The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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You do know people don’t ONLY DC because they can’t “win?” People DC for various reasons: Gtg not having fun bugs weather etc Not defending DCs, they’re annoying af. But now we deal with hook suicides. I don’t even play survivor as much as killer but had one game last night where a Jane got hooked first and attempted to…
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That’s where you’re full of ######### my guy. I used to play Freddy a lot and simply playing him doesn’t guarantee a 4k. Maybe just get good and stop bitching about a boring killer like Freddy. I literally encounter maybe 1-2 Freddy’s a week and he’s not that difficult to counter.
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Define “overperforming” because he’s a viable killer isn’t a reason.
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You people act like it takes weeks of play to critique something. Nothing major is going to change. It’ll take a couple hours of a release for anything new in a game to be compared to what’s already been there. It’s not that difficult lmao. Stop hopping on the “hE wAs jUsT rEleAsEd oN pTb” wagon.
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r/whoosh
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r/whoosh r/whoosh r/whoosh r/whoosh r/whoosh r/whoosh r/whoosh
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He would probably literally say, “that’s unfair it’s a 2v1”
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Lmfao then why do you keep bringing effort into the equation? Your entire argument was based around it taking no effort from the killer for NoED to activate. It takes no effort for any Hex except Devour to be useful. It takes almost no effort for any perk to be useful, that’s why they’re PERKS. Get out of here dude.
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Do you just choose to be ignorant? NoED is not stronger than Devour. Devour can literally be played before generators are finished. That in itself, makes it stronger. I’ve played games where we’ve all been downed and killed by Devour. I’ve played no games where NoED has downed more than 2 but maybe only 1 dies to it.
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You don’t have to do anything for DS to become active except fail at escaping the killer. You don’t have to do anything for DH to become active except fail at escaping the killer. NoED is only powerful to YOU because you don’t want to use “90 seconds that’s a full gen” to cleanse totems. Here’s an analysis on you:…
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It falls back to the entitlement of “deserving to escape because gEns dOnE”
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No Hex requires effort from a killer except for maybe Devour. There’s a reason they’re “high risk, high reward”. They’re ######### glowing for a cleanse. Get over yourself, kid.
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Probably because you’re complaining about having to cleanse totems. Regardless of being in an SWF or playing Solo, you have no right to know how many totems are left. That’s the point of a Hex. It’s a high risk, high reward on a Hex. You risk it being destroyed but if not it rewards you with a strong advantage. The issue…
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😂😂
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Which is the point they can’t understand.
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Buddy, that’s every game. What you’re acting like is you just want a hand out. When I play survivor, I cleanse at least 1 Totem a game. You can’t say you don’t walk past at least 1. The rest is out of your hands. The perk shouldn’t be built around 1 survivor because then multiply that by 4 and that’s how much more it…
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NoED does not punish you for not playing SWF or an anti-totem build. Just cleanse totems. You guys act like it’s figuring out ######### space travel.
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My guy, I’m the OP. I stated exactly as you stated multiple times. Open your eyes and read. It takes 5 to prevent it from activating and 1 to stop it when it’s activated. Next.
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Why are you complaining about a free cosmetic?
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Looping should be bannable by those terms.
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Really not sure why you’re asking me what’s the issue. I know and have reiterated that.
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Mhm yet survivors complain about anything killer related, I.e NoED/Ruin
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Did you just rant only to throw shots at NoED? 😂 NoED doesn’t just reward “bad plays.” It’s literally a perk built around late game. You can have an amazing game and still have 2-3 survivors post-gens. Good grief. People seriously think NoED just rewards a Killer immediately with a kill.
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What???????
