Comments
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@Jholla31 there's also a ton of boardgames that handle the scenario you outlined really really well. Evolve did it well before it's death too.
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That's fair, but when your goal is to win and the game is built to reward gameplay styles that aren't fun for the other side (Look at Twins that excel at slugging) it sends some strongly mixed signals. Heck pretty much every round I win, I'll let the last survivor go and who knows how many pips/bloodpoints that has cost me…
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That's one of the biggest issues in this game. I've never played another game where I have to go so far out of my way to make sure the other side has an enjoyable game. When playing killer it's just more effective to go for tunneling and slugs if your goal is to win. Then again we still, 4 years after launch, don't know…
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That sounds like hell for many reasons. Killers already can't swap their character after Q'ed up asking them to redo their build in that minute because two friends want to play together is nuts. Also what about two different groups of 2? IMO you can't balance around some people communicating and some not. There's entire…
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This! An injured survivor should, by default, repair gens slower. Give motivation to find healing which gives killers map pressure.
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I'm sure it'll be a perk soon enough since BHVR likes to create a perk instead of Addressing core issues on both sides. It'll probably be like Steve's Camaraderie perk. Killers understand DS just not when they have already hooked another survivor and the first still has ds up.
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Personally I go by hooks. I could just facecamp and have boring games with easy 2k , I'd rather get a ton of hooks even if all the survivors actually escape. I try not to let survivors fall from first stage to second because it's just so boring. 0-3 Hooks = big defeat 4-8 = Tie 9-12 hooks= win. I'd rather hook everyone…
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Heather for me!
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I'll never understand this mentality. I've been playing since launch, why would I not want people to have an easier time than I had? It was fn horrible to grind at launch and it's barely better now with so many perks. Let people have neat things, it doesn't make yours less special.
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Holy ######### that's an incredible suggestion. It still supports the grind, but on the players terms. Someone higher this person.
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I could spend hours going over all perks on both sides with small changes I would like from a balance/fun aspect, but instead I'll just share my idea on what a perk should be. It's impossible to not have a META in games that are competitive and you have this many options. In my mind though it would be wonderful if every…
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My vote goes for playing as AND against Legion as the least fun. It's just really really boring. Plague would be a close second. Though I love playing as her, I don't think she's actually very fun.
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You could instead pull up your crash logs and make a helpful post in determining what's wrong with the client/ask for trouble shooting steps. Nobody can fix 'My game crashed'. There's a billion reasons that could happen with all kinds of different people to blame for it. Maybe it's them. Maybe you were playing 30 copies of…
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There's already no sound indicator when someone is removed from the cage. That would be very nuts in my opinion.
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Great question, that's the kind of thinking I like! Personally I haven't checked. Do you know if it works on Hag traps? I'm not sure what the definition of 'trap' is in the code.
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There's a brand new Survivor perk that's wonderful for counting pop. Plus if you look at the time doing a chase/hitting a survivor twice/hooking them/moving and kicking to a generator takes, I think it's easily more time than it takes a single survivor with no toolbox to do 25% of a gen. It can also only be used on a gen…
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Either every single 'Hook' based perks from both Killer and Survivor should work on it, or none of them should. Simply from a programming/description standpoint it's insane to think each individual perk should be reviewed and if it should or shouldn't work with this. You're just asking for more bugs/exploits. Personally…
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Normally I prefer to play Legion as either Julie or Susie. But Robbie the Rabbit's default is that Pink skin so I have to stick with it. Going to be weird to hear Frank when I play Legion now.
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I gotcha, thank you both. Thank you, couple follow up questions. If you have increased speed of healing, that doesn't change the charges, correct? If 2 survivors are injured and one has Solidarity has the other has Second Wind, the second Wind user would still need to heal someone else for half a state, since the…
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Changing Mori to this is great, but there's something we all need to understand about SWF to keep the game alive. Mori: Ebony - Kill all survivors on last hook Green - Kill 2 on last Hook Yellow - Kill 1 on last hook (remove last survivor condition) Now SWF- It's INSANE to think this game would live if you couldn't play…
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The struggle mechanic. It adds nothing to the game for skill or anything else and due to pain in my hands I'm unable to play survivor anymore because of constantly spamming the same button with such an incredibly small delay or you just die. I SORT of understand the Wiggle mechanic, but Wiggles needs to be changed and…
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Why are there still critical bugs like basement glitching and sound breaking often still being released? What steps are y'all taking to work on the infrastructure/core of the game and to improve testing?
