self-caring at hook. Sometimes I let them go, but it happens in 75% of matches, they just play bad and get caught. I don't want to let hem go every time.
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"You can have 3 gens pop in 60s, if survivors play it right, regardless of what you do. One minute to have the game 60% over. Pair that with hiding/immersed/stealthy survivors and the game is basically over. For this reason Urban evasion, Spine Chill, Quick and Quiet, and Sprint Burst is my least favorite perk combo.…
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Maybe because the stats don't match up with their experience?
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You can have 3 gens pop in 60s, if survivors play it right, regardless of what you do. One minute to have the game 60% over. Pair that with hiding/immersed/stealthy survivors and the game is basically over. For this reason Urban evasion, Spine Chill, Quick and Quiet, and Sprint Burst is my least favorite perk combo.…
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If you are an amazing player, on a strong killer, using the best perks and add-ons, then yes, the game can be killer sided. However, if you play a regular killer with good addons and items and you are a decent player then the survivors almost completely dictate how that game will go.
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Sure, ignore the rest of the post. ;D
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Lol. So, I both have an unfair advantage, "broken" as you said, and get screwed by connection? I thought only survivors were hurt and that I had an unfair advantage? It seems you agree that bad connection is simply bad and hurts everyone, right? To say that all issues in the game are my fault and I am part of this issue is…
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Sooo, the timer on your phone counters DS? No, because the 60s isn't the issue people have with DS.
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No. As a killer who always has the highest ping in the trial, just no. I do not know where you are getting your info that hit validation is based off the killers game, but even if that were correct, it does not work in that way. There must be another issue. Survivors complain when they get hit and it seemed to far, but…
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Because people don't do it. It takes multiple reports of the same person to get anything done. As it should.
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Fake a vault or pallet drop. Run into PH while he is using power. Forces switch to M1. Hard to hit when a survivor is inside of your body and you can't see them properly because of FOV. Always run in straight lines to bait ranged attack, then dodge it's easy. Zig zagging like most people do just allows PH to catch up and…
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Nah, people just don't rate an report as they should, so there is no consequence.
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If that was OhTofu or Noob3 or something, that was sarcasm. Many of them call anything a survivor does as toxic because it's a meme.
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Why don't you complain? You may get a refund.
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No, if you describe it properly like, "Stood over me for the whole bleed out meter," and BHVR gets multiple reports like that then they will do something. The reason we have so many toxic people is that no one reports. People shouldn't tell you to K Y S, die from cancer, or even other abusive thing. In fact, they are not…
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That isn't slugging. That is griefing/trolling. Your best perk there is the report button and to rate them down.
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How ignorant of you.
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Solid idea. Balanced. We won't see it in game though lol.
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Why are you in jail now lol.
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Spirits lose to good survivors who know how to play against her.
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There are times where both of these things are both viable and right to do. Having a punishment against them would further weaken the killer and give survivors a way to abuse that punishment.
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The people who complain here are obviously on these forums, and those are the people I am talking to.
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Don't walk there. If you know there is a game ending bug that results from walking there, then don't walk there. There is also no use in complaining about an issue that will be solved very soon.
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Ok, if that is your definition of fair then all killers should quit. Also, BHVR can implement these changes, whether or not they do is on them, but it would massively improve the game.
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When killer do kill surv do clicky clacky hurty word spell.
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No, anti-cheat software can detect applications and processes running on the computer if given permission. So skype, Discord, Ventrillo, etc. can be detected and asked to be shut down. As for consoles, I don't know the specifics of their TOS. But I am sure DBD can pipe any audio from XBOX live parties into proximity chat,…
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No, they need to implement proximity chat and make outside chat platforms a bannable offense for cheating.
