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Comments
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They might add such a perk for one of the future licensed survivors to incentivize people to buy them and once they've got their sells they'll nerf it into the ground. They've already used this tactic for past broken meta perks.
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10 seconds of gen blocking really that scary to you ?
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You can almost never win a slightly above average killer main with a team running full gen speed builds ? To me that sounds like an under average survivor main problem.
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I said that cause I saw people suggesting to new killers in this forum whom were asking for advice on how to improve that they don't need to use any gen slowdown perks at all as long as they don't play a low tier killer, which is why I brought it up as an utter BS advice. Also in this specific match even 4 gen slowdown…
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These were the builds the survivors were running, so no actual hacking needed when the game already gives the survivors all the necessary tools to create matches like this (and the survivors also get the courtesy for not getting shamed constantly for using such builds unlike the killers' builds counterpart).
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Wandering around at the start of the match in order to find survivors is what literally every single killer who doesn't run Lethal does, but I get it, you need to find a straw to grasp at considering that he hasn't even missed a single tail attack or had a chase longer than 30 seconds, the killers need to be blamed for not…
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It'd be a good change but average survivors would get their knots in a twist if it ever happened and their opinions are the loudest.
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Literally all the things you've listed you can do against Dracula you can do against Spirit efficiently as well, her invisibility is massively overrated against survivors with a good headphone. And if you get juked as Spirit you now have a longer cooldown than Dracula and you're getting looped as a 110% speed killer with…
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Cause there are now better killers than her, such as Unknown.
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What stats do you have that suggest that survivors go next more often against Artist than any other killer ? Considering that she has one of the lowest kill rates I doubt that's the case as survivors usually don't give up against killers they can easily beat.
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People are still blinded by the period when Spirit used to compete with Nurse in terms of strength but after all the nerfs she received + buffs other killers received and new strong killers being released she's now pretty comparable now in terms of strength with pretty much any A tier killer, which includes Dracula. Heck…
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I honestly don't have much trouble tracking survivors with the bats, especially when they're injured, but I did use to main Spirit before him and maybe that's why. And yeah I already took into account his other 2 powers and even his 115% speed when talking about how he's stronger than Spirit, Dracula doesn't even need to…
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Dracula's def currently stronger than Unknown, especially after they nerfed his best add-ons. Plague only has a claim of being stronger than him when she uses her iri add-ons.
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Glad to see I'm not the only one seeing the reality of these 2 killers as it stands currently (tho probably not for long considering Dracula's upcoming changes in the next month):
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And you know damn well that these users would be the first ones to say to the people complaining about a killer or killer perk getting nerfed to get over it cause the devs themselves decided the nerfs were needed, the double standards are running rampant in this forum.
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I just posted my tier list and I never once said anything related to Huntress so that was a hella weird assumption. You can 4 blowout with all killers, but relative with other killers Hag has been massively powercrept as other killers can do what she does (proxy camp, basement camp, 3 gen) better and that's without having…
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You only get it if you hook all 4 survivors and the totem hasn't been broken till that happens and even after it happens, it could still be immediately broken afterwards before you get any real use out it. Also for some reason it also helps survivors with the bigger great skill check area so they can power through it even…
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I don't see any A tier killers get asked for buffs by their mains as much as Hag, when some of her own mains are saying she's arguably worse Trapper then you know she ain't a good killer when even her own mains don't rate her. Also what Huntress has got to do with this discussion ? She ain't an A tier killer either anymore…
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Yeah, she's A tier comfortably even tho all the Hag mains are begging for buffs and some of them even think she's worse than Trapper in her current state lmao. Like literally all the things you've mentioned over half of the current killers roster can do much better than her and that without having to set up, a set up that…
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It'd still be garbage.
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Rofl at Artist having better map control than Blight when chick's getting W keyed for ages on any multi-level map.
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Hag in A tier ? This ain't 2019 babes.
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Based on my experience on PC on how powerful I feel they are to play as and to play against.
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He's not even top 3 best licensed killers currently lol.
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Kind of hypocritical to wish something like this on another killer as a Freddy main ngl, you can do better than this babes.
