The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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But it's the same for ANY competition or sport: If it's something you love, you're passionate about it. If the game is heavily unbalanced, and gives other players an impossible advantage, it should be dealt with. The game, just like any other (sport), is meant to be regulated to try to be as fair for everyone as possible,…
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But it's the same for ANY competition or sport: If it's something you love, you're passionate about it. If the game is heavily unbalanced, and gives other players an impossible advantage, it should be dealt with. The game, just like any other (sport), is meant to be regulated to try to be as fair for everyone as possible,…
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The point isn't the queue time, it's dying 2 minutes into the game after having waited in the queue. It's a meaningful play experience for everyone, every time. The fact that we've gone blind to that for the sake of not wanting to seem complacent or rattling the status quo is appalling..
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Lmaooo
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Lmao!! 🤣🤣
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What's your counter argument to that solution??
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I disagree.. It's a pointless disadvantage that doesn't move the game along productively. It relies on a community honor system that can be abused. And if allowed, killers can take advantage of this "no consequence" gameplay, and dictate a predictable ending every time. There's no novelty. Nor is it a strategy. It's an…
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I'm also willing to say that Borrowed Time shouldn't even be a perk. It should be a buff for every unhooked survivor for a determined length of time, and would help to resolve tunneling. Sloppy Butcher could be removed as a perk and instituted as a facecamping penalty for sweaty killers who stay in the hooking radius for a…