The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
I think a better solution would be to reset the bar down to 75% whenever you let go above that amount. Makes it so you can't 99 tap it, but you dont have to sit on it for the full time to get out.
-
The goal isn't to beat up on noobs. The goal is to get more even matchups. Beating up on noobs is almost as unfun as getting beat up on yourself. I just want to play people at my skill level and get some wins, some losses. Most competitive PvP games as you've described face strong players vs strong players, and that is a…
-
I play every killer for the most part. The ones I've been playing recently because I still have cakes are Trapper, Wraith, Nightmare, Pig, Clown, Plague, Executioner
-
That is more an argument that the design for adepts is bad rather than that the pipping system is good. The fact that you can play the same exact game for an achievement and your rank determines whether you get it or not is a glaring issue.
-
It's an online multiplayer game where you compete to win and earn rank based on the results of that competition. It fits the definition of competitive game enough for balance to be relevant. Otherwise, why have these feedback forums?
-
This is likely because of cross-play. Some killers do not have licenses for certain platforms, namely Freddie and Leatherface (though this may have changed). I would definitely appreciate them bringing the feature back for non-crossplay lobbies, though.