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Johnny_XMan

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Johnny_XMan
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  • You are failing to see the gray area in a bad mechanic. Just because on paper it says "Good for face camping" it doesn't mean it stops it. The loop hole that exists is proof that is is NOT a greatly designed mechanic. So yes it is useless when it's not serving as any other purpose other than to say it's there. I guarantee…
  • Tbf the name sort of becomes irrelevant when you realize that it is just about as useful as not having it in the first place. I don’t think anybody wants complete immunity but I have to laugh when the killer can stand just outside of the radius and still accomplish their goal as if they were face camping. The design for…
  • I disagree that you have it "worse" now. Considering this is the patch that really tilted the scales in favor of killers and arguably the patch that put DBD in a boring/stale state. (Indirect buff to Camping-Tunneling derived perks, Indirect buff to gen defense perks, ). And no you didn't just keep the buff to kicks and…
  • Patch Notes 6.1.0 say HELLO. 😉
  • Trust me, we won't forget this one. Maybe they hope a new leader will re-instate a lot of the protections that were taken away by the guy whom Scott supported through his financial gains. Don't get me wrong, I love DBD… but this was truly a slap in the face for the LGBTQ community.
  • I understand that and perhaps my comment didn't expand on that enough. I was just clarifying how disingenuous his apology sounds because it's like he is saying "I don't want to disrespect this group or cause any harm to them but I am voting for the person that could harm them because of the one issue that's important to…
  • This. They (BHVR) have a pinned message at this very moment from about almost 2 years ago that shares a unique experience and the level of impact that inclusivity has on some of us. This was right upon when they revealed David was a member of the LGBTQ+ community. Which I think many of us shared a similar experience, and…
  • You must be new. Game has never been more killer sided than it is now.
  • The devs already know that you raise gen times, and killers have more time to Camp/Tunnel. So no, gen times are fine.
  • Claudette… (not necessarily lore related but) something about her cries while she is on the floor breaks my heart. :\
  • She would be too OP xD she would destroy the entity and take over. 😂
  • Seems like some of these people either didn't read or started playing the game after patch 6.1.0. (arguably a very killer sided patch) where the devs also thought that by increasing gen speeds was going to make players run other perks. At this point they could literally make every gen take 5 mins and these people would…
  • From my experience and as someone who made Chucky his main at release. I never thought scamper was that much of an issue, I've always thought Hidey-ho mode needed a longer cooldown than 18 seconds because there is very little skill catching up to a survivor as long as it is available.
  • The fact that they nerfed it and say it's "too effective" clearly shows that the dev team doesn't quite understand ( I won't say their game because I'd like to think they are competent than that) but the tunneling playstyle. For those of us who are not so new and have been tunneled more times than one could count, we have…
  • I would argue that SWF is balanced and Solo Queue is unbalanced but not for the reasons you think. Matchmaking makes solo queue a nightmare, because you are now not only having to worry about The Killer and their perks/playstyle but also The Survivors and their perks/playstyle. The only thing that SWF gives you that…
  • I'd agree if it wasn't for the fact that for the past few years they have nerfed maps + loops. Meaning that it has only made it EASIER for killers to play this way. It doesn't make sense that survivors "get better" while killers keep getting their hand held via making it easier to tunnel. Using phrases like "Tunneling is…
  • Hmm, I'm missing the part where they needed a buff. 🤷‍♂️
  • Some people are still stuck in the past when even the developers would say "do gens". Even without acknowledging these perks, anyone who plays enough understands that maps have shrunk (giving the killer even less map area to cover) loops have become more unsafe, further making this playstyle more attractive for players.…
  • You just hope that you'll have decent teammates and a killer that isn't playing like they're going for the Taco Bell gift card.
  • Don’t forget reducing map sizes also favors one side. Otherwise you nailed it 👏
  • as absurd as it may sound, some of them would probably say that yes flashlights should be on constant cooldown. 🤡 People often forget that in order for that “t bag” to work you have to on your end receive it the way they want. I’ve been “humped” on the floor for no reason before and I just think it looks stupid (except…
  • Oh you speak of "Early advantage" like if Camping and Tunneling at 5 gens is not a thing. 😂 It's not about how things are meant to be designed, that doesn't take away from the fact that it IS a balanced perk and one that is high risk (because you may be dead) high reward ( a health state). But go ahead and keep popping off…
  • Hard disagree. If you still have all survivors alive by the time the last gen is done that's on you.
