Comments
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I voted "no", for simple reason : its still lackluster perk. That's probably why you dont see it often on higher ranks. I mean : why would i take this perk over... lets say "sprint"? With sprint i can wait till i see you, then run away (probably forcing you to attack, missing hit and leaving you even more behind - happens…
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When i'm playing as a killer i play by my own rules... i just love to freak the hell out of survivors xD. Once survivor was escaping from me, climbed to 1 floor in building, i chase him, prepare to make that special demogorgon leap to catch him before he fall down... i failed, he fall down and i flied through half map xD.…
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Funny. Since i got the same but opposite. I was running some fancy build on killers to scare the hell out of people yet 9/10 matches i get "gg ez, trash killer", "noob killer", "uninstall game kid", "learn how to play kiddo", "i didnt knew vegetables can play this game now" etc. Guess what? Right know i run only NOED, Pop…
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Why they hide information about SWF after match? Bcs of people like you and your stupid witch-hunting. Even without that information people still blame survivors for being SWF (even if its not true) every single game when survs were just better. And you are also wrong about the fact that playing with friends shouldnt have…
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Funny things... even with big updates every 2 weeks some people would still cry "why updates are so slow" xD. Also its funny how everyone seems to know how the game that they are actually playing should be balanced. Sadly they dont get that they are only balancing game for themselves, not for others. The simple fact that…
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What i want is to make game more stealthy, and less infinite looping. Survivors shouldnt just do gens... they see killer, they still do gen... killer 3 feets away, and they sprint away to infinite loop. I would enjoy stealth much more, like typical horror - you CANT out run killer, you have to be smarter. Run, stun killer…
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Have you seen a survivor so bad that you knew that he has DS, unbreakable and die hard 100%? Now compare it with times that you saw good survivor and knew that we has these perks. Yeah, second case is inexistent, because they dont have it. You're trash for running, no one blames you because running low tier survivor perks,…
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Leatherface become some kind of response for survivors tactic "group up, form a circle, 1 person unhook". What can you do vs something like this on most killers in game like freddy, nurse, spirit, legion, pig, clown, demogorgon, deathslinger, and list goes on and on? Ltierally nothing. You cant pass them by, you cant kill…
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So you suggest to go chasing the only one survivor who can loops till the end of the match without getting even hit? What a great idea! I bet nobody ever tried it before... oh, wait, already too many tried. Guess what - it doesnt end well for them. So i agree with YoshisCookies, if you see survivor can loops and he found…
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You must be mad if you think toolbox changes were buff for survivors in terms of faster repairing gens... Sure, you can repair 1 gen faster than before. But now you CANT repair 4 gens solo in 1:27 minutes. And before this change (even day before, i tested it) i was able to do 4 gens solo with 1 toolbox before killer even…
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I would change it for something to force survivors to use brain like ; "When you hook survivor he cant be unhooked for 20 seconds". Or just add that to hooks as general - on pretty much every single killer without instant kill it happens way to much. Survivors comes in group, make circle around hooked one, and start…
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Hex Retribution, Hex Ruin, Hex Haunted Grounds, Hex Devourer is my go-to on most killers these days. Ruin and Devourer force survs to cleanse totems, while haunted and retri punish them for that. This build is for late game but with stacking in early game, all i have to do is try to earn few stacks on devourer (3 - to give…
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But hey, what did you expect? You cant see more than your own tip of the nose, and even that barely. I could also mention yours "balance the game" - okay, i want killer to be able to insta-kill survivors at start of the match by pressing R, if not then they will punish paying customers. You have another vision of…
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And there is also me, with nearly 3000 hours on PC, and i want to know why you think YOUR version is better than mine. I like sabo changes, as it eliminate something called "sabo squad" when at start of the game everyone focus on destroying every hook possible. How for you THAT was fun? For me it was annoying and also…
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What? How you would want to balance that? and why killer should ever leave a locker that can be breakable? With walls you have to think about strategy as it create new paths for good or worse, but with lockers you dont really have any downsides so it would be pointless :P
