Comments
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I mean bleeding out when the killer isn't playing normally is always annoying but I'm not sure I'd go that far lol
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I tend to make a quick game out of it when there's a DC. A 1v3 is not fun and I don't usually feel like farming.
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If you aren't having fun, I do recommend finding something else for your own mental health. Good luck!
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Aight this is very upsetting. Remove cross play once and for all.
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It was part of the training, if you can win without lunges, you can win with them even harder.
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I'd assume (or at least hope) that BHVR have some wiggle room to change stuff around without permission from other companies in those maps. Who knows though, you never do when hidden contracts are involved.
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I'm way too nice, so unless a map offering is used, a few keys are brought, etc I try to hook every survivor once before killing anyone. Not a winning strategy at high ranks, but I usually can afford it (since I float around 12-6). Most games 2-3 survivors receive every hook. Butthat's because I'm nice and want both sides…
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Yes! It was a 4K as trapper against innocent rank 20 survivors that weren't armed with youtube videos previously like I was.
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I didn't check not knew the exact time <3 Congrats on your greater dedication!
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I think the rake is more possible than a lot of other creepy pasta 🍝 since it's been monetized successfully before and something hard to claim copyright over. Who knows tho, your probably right on that.
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Yes. Worse off I did bad and got BMd in Ohmwrecker's title lmao
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Yo you forgot to shower I can see the poo on your forehead.
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I made a similar post a while back. The general consensus from what I've seen is: "Lol it's a casual game why do you care?" So, I guess not?
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All I gotta say: F
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If it helps once in a trial it is usually worth it. Time is key and this gives your team extra, even if it's not much sometimes. DH to pallet tho makes trapp daddy main me cry.
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Can't agree more! It's great to use as a training tool against stealth killers if nothing else if you aren't confident. Not to mention it can save you in the the split-second situations where that extra speed makes a difference.
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Just a question, what times do you usually play, OP? Or what region? When activity is lower, you tend to get matched with much higher(or lower) ranked players since the matchmaking prioritizes getting a game over not playing. If this wasn't the case then people would go back to complaining the queue times are too long. You…
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Good Lord, I'm still devotion 2 and some change. Congrats on it tho!
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I play a lot of Hunt: Showdown. That combined with dbd have made me paranoid of birds flying in the distance lmao.
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I mean I feel like Head On! has a higher trigger rate lmao. It's a curse we must now bare, they're gonna give survivors stun guns next
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Trapp Daddy main here, and I gonna say about DH countering bear traps: If you put yourself in a position where a survivor can dead hard through a bear trap and you cannot easily force them back towards it then you made a mistake (example is killer shack if you trapped every entrance). Now I'm not trying to say I'm a top…
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Hag is definitely hard to pickup if you don't play trapp daddy. Hey, that reminds me: I know Trapper isn't on your list, but he can definitely preform at high ranks if you practice enough! I take any excuse to tell people to play him. But to stay on topic, here's some info that works for hag (and trapper?) that will help…
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As a person who runs Second Wind a lot self care-ing in my face makes me cry.
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It is annoying when I miss out on perks that help the game: BT doesn't activate and the killer gets a double clap WGLF doesn't activate and it takes twice as long to heal There's other perks that are used less, these two give the idea Maybe I'm doing a rift to get saves, now that's another I need to do (Minor point) I'm…
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So, running away from the killer is still playing, this ain't a situation like 'countering DS is slugging' or something. If bubba is camping a hook, your still playing the game when you get gens done instead. We all feel bad for the hooked guy but that's a Dev confirmed part of life. Bring BT if this is a huge issue for…
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If you put BPs into the bloodweb, you'll get add-ons you want eventually. That's how it is designed. There are enough add-ons that it's impossible to make all good ones without redundancies if balance is kept in mind since killer powers can only be modified in so many ways. The game is meant to be a grind in one way or…
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BHVR: Exclusives are dumb, let's give special event skins to everyone. Also BHVR: Let's make an exclusive charm for (mostly) people who watch streams.
