DefJukies

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DefJukies
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  • The Fake Banette's video suggests making the silk pillow charge time basekit - meaning elongating the slice & dice charge time by 50% of its current value. I do like that idea as compromise - in conjunction with reverting the slice & dice duration and speed. I agree with the video as well - I DON'T WANT CHUCKY TO BE 115%…
  • Like .18 meters faster… barely 9.2 (initial blight dash) * .85 (placebo tablet) = 7.82 m/s blight meme dash Chucky is 8 m/s
  • Platform: Xbox Series S The game seems to have tanked resolution SIGNIFICANTLY since the last update. Lots of jagged edges, fuzzy models and assets, the game prior looked to be running at 1080 or 1440p. Now it looks like it's nearly 720p, maybe a shade higher. I don't know if there was an accidental resolution downgrade,…
  • People are turning it off in game files if I recall correctly
  • The full birdhead when placed. It's visible when placed on killer, but now i can see it on surv. the white aura isn't there, nor is the trail. however, prior to the last patch, you weren't able to see the birdhead when placed from surv POV. Just the animation and the noise.
  • Enjoy this clip of an m1 being robbed by the new bush collision. Player can walk right through it, but can't hit anything whatsoever.
  • I sent this to another Billy player. I received this clip in return. I'll post it in mapping the realm also. This is consistent with M1 without power.
  • Fix the Collison on the bushes like you did with Garden. I don't know if the asset team used an old file or whatever. But the bushes feel exactly like old garden. The chainsaw killers get stuck on them just the same way as old garden. Unfairly and not accurate to POV of either side.
  • Probably the best stance at the moment. We had the whiplash over the past few weeks of: The initial overdrive Billy with the overly broken cooldown and overdrive combo (because they stacked) and volume/cue issues The first hotfixed Billy that introduced the difference between overdrive cooldown values and add-on combo…
  • Yeah I agree with this specifically. The issue lots of people are having in tandem with the turn rate buff, is how easy it is to get overdrive so frequently. And then people are just running Iri engraving Overdrive with spiked boots to hit those crazy clips. Overdrive itself should be more difficult to obtain by…
  • THIS UPDATE IS FANTASTIC. I LOVE IT. The new curve window is SO NICE. But you guys are late to the party and barely figured it out. His cooldown walk speed was shadownerfed last hotfix last week. They just published the changes in this week's patch. And this week they brought back the ability to move after bumping into a…
  • Or....hear me out.....change his 50 million dissipation add-ons that could be combined into one. It's almost like you didn't look at his add-ons besides the cooldown ones. I gotta give it to you though, of all the feedback possible in this thread and your focus on "old animations" has stayed true for the last almost 4…
  • Billy's shadow nerf and listed nerf is fair and proper. A few of the things I noticed: This is the only change listed on the patch notes: cooldown add-ons no longer give bump reduction NOR do they function in overdrive any longer. Meaning when a killer is in overdrive, their cooldown will be buffed from basekit, but they…
  • "I don't think there is a single killer which benefits from using his power the entire match." I'll start from the entire roster: Nurse Huntress Hag Clown Spirit Plague Demo Slinger Pyramidhead Blight Trickster Nemesis Cenobite Artist Wesker Knight Skull Merchant Chucky "I don't think there is a SINGLE killer which…
  • TLDR: Addons are too bugged with extra values and powers to truly give feedback. Chainsaw volume amp is #1 priority before anything else. Maps are still the main problem with anyone's enjoyment in DBD. I watched a Billy player attempt a hud-shrinked, slowdownless streak using: Bamboozle, Enduring, Noed, Lethal Pursuer…
  • This is what Billy for a newer Billy player looks like. On PC. Nat has upwards of 4k hours in DBD, on surv and mostly huntress + nurse. She tried Billy for the first time post buff here. I don't think this looks "so good that it becomes their basic attack the entire match", assuming your statement even aligns with BHVR's…
  • But at what point should a missed attack be game changing punishing, and what point should it be a bump in the road? We have 0 criteria for what's considered "easily", other than that people are just giving vague examples with no standardized data. There's no footage showing actual tiles in question, perks or add-ons by…
  • This is terrible feedback. BHVR made a killer's power viable and the response is to say : "I want the power instead to be useless" without any further elaboration other than you enjoyed things when they were easier for your end. Basekit, the cooldown is fine. Even with the overdrive window, it's fine. Same with the base…
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