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Machini5t

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Machini5t
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  • I'll clarify if I can. To me, "Gen Rush" is find a Generator repair it.. sneak or walk to the next Generator until the team has completed all the generators hit the Hatch or the Gate and get out. The question is really just that... Do you "Gen-Rush". I've played Survivor and found myself in matches that in 3 to 4 minutes…
  • This wasn't a question, I know the Gens are the objective. I can't make the question any more clear or simple. Do you play it to Gen Rush... is their nothing else in the game that's happening that makes it interesting to play, or are you solely focused on speed runs to see if you can break a new record. ?
  • My experience was Survivor was easy. Playing with 3 others, those Gens were done really fast and each subsequent map I played on was the same ease of play. Not because of any skill I brought, but the skill of the team players. OFC your mileage varies, but that was my experience.
  • I bought the game as a hold-over... I'm waiting for another game to release. But for me, DBD is a lot like watching a movie you know you don't like... it reminds you why you don't like it. The concept is basically Hide and Seek and has potential to be so much more. My current dislikes are: SWF's doing Gen Rush and exit ...…
  • Would be nice to choose another Killer, aside from Trapper when hunting Bots.
  • New to game and new to forums, and i've been posting this very same thing for 2 days. All the while, we have the Survivors posting how they don't like things that Killers do for points and even suggesting "Participation Awards" for those survivors in an SWF that get caught and hooked and face-camped.
  • @ Seraphor I just don't agree with you. But lets say that what you posted works... What do you suggest for those SWF's that leave a killer little to no option but to face-camp, else get yet another Match with SWF's ( with Mic's to communicate my GPS ) and shut me down from ever getting a chase, a hit, a sacrifice...…
  • "It's not a massive amount, but then, you did get caught by the killer. You shouldn't be majorly rewarded for failing, but at the same time, you should be getting compensated for being failed, by the killers poor tactic and your teammates inability or unwillingness to try and save you." @ Seraphor , I have to wonder if you…
  • I'd accept that. IF SWF's are eliminated completely. You can't have the advantage of SWF's without a penalty and penalize the 1 Killer against a team of friends that communicate like GPS on my location, without a bit of disadvantage too.
  • You are right, I don't care about the penatly for face camping, But your wrong about face camping doing "nothing but ruin the game for survivors and discourages them from playing the game". Here is why I do it: I am playing against SWF's with mic's to communicate, body block me, tea bag and mock while I have Zero control…
  • You're a RED rank player. You were a "tryhard" to get there. You say 70% of the time you play is with tunneler proxy-camper tryhards and tired of tryhard killers, abusing Solo que players with camp tunnel tactics. Did you just assume that "70%" or did you actually calculate the number based on the actual time you spent…
  • A stiff penalty for players that DC might work. As a Killer, the DC means I don't get points for doing my part with 1 less survivor, and I imagine that Survivors feel the pinch when 1 of them DC's... so, penalize the DC player with a penalty where they can't play the game for 24 hours after a DC like that.
  • Match Making is horrible for Killers too. Not only are new Killers being matched with seasoned Survivors, but also, Seasoned Killers are being matched with new Survivors. I take the Horrible, Lousy, Fair, and Good matches all the same. Some games are skewed towards the Killer, Some are skewed towards the Survivors and…
  • Folks that call you a "tryhard" are attempting to insult you. You've been making effort to get a kill or survive a match but failed and the person is adding an insult to injury. If you are a "tryhard" then be proud of it. At the least, you are trying to improve and not simply disconnecting mid-game, or crying over losing a…
  • Being new to the game, I've found that it is sometimes necessary to stay close to a hook or "face camp" and also to "body camp" those that are down. Here is why: 1) 4 players hiding the entire game 2) 3 to 4 players all very seasoned and don't miss any skill checks. 3) 3 minutes into the game, all 5 generators are…
  • This was never a question. I agree with you. Too late to chamge the Title of my post. It comes down to Match Making being really crappy.
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