Comments
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Grunts of pain should not be changed for No Mither. Currently an issue is the unoriginality of the perk. No two perks should have the same effect unless they stack, and No Mither + Iron Will does not stack. In fact, no perks should have the same ability EVEN if they stack. Iron Will doesn't work in the dying state. No…
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You got your wish, didn't you.
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Point taken, I take back my rework.
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Horrific for killers is ruin/devour hope going instantly. This wouldn't be much different, except the survivors might ignore the totem and let it stay up longer.
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The big reason for this change is for solo queue. Currently countering this perk in solo queue is insane, because you really need to seek out the totems and usually need to sacrifice a perk or item to do so. This way, you have a reason to randomly cleanse dull totems, and you aren't punished for not finding all 5. Another…
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Because survivors complain about it constantly. I try not to use it as killer. I know its not overpowered but it is not well designed and not very fun to play against. Currently the counter play is to cleanse all 5 totems, which is atrocious to deal with in solo queue. This change is mainly to help solo queue. Killers have…
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We literally just got the best gen stall perk in the game added, Pop goes the Weasel. It works very well for stalling the game. How much have you used it?
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Barbecue and Chili is a killer perk, meaning it should be 4 times as powerful. If WGLF was changed to be this way, survivors would always heal at hook very quickly and leave the hook earlier. Then it would be much harder for you to go back to the hook to start a chase with someone. This would also incentive tunneling, as…
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First of all, this would be terrible for survivors, because they would have to wait more time at the beginning of the match for the killer to do this. Second of all, the killer could trap and camp the survivors spawn location. If the survivors are supposed to spawn across the map from the killer, the killer could spam…
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If you hate ghostface, run spine chill. Its a strong perk that really counters him hard.