The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Is no one else gonna comment on how 1.33% is not 133%? The way it's written now means you would only get instant escape at 1.33 seconds left instead of 75
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well you see. There is this marketing strategy mostly used by mobas where new characters are made super powerful so that people buy it then after a bit nerf it to where it shoul have started.
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You say that like it hasn't always been toxic
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I have to disagree. There are still a lot of problems that need to be fixed and while they have taken a few steps in the right direction we still have a long ways to go. And this post wasn't about winning at all.
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But I mean why does that matter? He was still really fun to play as. I will acknowledge that he is a bit weak but that didn't make him any less fun.
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Thanks for this very amazing contribution to the discussion. Very helpful
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Why do you have a problem with noed which is easily turned off but not all of the second chance perks of survivors. A lot of time ds still goes off even after you have hooked someone else. At least noed can be played around.
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Hey I dont know if any of you noticed but matchmaking is getting a rework with the new chapter so all your complaints are invalid at the moment. You are complaining about a system that's about to cease existing.
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That's pretty racist dude.
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I have to disagree. What would actually happen is that the console players all quit because they are getting bullied by pc players. Console isn't even optimized yet. Also with the current state of the game it isn't ready for crossplay. Bugs are still rampant and even though the new balance changes are a step in the right…
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Literally next update. They announced they were changing matchmaking with the next chapter a long time ago. And it kind of triggers me that no one else mentioned it. After the chains if hate comes out rank won't matter for matchmaking because they are switching to what is in essence an elo system that works behind the…
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Yes I very much agree. I think the way there are currently doing it where we are seeing lots of balance changes along with new content/reworks is probably the best way for them to do it. I hope they continue to rework maps as well. I would love to see coldwind or red woods reworked next.
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I'm confused. Do you agree with me or not? I am arguing that bugs aren't the biggest problem. I said earlier that I think they should continue with new chapters because that's how they get the funds to keep the game running. You picked a comment that was a response to another persons comment where he claimed the game…
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It's almost like there's a problem with gens that is being addressed with the next chapter. I thought you said you played the ptb
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Didn't realize bugs were the only thing that mattered when deciding if games were good. Guess Skyrim and fallout are terrible games. Bugs can be fixed the main priority right now should be balance
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"Most survivors are chill" *looks at the pile of NOED and toolbox change complaints* the devs have gone on record to say 3 min matches was not intended. Survivors have like 6 second chance perks yet all they seem to do on this forum is complain about killers one. Don't get me wrong killers complain a lot too. The pile of…
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Did you even play the ptb?
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While we all wish that was possible, it's not realistic. The devs need money to keep the game running and the new chapters is a huge way that they do that. Cosmetics help but it's not enough. And of they keep the trend of mid chapter reworks then the game will gradually get better. Plus all the changes along with the new…
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Yeah because you know. Paying your developers and maintaining servers and paying for licenced on killers is free. Maybe it is cash grabbing but it all so that they can keep the game alive to be able to fix it. No money means no servers. And no servers means no game.
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-no licenced killer can be called imaginative -he doesn't appeal because he's a cowboy but because he's fun to play -he takes more skill than huntress -none of the killers are scary at this point -not his fault that BHVR has optimized -neither are any of the other killers
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Yes rank is meaningless. It's almost like they just changed how matchmaking works. Also your argument had nothing to do with the blood point economy. All you talked about where mechanics you know nothing about because apparently you think testing is pointless hence why your argument has no ground to stand on. The rest of…
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If you are gonna say proof is in the stats you should actually provide stats or sources.
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Your right the new map was made for breakable walls and the old ones aren't but they are in the process of reworking almost every map. Take lery's for example. If you look around the map you will see a lot of walls that have bricks revealed in that shape of a doorway that will likely become breakable in the future. And you…
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Ok let's go through this step by step and tell you why your wrong 1. Breakable walls Yes it's a test, to see how it's used by killers and survivors not of whether or not to keep the mechanic. It's coming regardless. It might have some tweaks and changes but it's coming 2.item retention Survivors already monitored thair…
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I agree he needs a slight buff but his reload speed actually feels really nice. Not too fast not too slow. I'm looking forward to it. If only I could get into games due to the absurd wait times. Kyf he I come.
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All I will say is play on the ptb for a bit and give the game some more time because there are a lot of changes that are going to make the game a lot more fun coming up pretty soon.
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That is fine even if I disagree with you. All I wanted was for people to take to he time to test the new features before hating on them. The new killer is pretty dope though. Definitely my new main.
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I highly doubt it because even from a lite standpoint being able to rebuilds wall in a realm would take a long time compared to lifting a pallet
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what would be the point other than making things harder on the devs?
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yes but doing that bring the killer to you where red herring sends them away from you.
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If you actually read people's responses you would have seen where he said they are already changing it.
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Lucky you. If you had waited a day or payed any attention to the devs you would know that with the next chapter matchmaking is changing. So thank you for adding yet another pointless forum post right before the ptb
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Yes looping is viable and intended. However the length of some current loops and God loops is not. Breakable walls aren't everywhere and it gives killer something only they can interact with like survivors pallets hence why perks that effect pallets effect breakable walls.
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I disagree because of the noise alert on break and thrill of the hunt. But I still need to do more testing. Also by that logic every hex is the worst hex.
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So is literally every killer because surprise surprise this is a game of skill.
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I disagree. Alone it's kinda crap but if you are running a hex build it is amazing. Plus it helps keep totems alive for NOED. Haunted grounds becomes absurd because you then have them exposed with auras. I think you underestimate it.
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My biggest worry us hex: retribution. People already complain a lot about NOED and having a perk that penalizes the playstyle that counters it is only going to make what is already a crutch perk much more viable. I like the idea by itself but pair with NOED it's a problem.
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im a little worried about retribution since it discourages doing totems. people already complain about NOED enough as it is
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live now
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starts at 11am est so like 2 mins
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Excuse you but the first sentence of your comment I quoted was "Nothing they add really matters until matchmaking is fixed." Your the one that made it sound like matchmaking was a fix all.
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I feel If this was the case then clown would have gotten a buff
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It's almost like they are changing matchmaking And it totally wasn't literally the first thing in the dev update.
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Yes QoL changes equal buff. Is losing madness regression really that important outside if making the mechanic more confusing? You ignored the main point of trappers QoL changes which was resetting traps I guess ever killer is bad because survivors can counterplay them. Sabo change is fine it makes you chose between gens…
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Or just a thought. What if before you judge mechanics that you haven't seen you could literally wait 1 day for the ptb and try it out first? Just a thought.
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Yeah just like how survivors needed ruin to be nerfed or for new killers to get nerfed to Oblivion. It's not like gen times and God loops have been a problem for a long time. Or maybe you think survivors need more second chance perks and NOED needs to be nerfed. People need to chill. Everyone is bitching before anyone can…
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Except you have to remember that toolbox charges are getting super nerfed and sabotage is getting a cool down so it's not like everyone can sabo for free. If you use your box to sabo then you aren't doing it on gens and vice versa. I still think you are over reacting. Ptb drops Tuesday so just wait and try everything…
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You are making a lot of assumptions considering no numbers were given. They specifically made it sound like a single toolbox couldn't even do a whole gen. I would wait till after the testing things in the ptb before hating on it this hard. Plus that's the whole point of the ptb. If it's not enough they will make more…
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You say that like survivors do t do the same thing except there's a lot more of them.
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And I'm sure killers would love to keep all their add-ons too. Get over it they are actually balancing the game so that it's not 100 percent survivor biased.