Comments
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If you get to the end game (which isn't hard since gen speeds are insane) you pretty much will never catch a survivor with MFT/Hope. Even if you have NWO they can literally run you around like a fool till the timer is off then book it to the gate. They need to remove the Haste stacking it's ridiculous.
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Another killer dependent on the map and severely hampered by EMP's. That is why you don't see him.
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Another thing to make these baby survivors have the time of their life while they t-bag the killer who can't catch up.
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This map is an abomination like every map they've released lately go figure.
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Camera's are completely disorientating you have no idea where you're looking half the time. As others have mentioned the overclock does literally nothing.. they still have time to run to the other 50 pallets in the map. Can't forget the insanely overpowered EMP's that make you utterly useless. Yeah this is killer is…
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I would say he's B tier at most. It's way too easy to just pre-drop, bodyblock or EMP his power away.
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Dog water maps like 90% of the maps in this game LOL.
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I think you're out of control with the number of games a day bud.
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They don't even play their own game what do you expect? They just go off numbers instead of actually asking people with thousands of hours for input. They should be re-working Borgo, Garden, Badham.. and the list goes on and on. Absolutely clueless, wonder how it came to this.
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So you basically went against average survivors on a favorable map? Yeah that's how it usually goes when I play Wraith. Then I went against a 4 man on a farm map and couldn't do anything. All they did was run me on a pallet tour, so yeah Wraith is good at beating average survivors that's about it..
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You don't. I will never understand how anyone can play Killer for more than two hours straight.
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Dead hard is basically useless now, what do you mean it got buffed?
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Yeah it's basically a dead perk at this point. Hey I'm not complaining, at least you can swing at pallets and windows now :^).
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He's literally the one killer you can use in any map and have a fighting chance. Where on the other hand, Trickster is completely useless in most maps due to his movement speed and high walled structures.
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Literally 90% of the maps in this game are survivor sided. Throw on WoO and it's literally braindead, just run from pallet to pallet and you most likely not go down. There's a reason more than 90% of the killer roster is completely useless on most maps because of the ridiculous size or excessive amount of safety in every…
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You can't "play well" when you're sent to a map that has safety every 5 ft like Borgo for example. No amount of skill as an M1 killer is going to win you that match. You either tunnel someone out and hope the other teammates are terrible or get absolutely destroyed.
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Bro now way they said that, though it wouldn't surprise me.
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You stated the reason why they do this, they have a monopoly on this genre of game. They've tested the waters with this and it's been successful so what's going to stop them? Unless nobody buys these "limited time" cosmetics it'll never stop now.
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Yeah that's what I dislike a lot, that it's reliant on a bad killer or good teammates to pip. Should just reduce the requirements to pip at Iri or remove de-pipping at Iri completely.
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Make placing boons a limited usage thing, this would literally solve the problems with it.
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This definitely needs to be addressed. It is basically impossible to get Iridescent 1 as a solo queue player as it requires far too much to pip.
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Borgo, Badham, Garden of Joy, Mothers Dwelling, to name a few. The second I see these maps when I load in there is a 90% chance I will have no chance.
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Lol as if those perks were useless enough, they butchered them even further. What the hell is going on at BHVR?
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The second I read "went to play Ghostface" I knew it was gonna be a bad time.
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Just play in a SWF, games are literally so trivial unless you're going against a Nurse or Blight it's an auto win basically.
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Unless you're playing Blight or Nurse you have virtually zero chance against any competent team. You will just get run from pallet to pallet where you can do absolutely nothing while the other 3 finish all the generators.
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M1 killers will have to just 3 gen and tunnel more frequently now since they'll literally no time to apply pressure.
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Because you literally need high ranking emblems in ALL categories to pip. So you can see how this is basically impossible in solo queue if something goes wrong.
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Make the game less grindy and p2w to get the best perks, but to be honest with the state this game is in right now very unlikely.
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Perk is atrocious and shouldn't even exist, you get punished for earning a down half the time. All it does is handhold bad survivors by giving them an extra health state.
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Considering most run Windows it's no surprise.. the game plays itself for them at that point. Maps like GoJ have a ridiculous amount of pallets and endless safety, they really should just tone down those things.
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Terrible killer, it's incredibly easy to beat him by just holding W.
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I'm almost certain they are going to nerf it, it's too much of a crutch for killers right now.
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I know what you're talking about, you hit them once and they miraculously find pallet after pallet to save them every single time. By the time you down them 2-3 gens are gone, and if you chase somebody else they just pre-run to some super safe structure. The way M1 killers are now and the way these maps are.. this game is…