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I think the maps being a slight gamble is a good thing, RNG works well in this game when it isn't ridiculous. Most maps are in a good spot where you would not dread going there once in a while. A few, for sure, are a chore though. Even in those cases the maps don't need terribly much work imo
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I've just learned that I'm gonna get slapped from time to time. Other people are allowed to have great plays and be clever without me getting mad or considering them toxic. And at the end of the day, if you kill one person who annoyed you for an entire trial it's more of a win than the 4K. OP knows what's up
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TDLR of entire comments and OPs post: If Blight knows what they are doing = A tier If Blight dum dum stoopid = Poo tier
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I've never had it stick me in the rear end,so maybe I'm biased. All I've seen it good for is to force an early palet drop sometimes, never really seen it literally shut down a chase. As for running to a different tile, yes. You still can in a lot of cases. The removal of some safe tiles so they can't be chained isn't as…
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No I think it's fine, they just need to read the short TLDR.
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I've been using ALL of Steve's perks recently for some reason. It's not a good idea but I stick with it cause when it's worth it and works great I pretend I'm a perk master.
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I have lots tbag hatch when I give it to them. It's a thank you. Not many ways to send and receive information in the game, so I assume the best if it's unclear.
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At the moment a perfect survivor team beats a perfect killer, not by much tho. ^Generally Speaking^ Making chases easier for the killer in one way or another will tilt this towards killer super hard and I don't think your average rank 1 game will be as competitive or fun.
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I also do it unless, you know, I really didn't think it was a good game for anyone. Face camping bubba game? 4 man escape w/key? Etc? I won't say gg, but also won't be a little unhappy camper about it. As for winning? Same goes, if you did any of these things, it probably wasn't a good game for everyone. If I'm a slime bag…
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To be clear that was a level 70 one This is what I call revolutionary.
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This was from a previous one and I died irl when I saw it
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Not to ignore the main point BUT: This post in a way is saying 'Dont touch up iri heads, change how the killer is played and difficulty to play against (make dodging hatchets easy). This is a secret nerf huntress post isn't it.
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I'd be more likely to play that much if the end tier cosmetics weren't 50% poopy
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Feels bad :( I rarely have issues revealing, I usually do it by mistake more often
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Honestly, I think (old) Pop is more powerful than DS is right now. It's nearly unavoidable and always offers a huge strategic advantage. I've won many games because I simply just kicked a few gens with this perk. DS is annoying and abusable, but it's rarely the whole reason you lose and has some soft counters. DS wastes…
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Just be good at blight come on man.
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I only read the first few sentences then upvoted because I had to scroll for 20 min. I wish I had brain to read this I tired
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Nothing you said is inherently wrong. All of these things do make playing Trapper hard. I do have a thing to say about add-on dependency: He is! Games are about twice as hard w/o bag add-ons. But, I really don't see the huge issue with this, add-ons are meant to be used. Along with this somewhat related is the…
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As trapp Daddy main, I find him very viable and enjoy the challenges playing him causes. I really don't understand when people say he's terrible. There aren't many great trapper players, and that's alright. There are also a lot more bad trapper players cause he's very popular with new players.
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This perk does literally win games if you get more than a few uses out of it. It's understandable, Pop is extremely powerful (not to mention annoying to play against, which should be taken into consideration).
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OP: *Makes DS rework post* Everyone: "But how would you change killer perks or it's not fair" ???????¿???¿
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I've found the lack of information outside of the tutorial more of a good thing going in. I had plenty of time to learn the basics properly before getting in high rank games. One of the best parts of the game for me was learning all this *mostly* on my own; it is satisfying winning mindgames and such. Of course with…
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I know this is an extreme, but hear me out: If there was a perk combo that let you shoot the killer dead, would people be crybabies if they complained? It's not crybaby to not like meta.