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And also many, many players who were happy veterans of warframe quit bcs of changes and take others with them. There are always 2 sides of coin, its worth to mention also negative sides of changes. Also sure, i dont doubt that balance changes would bring players back. But also i dont doubt that MANY players who are still…
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Its all depend on situation. If i see like you do infinite loop or tea bagging then hell yea, i will camp as long as i want to. I cant do nothing to stop you using infinite loops and so you cant stop me from face camping if i want to. But even thats not fair as in first scenerio survivor have to make mistake otherway its…
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Nah, sabotages are nothing. If survs gonna abuse it in one of the 100 matches then fine, i'll abuse slugging. They have unbreakable? Fine, its only 1 free self-heal from downed state, i can work with that as they still will be 1-hit kill. Hah, if it gonna happens more often than not... then i guess its just gonna be a time…
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The point is : are there enough people to play at ANY time at ANY rank if we would group them together (like 2 or 3 ranks above and below yours)? I am afraid there is not enough number of players. Even now you have to wait sometimes up to 10-15 minutes (in killer queue around any time of day except prime time and in…
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Just use even a little strategy : if they just throw down every single pallet... destroy them and force them to go around one area, spend that 10 or 15 seconds on it, gratz, now its death zone with no pallets, no windows, no loops, no chance to escape. First minute of match and from now on every survivor catched in this…
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I think that the best part of this game is fact that it brings a lot of horror fans together. Or some kind of it at least. I once played Steve, saw there were 3 girls (including nancy) so i write "ahoy ladies" (like steve said in season 3 of stranger things), and all 3 of them respond in pretty much the same time "scoops…
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Lol, for real people still cry about DS? Most people learned to just leave guy bleeding on the ground and walk around for that 1 minute. For adrenaline i feel like its the worst perk right now? Sure, you may get healed... but who cares as 99% killers run NOED these days and kills you anyway on 1 hit? xD Same goes for…
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I would take few pallets away, also one or two windows. Already survivors got easy mode on it, with chill spine only you can spend whole game never being detected by killer - that many walls and rooms we have here. And trust me - killer dont have time to search each one in even 5 meter radius. Its just different type of…
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If i would be a mod i would ban you for misconduct. Sorry, but insulting others isnt going to help you or anyone else. And again - sorry, but how could i take your complain seriously if you behave like this?
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Hmm, on what you opinion is based? Your thoughts? To be honest - on PC killer got 10 min waiting time from midnight till 8 PM, then it reverse and survs got 5 min queue time. And guess what - its only bcs you cant play as killer with friends. This combined with fact that after 8 PM is "prime time" when most people are in…
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What dont work properly? As far as i saw everything works properly. Just admit that you think you know how game should be fixed - "uhh, oni is too strong, i cant escape him even if he doesnt have any power before hit me. Oh, and they should fix my claudette, it must be bug that im so bad on her, bcs for sure it isnt my…
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I love how 90% of polls here are so biased. First of all - game development means ALSO new killers and survivors, without them game sit in the same place. Second - option "devs shouldnt focus on game development" means like they should abandon their game. If you want to make some serious poll then there should be options…
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Clown, doctor, huntress, even leatherface all got big weakness. Clown and doctor are just killers without powers if you can stand blurred vision or if you dont gonna camp pallet. Huntress is one of the easiest killers to escape - run away from her, but look back, if she prepare hatchet do dodge. If she dont use it then…
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Nah, its bad idea in the way you describe it. 4000 BP to get new skin piece? They will never do that xD. Its more probably that they would implement this but outside bloodweb, just to be bought with iridescent shards. And unless they would give chance to get skins for auric cells only then i wouldnt waste even single…
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For me most of them are so easy that i dont even have to try to do them, they just pop every few games. Sure, they have to be harder than level 1 for example as they give more rewards, but i dont think that its too hard or taking too much time. Sure, most of them you dont gonna do in like one game, it would be insane, but…
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I got other proposal : maybe make mori possible to use after 2 stage hook, so its clearly decorative purpose, also just make 2 mori's - yellow and green, one for 1 mori, second for all. For keys i suggest to just make them able to open hatch when gates are powered
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Demodog
