The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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A thing you get used to as killer is identifying the stronger members of a team and killing from the worst upwards, it doesn't matter if the last survivor is amazing in chase, if they're not doing gens then they can't get out unless they find hatch or you mess up
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A couple of people here are missing one important fact. Chucky would not work as he wouldn't be able to do things every other killer could, he'd be to small to grab from Windows or pallets, he'd be far too small to pick any survivors up to carry them to a hook, and he'd be miserable to play because he'd be so small and…
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This is going to be an unpopular opinion around here but I think this event is fine, it's more of the game I already love playing with a few extra rewards thrown on top with some really nice free skins (legion rift skin looks doooope) and I will continue to support the game I've got over 300 hours in and will have many…
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How the hell does Bubba or any killer for that matter "promote" camping. That's nothing to do with the characters it's the players who can't play them right, bubba is fine. He's to counter huge groups of survivors zerg rising an objective that other killers just can't stop.
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Iri heads are not a problem and are fine and should remain unchanged. What should change however is their ability to stack with the military belt. Iri heads should cancel out any hatchet capacity up add ons so you always just have the one
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Devs have said slugging is a valid tactic you're good. Doesn't stop it from being kinda scummy though
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Deathslinger is fine, he doesn't need any reworks
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All they have to do for the Iridescent head is to make it work as intended. Make it not stack with anything, especially the infantry belt so you only get the one hatchet no matter what other add-on you bring. As well as maybe extending the wind up time and cooldown after throwing
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Deathslinger
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I have not had one fun match since this MMR update came out, the closest I've come was AFK'ing through a few matches to make this magic invisible number go down so I'd stop being thrown against 4 rank 1 sweat squads playing a killer I've never tried before. Believe me if I wasn't over the number of hours already I'd be…