  • The funny part is that there are currently 137 survivor perks. Yet they focus on the same handful of perks rather than improving the ones that nobody is using. 🤣 Cuz god forbid the survivors get a health state and a mini sprint for completing 5 generators. 😳 Agreed. Imagine if after each generator is completed survivors…
  • Lol imagine people complaining about Adrenaline a perk that literally requires survivors to complete their objective in order to activate. Meanwhile ( I know you Us vs Them people don't want to hear it so cover your ears) you have No Ed being activated BY survivors too (you're welcome) and its like crickets, no one saying…
  • First off, just because you are in a 4-player squad does NOT make them a "Bully Squad" . I know a lot of you would like to think that but just because everyone likes to use the term doesn't make it true. Second, I don't care if the killer knows or doesn't know. What I do know is that the moment they know, they will either…
  • You don't understand my point. If that was the case then OTR and Reassurance would have been a thing from the beginning of the game. Also 'countering' is a strong word for something that merely delays it.
  • Abso-effing-lutely. 👏 You can neither prevent nor stop Tunneling. They want you out, you will be out... its just a matter of time. The devs do not seem to consider the effect certain perk combos have that only grants the killer EXTRA time to play the same exact way they have been for years. At this point I just assume…
  • Because winning is clearly important to them.
  • So your idea is "I am killer my goal is to kill to I will abuse and execute under the most unfair gameplay tactics available to me" GOOD, now you know why I said I don't think OTR is the problem when you can't even accept that your playstyle OF CHOICE is busted. Its not about morality it is about common sense and game…
  • Talk to me about OTR changes when Tunneling and Camping are properly dealt with.
  • I don't care what it's called... It's uninspiring, its just a FoV change with weakening survivor component with no new objective.
  • It shouldn't be attached to an "incentive" because many people do it out of spite because of how easy it is to do. They could get 1 bil points for not tunneling and they'd still do it.
  • For years we have been preaching to the same choir about how Tunneling and really Camping too (sidenote: I know your OP is about Tunneling) are the reasons that are ruining their game. The problem to me appears to be the disconnect between what they want their game to BE and what it actually IS. Why? Because used to they…
  • Who is saying a perk needs to promote camping in it's wording? Killers will use it to the best of their ADVANTAGE. Do you realize that most killers now Camp/Tunnel because it has never been easier for them to do so than it is now? UW contributes to the problem plaguing this game (Camping/Tunneling) and it's part of the…
  • Hook a survivor - Open a locker - Scream - Continue to camp Rinse/Repeat. No, thank you. They can nerf it to the ground.
  • I don't feel is weaponizing when the killer is forcing a trade.
  • I agree. Anti-facecamp mechanic PHASE 2 needs to happen. Currently you can idle away from the hook and camp through not just 1 but 2 hook phases without procc'ing the unhook yourself option.
  • Honestly they need to rework ALL survivor items IMO. Most are out-dated and not creative at all. They focus way too much on generator speed/hooks. I do like your suggestions though.
  • 1000% You basically can have a survivor out-game a killer legitimately, but because BL exists and kicks in, most pallets won't matter after BL because by that point they are so fast they can easily go around and get a hit.
  • The same people that are ok with anti-loop being their primary design are also the same people that are quick to disregard anyone who holds W. As if the developers actually create/design anti loop powers with a counter. Nevermind the fact that the maps never change to balance this brand new mechanic that barely (if at all)…
  • I read your thread. I never once said you were ADVOCATING for anything. I said you are letting yourself be INFLUENCED by the "BM, Bullying, words" whatever you wanna call it from OTHER people to determine your future actions. You don't fix a WRONG with a WRONG. If you think that's the way the world works then you're part…
  • You are pigeonholing one group into "it's the entire survivor community's problem". If you let those survivors influence what kind of match you're going to give the next team, I'd say that's really on YOU. I'm not saying that they aren't complicit but at the end of the day it it is your actions that determine that and it…
  • "Survivors are usually not healing because focusing on gens is more effective strat atm." They are also not healing because killers are still camping and tunneling for reasons that have nothing to do with gen speed.
  • I would say there is at least a little bit of truth to that. The reason I believe this is because many times in solo queue I’ve had killers say “nice SWF” because of how many hits we took, how many gens were getting done, how many times we were basically willing to protect teammates not because we were actually queued up…
  • WOW I’ve never known a game where they let you level up your character to level up their abilities and stuff !! 😏
  • I don't think tunneling is healthy for the game nor is it the most fun part of the game. I think the idea that I am in "danger" simply because the killer decided to come back while in a game where I cannot fight back is not well-designed. Perks can help but that is not the point at all IMO, it's also the reason I never…
  • Dude, exactly what I was thinking. But you know POwEr RoLE or some #########, right? 🙄 It's comical at this point.
  • Because everyone knows that Nurse is exactly as what you used to describe him... "DIDNT NEED EVEN TRY TO USE YOUR BRAIN". That sums up Nurse in a nutshell.
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