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Sure, same should go with ranks, as why should you play with "noobs" when you have rank 1 on console, right? Also they should unlock all perks you have unlocked. Oh, and they can already give you everything maxed bcs why not. The point is : its your fault if you buy game for wrong platform. And its not like you have to…
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Nah, new ruin is fine. Even more than fine if you can make enough pressure. With this perk i can now hold last 4 gens for infinity period of time on pretty much every killer with mobility. All you have to do is making pressure. On nurse just blink from gen to gen, they have to run away, and blink away to another gen...…
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Great point about wanting to have fun in this hour or two. Lets imagine that in first 5 seconds killer found you, killed, grab... and you dc. How is that fun to the other 4 people? Killer dont even get points for hooking you, and survs dont get points for saving you. So lets say it straight : you ruin game for 4 other…
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If camping must be bannable then gen rushing (finishing gens before 15 min) also must be bannable. Hiding from killer too, its no fun when you as killer cant even find anyone else. Also if you dont wait for killer to hook you 2 times before death/escape it should be bannable. Infinite loops? Bannable. Tea-bagging?…
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To be honest i dont think another set of objective would be better. How you wish they would add something like this to the game? Add second game-mode and divide community even more and making queue time even longer? Or make 1 game mode but with 2 routes to win? If we go this way... it will just favor even more premade…
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The point is : sure, you bought the game and should have right to play it. But remember - others ALSO bought it. And also should have right to play it. And its hard when one their team just dc at start :P
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Sure, he might be better in chases... but hey, thats the main point of playing nurse. And just look at how much time he waste chasing 1 survivor while others repair gens. And i think thats the main point why he didnt kill all of them - too much pressure on chasing, too less pressure on gens. I play demogorgon, not nurse…
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For you ruin was nerfed, for me it was buffed to the level where for survs its IMPOSSIBLE to win the game as long as it stays up. Ruin used to be for killer "pick and forget" mechanic, while now it require you to play around it. With killers like demogorgon, freddy, billy, nurse, wraith, oni, every single killer with just…
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Hah, funny. If we do so then i also request to make bannable going to unhook someone... just to die. And if killer is nearby for most of the time i am the only one who survive bcs everyone other just sprint to unhook and die from killer nearby. THAT is also ruining game for other survs, in this case me. And i cant event…
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You know whats the problem with every meta in any game? It was invented by one people to suit HIS playstyle. He might own game with it... and people try to copy it, often not being able to use that build even in 1/10 of what it was capable of. Thats the point - every build is for specific player and for specific playstyle.…
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#########, i vote "yes", while i should vote "no", as my time got nearly infinite without any bugs. I only had bug once (dc to be precise) but it was on internet from mobile phone when my normal internet goes wild, so idc xD
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I have question to this poll. "yes" means "yes, i hate play against oni"? or "yes" mean "yes, i love play against oni"? Its on the same level as you would ask "hey guys, should i turn right or left?" and they answer only "yes" or "no" xD. PS. I can bet everyone who vote thought different :P
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I feel like both mentioned perks from steve would love to have some work on them as well. Babysitter is in good shape, just increase aura seeing to 7-8 seconds (same with no scratch marks), and add "if you are in terror radius you cant see each other auras". This would be AWESOME perk that would play it part great. - take…
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Hmm, interesting. Bcs i clearly remember survivors whinning about killers face-camp hooked survivor... and devs said "its one of the possible tactics", so i cant take seriously your point about "surivor cries killers are OP : devs nerf killers". Why they look more into killers than survivors? Its simple - each killer is…
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I'd say it should be lowered. 30k from 1 daily, 25k from tome 2 (or something around this number), and around 15-20k per game if you dont die at start and do something. Dont need to be perfect player, just dont stay and afk or roam around map without purpose. Also BP boosts like streamer thing (100% BP to everyone - i used…
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Its pretty simple how to make it fun for everyone : play the way it was meant to be played. Chase survivors, do scary jumps at them, use traps if you get some, create that constant feeling that they are not safe anywhere, and also hook them. But then dont camp in front of them like many people do, but go far away - this…