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Giraffee

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Giraffee
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  • The reason I removed the countdown was to make it so the killer couldn’t just chase the unhooked survivor for 60 secs, down, and hook them again. And if the survivor unhooked themself? Good job to them, but you could make it so that another survivor has to unhook them for the survivor to get it I suppose. I wasn’t really…
  • Killer: If a survivor should DARE uses DS, I will tunnel and nod. Survivor: If the killer doesn’t let me get atleast one flashlight save, I DC.
  • So you are saying that you are not helping the team in any way, shape or form to keep your DS until the end? Also, unless the killer did bad, someone else would at-least be hooked before then.
  • I only made this post because of the whole “god” survivors with the sixty second DS. And many very bad “solutions”
  • What are the chances that you’ll get to the end game collapse with all four survivors, everyone is on their first or second hook, and are all healthy? Also, DS would go away once another survivor was hooked.
  • That could be said about a lot of things in Dead By Daylight. Borrowed Time = Camping, Unbreakable = Slugging, DS = Tunneling, etc
  • If you get smacked down, you will still have your DS still and even if they slug you, you’ll eventually get picked up by either the killer or another survivor. As for proxy camping, DS isn’t meant to counter camping. Use BT
  • If you are getting tunneled, why would you be self-caring at a pallet?
  • Whenever I play a game against Freddy, I almost always go "Ugh" because playing against one will result in the same gameplay loop EVERY single time. Pallet loop, avoid snares, throw pallet down, get hit bc of Freddy's insane hitbox.
  • True, but some such as The Deathslinger and Spirit change your gameplay more so than say The Plague or The Legion.
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