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How can people say genrushing doesn't exist? It takes 80 seconds base to repair a gen with one survivor. With good toolboxes and appropriate perks, 3 gens can be done in close to one minute if the killer finds and chases a survivor in that time that is. If the killer for whatever reason doesn't, then four can be done in…
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Not true. I have had something similar happen when I downed a survivor 4 or 5 times in a row, they just got back up each time, then I teleported far, far away, and the survivor was downed across the map. Lag can be really unpredictable and make really unfair situations on both sides.
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I disagree. I am the same level of salty, just not as angry. When you get meme'd on for a whole match and the entire game is a cruel joke, getting flamed in the chat is icing on the cake. Without the chat I can get over it a lot quicker.
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The listed tactics CAN be ok. Tunneling: Good for punishing toxicity, gen-rushing, and harassment. Camping: Overall bad strat. Good for securing kills in EGC. Good for getting revenge. Slugging: Only bad if done to grief survivors, done for too long, done with no reason, or done to hold the game hostage. Mori: Good for…
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How about +200% sportsmanship?
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You don't play as TURDINATOR on steam right?
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If your aim is to harass the killer and only try to ruin their game, then yes, tunneling and camping you to death is a viable strategy.
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How can you decide where it is and isn't prevalent? That shows a huge bias right there. The hit issue is lag based or assumption based or even both. Lag is on both sides and for me is really terrible because I usually have the slowest connection to the server, meaning I am seeing the game a few milliseconds into the past.…
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Not to but in, but killers get hits stolen for the same reason that you think you shouldn't have been hit. I can't count the amount of time that I've been pallet stunned after a full swing through the pallet at a survivor or missed hits at windows at what looked to be within range. It is an issue for everyone.
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Because survivors are a team, so when one or two out of four complain or play with toxicity, then it paints all four in the same shade. Also, some things aren't generalizations, they are observations of a common phenomenon. IE: Survivors complaining about, or flaming you for, everything they can if they don't win. It isn't…
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oooook
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That's kinda hard. Ghostface can be really fun, but is also relatively weak and can be bullied pretty hard. Demo can be super fun. Screaming and leaping everywhere. Pyramid Head can really punish survivors and deny them a few of their perks. I would say Ghostface is the most fun I've had in the game.
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I've been wanting to try bubba. I'm getting all killers to level 50, so I will eventually. Some killers just seem to be at the mercy of the survivor though.
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His friend was still in game so idk, he said, "He did'nt cheat but he had to leave for...reasons" literally
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You didn't see my game. So I can say that you didn't see it and don't understand it. I've never seen coordination like that before in my own games or games that I have watched. I also beat red-rank SWF ALL. THE. TIME. I am complaining about an issue that I see more and more as I get better and get closer to rank 1. Not…
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I don't understand your comment but yes there is cheating lol. But it is pretty rare in my experience. The other day a David instantly sabo'ed every hook except for one and the four in the basement less than 1 minute into the game and then DC'ed.
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VPN but prepare for massive lag.
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The right perks, items, and playstyle alleviate that pressure. I didn't once complain agouty a gen. It was a long, long game. But because of perks, playstyle, and items, I could not get ahead. Maybe this is a problem unique to a few killers. I didn't feel this way as Demo or Pyramid Head, but Ghostface seems to be really…
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It does feel good and it is more fun, but there is a playstyle that counters every killer except for the overlords like nurse and spirit. That is what I am complaining about. There can be situations that are unwinnable for some killers and that is exactly what this felt like.
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How does no one understand that injuring a 4man with awesome perks and med kits isn't pressure? And how does no one seem to understand that what they are suggesting is literally impossible. "Just drop and hit them all" body blocked at a fence, can't get to others. I hit one, dropped, hit another, picked up David as they…
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A revolving body block strategy is a thing and very viable. You go down? Unbreakable if you're slugged. You get hooked? DS or BT to save you. I guess the situation is too hard to understand without having seen it. If I knew how bad it was going to be I would have recorded it. In my case the survivor wriggles free, injured…
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Mobile has many features that other platforms could really use.