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The penalities were just scheduled to go live today. Since they are suspension based it may take longer than just today to see how they effect things.
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They've commented on this several times. The hit boxes are not considered broken, this comes from lag. For weird hits , When the killer swings they are hitting a spot that the server thinks the Survivor is still standing in. Yes it really sucks for both killer and survior. Yes it needs improved, but the hit boxes…
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I definitely agree she needs to give feedback that she's vaulting, but the lack of animation looks awesome. How about a unique yell to signal she's vaulting??
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It'll be like instaheals all over again! I'm super happy with the changes though.
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SWF is always going to be easier/better than playing solo unless there's in game communication added. Communication is an important and useful tool in damn near everything. We shouldn't want to delete SWF like people can call for. Instead make every game the equivalent to SWF by giving them in game voice chat and then…
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Absolutely this. SWF is the best thing to happen to DBD, without it you wouldn't have enough players to keep the game going. Yeah it really sucks going up against some tactical commandos on comms, but without them there's no game.
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Rank reset means it's time for Dark Devotion!!!
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I'm unable to play survivor for more than a game or two due to the struggle mechanic (bad hands) so completing it is pretty much a no go for me.
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You're not wrong. Honestly the Entity is also just the BVHR dev team. Example is The ranking system. A killer can tunnel a single survivor into the ground or facecamp them (the absolute least fun, but also the most effenciant way to play). I don't tunnel/facecamp because when I was physically able to (damn you struggle…
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Mori's are fun but end the game to early. I only use them on death hook. IMO they need this change Ebony - Kill all survivors on their death hook. Green- Kill 2 survivors on death hook. Yellow- Kill 1 survivor on death hook (remove last condition)
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Yeah, if they got what they needed then cool. But at least give a heads up before hand that they only need so much info and may stop it early.
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Do you use q/e for left/right on every killer or do you just turn it on when playing Billy? I didn't see how to set up controlls to use q/e on saw only.
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I use the shards to unlock survivor perks I don't have. It's silly to level up more than 1 survivor for any reason other than unlocking perks. So perks I didn't care about I just check the shrine for each week.
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IMO during double BP is the worst time to use Mori's. I'm here for bloodpoints, I want those extra chase/hook points.
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100% absolutely every time. I have put in over 350 hours into this game and it's still no where near enough bloodpoints to play the characters I want with the perks I want. So I have to maximize my bloodpoints. They could remove the aura reading from it and just make it give points and I've still have to use it. Killers…
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To me, Meyers is the closest thing to a perfect killer we have (not counting stalk being weird on dedicated servers) He's fun to play as, fun to play against. He can do some real damage, but he also be beaten by solid play. And his addons allow him to play in simi decent ways (I love this about Freddy, different versions…
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Mori's should just be adjusted so you can use them on death hook only. Ebony mori- mori all players on death hook. Green Mori-2 players on death hook Yellow- 1 player on death hook(remove last person condition)
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I've got these fancy upright mice I gotta use sadly. I miss normal mice/keyboards haha
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I'll just resolve to never playing survivor/completing my archives :( I won't risk my account because I miss survivor.
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Qiitters make a ton of things more difficult. This issue shows up again with the release of the Archives, such as killing 4 survivors in one match or escaping if killer DC's after a long game.
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Certain time period. I think a new one releases roughly every~20 days but I could be wrong.
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@Peantis can we take this as confirmation that it's okay to use a binding for struggle such as this? https://github.com/rlevet/dbd-autostruggle I miss playing Survivor and can't since my hand surgery.
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100% yes for the longest time I thought it meant the aura was revealed or audio q would give position. Vulnerable is the perfect name for it.
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I like your moxie kid.
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It's so weird. I played 2 years as only survivor but now I can only play killer (carpal tunnel, can't do struggle mechanic any more). As survivor I never ever used Adrenaline/Instaheal because it just felt unfair. Now as a killer I never use mori unless their on death hook- ( I keep a scrap of paper to tali hooks) never…
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You see the clown so rarely he's left off this poll :( Doctor too.
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As a survivor watching a face camp in the early game. The killer won't get better and it just makes it a bad time for everyone. As a killer I'm in awe/impressed with people that outloop me. I actually enjoy it and give kudos. For me as killer the bad feels are instaheals (undoing the last minute of work sometimes) and tbag.