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Same concept with all Hex Perks. Cleanse totems. Once you find out the Hex is in play, cleanse it. Ruin: Notified when it regresses a gen. Haunted Grounds: Notified when totems broke. Devour: Notified when someone gets hit, most of the time Exposed Status is when everyone finds out and guess what? Cleanse the Hex Totem.…
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No, it’s not. You have the entire game pre-gen repair to prevent it from happening. That means, it was never being used. It is not harder to counter at all. There’s no pressure on you to cleanse dull totems. There’s pressure when there’s an active Hex. Stop making excuses because you can’t take the time to cleanse a damn…
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Lol what? Summary is, you don’t want the game to last longer than gen speeds. So, make NoED have even more countering measures. As if, escaping, cleansing the Lit Totem, or cleansing all dulls before isn’t enough counters. Oops, sorry. DbD community is full of wanting hand outs because nobody knows how to lose. Here’s your…
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No, you cleanse one Totem to STOP every OTHER HEX PERK. Do YOU understand now? Lmfao.
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No, no, no. Lmao. Misconception. It’s happening to 90% of players on probably 10% of their games. Example: Team gen-rushes, so game lasts say, 5 minutes. Killers response in forums, “toxic gen rush”. Killer slugs, facecamps, tunnels. survivors response in forums, “toxic killer” The odds of this happening more than maybe…
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In other words, you want a free pass. Games already go by way too fast and I’m guessing jags what you base the “survivors won’t be able to all gens and totems in that time” DESPITE someone being camped. Hmm OK.
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You think NoED “rewards” bad play? Due to pressure on gens? You really believe that? I’ve had games where I’ve stopped Survivors from completing a single gen and hooked all of them once. They then proceed to knock out every gen, spread out while I might have only got 2 more hooks. That means, 2 on death hook, 2 on 2nd…
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It’s nothing to do with personal responsibility. Everyone skilled at this game knows that killers MUST capitalize on survivor mistakes or you technically will lose.
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He’s easy to 4k with. Hook one, camp, wait for the altruism and chainsaw the area. Bam 4k.
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None of them are killers whining about a potential nerf. They’re posts from killers explaining why it doesn’t need to be nerfed and then flooded by Survivor Rank 18s saying NoED is OP.
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Or. Or. Just maybe you do have comprehension issues? i CLEARLY stated, you need to cleanse 5 to PREVENT NoED but only 1 to stop it when it’s lit. Woooo, man. You tried. You really, really tried.
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Wooo, good to know I feel personally attacked 😂 NoED is literally a perk based around the late game. You don’t NEED to cleanse ######### except for the one Totem that is lit. Cry more about “needing to cleanse 5 totems” you need to cleanse 5 to prevent it, not stop it. But yes, I omitted everyone else’s argument because…
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r/whoosh x12
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Because me being facetious is a complaint. Maybe learn what an actual complaint is before you accuse someone of complaining lol. Context comprehension is very important if you’re going to spend your time reading forums and trying to go after someone directly. Other people picked up on it, but here you are.
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It would add a unique new factor to the game. But there would also need to be maybe a secondary life state for survivors that have been hooked or else it would be crazy unfair imo
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You’ve got some comprehension issues going on. NoED, like any other Hex perk BESIDES Devour, requires no effort to activate. Devour is the only Hex perk I can think of that doesn’t immediately give you benefits when lit. also, you do not NEED to cleanse ALL totems EVERY game. You simply need to clean ONE, when it’s lit if…
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I didn’t complain about Adrenaline. I use it. Try again.
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That’s the point. It’s all exaggerated in every rant about nerfs.
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Found a brown toolbox in a chest, felt like I finished a generator in 20 seconds
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🤷🏽♂️
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😂
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Am I complaining about those? Lol, no. I use BT and Adrenaline.
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No, no, NO! That means they have to leave a generator and risk getting... getting..... CAUGHT!
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Man you just choose how to read something, don’t you? First, you say I claimed these perks were “OP” when nowhere do I say that. It is literally ONE Totem that you NEED to cleanse. You don’t NEED to cleanse 5. Once it’s active, there’s literally ONE totem, same concept as every other Hex. It doesn’t light up 5 totems and…
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it will be unfortunate if they do. I don’t use it, but it is a nice end-game build perk.
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Far from biased as I play both sides equally and I don’t whine about nerfs on either side. Though I don’t agree with some Perks or Maps, I’m not screaming for nerfs. NoED doesn’t need a nerf, as we’ve both said. Neither do any of the perks listed. The point is, it’s very easy to scream that the majority of survivor perks…