The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yea me as well
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Then we’re obviously playing two different games, if you think the optimization is even acceptable compared to any other game right now. 😂
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Also I’m on the side of buffing other lower tier killers first rather than needing the “ big three” .Survivors wouldn’t play against them so much if they made other killers red rank viable.
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😂 pretty much
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Yeah because calling people childish for voicing their opinions isn’t childishly it’s own way right? why are you being so toxic, you can’t have a simple conversation without insulting someone who doesn’t have the same opinion as you? Lol I don’t care how many prestige survivors or killers you have , skill level isn’t the…
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And you as a survivor main are going to of course, counter with noed being overpowered in a game where the entire survivor objective can get done in literally under 5 minutes with ruin up. Just keep perspective buddy.
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Haddonfield hands down, I’ve been in games where basically a t wall spawns with fences and both sides of the fences had vaults. Unless you’re nurse ( which after the update doesn’t even seem that good of a solution , because of how many rooms and windows you can use to break los , combined with the cooldown now).
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Yeah it’s pretty sad , especially with how 30 FPS affects gameplay. It’s almost a different game in this regard . For instance, nurse doesn’t even have the same sensitivity when she’s actually blinking and 360’ing is way more viable for survivors because of the FPS and sensitivity issues. Not to mention the resolution…
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Nice bait man
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Since the recent nurse changes , will she be fixed on console so she blinks and behaves like nurse on pc?
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Good job survivor mains you complained so much they’re getting rid of viable killers against rank 1 swf
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Basically all of you are saying there should be no trade off here , and it’s fine one of the only viable killers gets nerfed to the ground. Well round of applause survivors you win , you complained and whined so much that you got what you want.
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So being rewarded for learning a difficult killer , is something that should’ve been addressed? Her add ons yes, but nurse herself no. Let’s be honest you can’t even compare the learning curve between Freddy and nurse. Nurse didn’t need what Freddy needed. Btw this isn’t “ balancing her” it’s NERFING her. There’s no even…
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Nice bait
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They hate console players, the fact that 60fps and different resolution settings isn’t in the game after 3 years is ridiculous. Unless it’s pc they don’t pay attention
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But we’re not talking about other maps
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For instance, I don’t know where it is on the map because I’m not that familiar with it yet, but there’s a place on the map where survivors can fall from the second floor to one of the consoles props on the map and the killer can’t get to it.
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I disagree. When there are parts of the map that allow survivors to exploit , it’s not a well designed map. Don’t even get me started on the double pallets . There’s alot of incredibly safe pallets rather than fair ones.
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So then are we even gonna talk about how many issues that console has ? I sincerely want to know why 60 FPS hasn’t been added and why there is such low resolution and no way to even change this. This isn’t even beginning to state how much neglect the console platforms have received. Also I want to know why nurse can’t turn…
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Yeah they just don’t care about console
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But that’s the problem right? The killer is the power position not the survivors. DS is single handedly controlling the meta of this game.
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Sorry, but the biggest problem in this game is Esports survivor friends groups. In red ranks you get them pretty much every game. I think green mori’s are fine, it eliminates one survivor from the fray and gives you more time. Otherwise it’s extremely difficult without the obvious ruin, nurse, spirit etc.
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Yeah the aim assist on console is slow to say the least and disorienting. And when I mean the sensitivity issue I mean , while you are in the blinking animation u can barely turn it sucks :(
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Kinda unfair how console gets treated :(
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I would like that as well
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No I got your point. But I don’t think making ruin more skill based is the answer. I think it has a lot more to do with game mechanics and the reason why ruin is being run so much. There’s no stopping 4 toolboxes with brand new parts from completing 5 generators within 5 minutes even with ruin. It all goes back to gen…
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Then don’t post on the forums if you’re afraid that people don’t agree with you. On one hand hand you’re saying it’s a necessity for killers to run it, and on the other hand you’re saying games are too easy without it? Rng makes the perk manageable , which means there’s a way to play against it( I.e hitting the skill…
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Coming from a guy who’s name is T0xicTyler 😂😂😂😂
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What ranks are you guys who are saying “ Learn to win without ruin.” Seriously!? Have you ever been to rank 1-4 in your life !? It’s high level games we’re talking about here. Try playing a game with wraith or anyone else who can’t traverse the entire map within 10 seconds, see how much it’s about “ just being good with…
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Obviously you guys have never played in the maps I mentioned on high ranks. But ok let’s just be brainless I guess 😂