The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
After posting the screenshot... did i need two more bars?
-
How about: Hatch spawns only instantly, if only one survivor is left. For each additional survivor, who is alive, hatch spawn is delayed by 1 minute... so if all gens are done and all survivors are alive it would take 3 additional minutes till the hatch spawns. And for keys you should add an opening timer: Maybe purple key…
-
That's just another wish ... I still think BBQ ist much stronger than WGLF. Even if it is countered by hiding in a locker... it takes time for survivors to get there.. My wishes are: Easier stacks: Maybe through a fullheal (so you can get 4 stacks with 2 safeunhooks + heal - in a perfect game with all 4 surviros running…
-
I'm in love with Peanits and his sexy communication. It's a warm hug for this forum full of complaints <3
-
then maybe for 1 full heal 1 stack of wglf? :) you are absolutely right. what's your idea to fix that? maybe both perks as a standard teachable? or something like every two months both perks have to be in the shrine? I think for long-time-players it makes no difference, because at one point you had it in the shrine...
-
It would be nice, if we could take the things we don't need and give them back for the entity in exchange for bloodpoints. So the grind would ease up for both sides.
-
A good argument, dear friend. But you mentioned the shrine... so both perks are achievable with playtime. So I think they should be equally fair.
-
Addons is a good point... I rarely play with addons as survivor (always afraid of franks..) only offerings. But survivors need bloodpoints for perks, which we get with bloodpoints. I'm trying to get all teachable perks... I'm at 400h playtime and still need more... The grind is really hard and WGLF isn't helping much,…
-
good point. didn't think about that... :D Maybe the solution - in terms of fairness - would be that you have to fix survivor-addons? If you use 99% of the charge... you only get to keep 1% ?
-
Implement statistics too. So if you created a game mode with the new KYF, you could see under statistics how often killer has won etc.
-
The Hurt-/Dying-State music is too loud! Cant really listen to my audio book, when I'm hurt/lying on the ground :/
-
It's a funny idea to remove the boredom during repairing... and make it more interesting.. But while I have fun solving Minigames a Wraith, Pig, P1 Myers can sneak up on me. I have no possibility to watch the map... spot the Killer in distance. See an injured survivor or other things. I don't really know how to solve…
-
Introducing the Banshee ;) Cannot hear skillchecks because of her scream... Maybe she can rise in the air and have a better vision on crouching survivors... maybe I think this one through and will make a post :)
-
haha... NOED is the only reason I do dull Totems you want to get Gen-rushed, because that's how you get Gen-rushed.. (ok you get anyways.. but that's another problem)