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My guess for Vecna would be that they're gonna nerf both Mage Hand and Flight of the Damned cause Reddit survivors were complaining about "uncounterable hits" from them while reducing the cooldowns of his powers as a compensation buff (considering that Dracula has like 5 seconds of cooldown each for his multiple powers…
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Just ignore that user, if survivors meta perks were on the list for tweaks instead they'd be crying harder about it than any "killer main" they've been complaining about.
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So which are the other 4 killers that are supposed to get changes next month ?
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So you've just proved my point. A 110% speed Trickster won't be better designed either way as the majority of people didn't consider him as such when he was, whether to play him or against.
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But if they hit them Unknown and Artist have much shorter chase times and much more map pressure than Trickster could ever achieve (unless he snowballs hard from Main Event). Also again Unknown and Artist are placed much higher than Trickster in virtually all the killers tier lists, usually a whole tier above him as well…
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Unknown and Artist are both 115% speed ranged killers whom are much stronger than 115% speed Trickster as it is, so your entire point about ranged killers needing to be slower is moot. Current Trickster isn't even making the A tier of any tier lists so complaining about him is genuinely a skill issue.
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Horrible changes, 110% Trickster was by far one of the worst killers in the game, devs clearly just want to nuke him like they did with Knight and Skull Merchant so survivors mains will stop crying about him.
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Meh, this perk is really only worth using on Spirit in order to counter IW and mayyybe on Nurse as well. But survivors can still generally use their meta exhaustion perks before getting hit and 8 seconds of exhaustion isn't that much anyway, so I wouldn't say it's worth a perk slot on anyone else.
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Huntress is powercrept and hella weak against good survivors even after her buffs, Idk how people can still gaslight themselves into thinking she's an A tier killer. Artist is just a weaker Unknown and against not clueless survivors her power only has value in zoning. Making Trickster a 115% speed killer was a good…
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How's using aura reading perks more braindead than using pre-nerf Distortion when most of them have requirements in order to activate unlike current Distortion ? Also why shouldn't survivors also learn how to play the game when chases are, you know, part of the game ?
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Maybe survivors should be the ones to learn how to last in a chase instead of crutching on braindead anti-aura perks.
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No, he's just not a pushover against decent survivors like the previous multi-power killer they've released before (Vecna).
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There are plenty of other loops and just maps in general where Huntress gets destroyed even harder compared to Wesker than just rock loops, they were just the most common example of how much of a pushover good survivors can make her be at these loops.
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If she has to bloodlust then that already proves Wesker is stronger lol. Pretty much all the high MMR streamers and comp players rate Wesker above Huntress cause they know too well what good loopers do to a Huntress.
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The only thing Huntress is vastly superior to Wesker is getting looped around a rock multiple times lmao. She has no strong 1v1 as her anti-loop is outdated and even average survivors have an idea of what to do against her with lullaby allowing pre-running in maps full of clutter and getting spoonfed 3 audio notifications…
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Ain't no way Huntress is better than Wesker, good survivors wreck her hard.
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Pre-nerf Unknown and Dracula.
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Not surprised about Spirit's placement, IW meta wrecks her.
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He's literally still just a weaker Xeno lol.
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Nah Hag's bad lol, even her mains have been asking for her to be buffed to 115% for years by now, so that tells me anything I need to know about her. Deathslinger mains seem at least more confident in his abilities but there's so many 115% speed killers with better antiloop powers than him by this point that he's…
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Yes, Hag and Deathslinger are both bad and underplayed 110% speed killers.
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This was probably done before Iron Will was buffed back to 100% cause now I'm seeing even popular streamers dropping her down on the tier list for this exact same reason. Nobody would willingly choose to play Spirit against a full IW squad and considering that IW is currently the 6th most used survivor perk according to…
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Being invisible barely matters cause of her directional phase audio, hitting out instantly of phase is the only thing she has over Dracula but good survivors aware of her power's limitations can easily counter it, she sure as hell don't feel like she can do anything faster than Dracula, not with all of her nerfed add-ons…
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The 110% speed killer with the longer cooldown and no other abilities is 100% not the one with more room of error here. A single missed phase and that's a lot of time wasted already (especially with no cooldown add-ons), a single IW play can lose you an entire chase.
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She has a mere 5 seconds of power duration, if you just reach a God pallet or window while she's mid phase or juke her with Iron Will she's now stuck as a powerless 110% killer for the next 10-15 seconds, Dracula can regroup much faster if you juke his bats with either his other abilities or even the bats themselves. Also…