The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Personally, I've enjoyed the update so far, outside of a few outliers like the mega slowdown builds for plague and Legion. However I was expecting some problems like this for such a big update/change like this, reminds me of preseasons that they do in League of Legends. On the other hand though, I still have my feedback,…
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Here's my input/opinion before I even test it out on the ptb, this is coming from someone who loves playing killer and sometimes plays survivor This perk should stun the killer for 3 seconds, however it should disable the use of the killers power for an amount of time after getting stunned (5 seconds after stun maybe?).…
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I would also like to add that it functions similar to old on release MoM. against a competent nurse or a good blight, it's a minor inconvenience as you have that mobility to catch up and Incredibly strong. but to other killers like Onyro, trapper, any m1 killer that lacks lethality with their power it's a lot more of a…
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I agree, as much as I do hate Decisive Strike and Borrowed time, the reason it's there to begin with is due to the unhealthy playstyles of camping and tunneling. Killers like Bubba excel at doing this and there should be some core changes to encourage chasing more than the tunnel or camp strat that SBMM currently supports.
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They will be, but I think they see a lot less usage after a change this big. I rarely see aura perks in actual use when you can just take meta perks to increase your chase time or survivability. and I also think this would also help BHVR when it comes to marketing DLC that offers a survivor with aura reading to help the…
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I have developed many opinions, often starting out with a very basic concepts that change overtime as I play the game more, either by playing against said perks or using said perks. for example, I still think Boon totems need a core change to them, snuffing it out as killer isn't enough. so why not make it so that every…
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yes, exactly what I thought. With this you can somewhat customize your survivor to accommodate for the kind of build you plan on doing
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survivor totem perks have never really been an issue with me, it's rather the spots that they spawn in. If totems spots weren't as rng I think that undying wouldn't be as necessary to run. On the newer maps they do a good job with hiding totems, just look at Dead Dawg, but on the three starting maps there are numerous…
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That's called using a VPN, I've had this happen to me before (a long time ago) and it's frustrating to go against sometimes due to the fact that they are quite literally everywhere at once it's also not very fun to get hit from 30 miles away...
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she can either be really good, or really bad, it's based on the rng of the kit. there's a good way to implement rng in a kit, and a bad way to do it. Trapper is a good way of doing rng because he can still reuse his traps if a survivor breaks free. Meanwhile Pig has really bad rng, where either your trap will be cracked…
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I haven't played blight since his POV change, but I think it has to do with uping your DPI or sensitivity and flicking while attacking I also don't know if this is still a thing, but if you pause the game while in rush you will stop moving momentarily
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this happened to a killer perk a long time ago, surveillance on PBE used to start the match off with all the generators being white and highlighting when a survivor worked on it. Obviously it was too strong so they nerfed it but it's still fine. with lucky break, It's okay as of now, I'd imagine that they may buff it and…
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Shhhhhhhh, that's the thing we don't tell them about! it's our little surprise!
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As part of the killer community, we will not only stare at the wall, but we will also make sure to be at least 64 meters away from any hooked survivors or incomplete generators to ensure that the survivor has a nice rescue and give ample time for the hooked survivor to get over their trauma.
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okay, that's awesome, I can't wait to let my friend know about this, thanks for the help!
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it's a rough pick for me, but I'd have to say either Oni or Blight, amazing visual design that made me want to play the killer right off the get go also, Blight's jaw... or what's left of it got some jiggle physics.
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This, I decided to take a small break from killer and tried to do a survivor item challenge (I took a purple medkit), and I got queued against 3 iri head huntresses, all had moris... and it happened 3 times in a row. After that I switched back to killer.
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sorry for taking so long, but perks like Better Together, Zanshin Tactics, Discordance etc.
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Unfortunately I can't say this for all oni's, but I always had difficulty using his power, is it good? definitely, does it have a high skill ceiling? Yes. But that's not the problem for me, it's usually the fact that to perform great at high ranks, you have to slug as much as you can. because if you pick up a survivor…
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A lot of killers were influenced or based off of real life events/locations or people. The Trickster is no acception, you can clearly see he's based off of a type of Joker-esk style along with serial killer hiding behind an kpop idle identity. I don't think anyone would ever want to be a fan of a serial killer, but the…
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This does sound like an interesting concept, however, I think there should be some restrictions to this, for example it shouldn't provide auras of the survivors in chase with the killer because it makes mind games mean absolutely nothing. Either make the survivors lose that in chase, or make it so that it works from a…
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yea... I don't think Pennywise is getting into dbd anytime soon. Is it because the lore wouldn't fit? No, they literally just have a bland description for demogorgon (I love demogorgon, just shitting on the bio) It's because in an AMA awhile back (shortly before Oni's release) someone asked Mccote (or some other dev) about…
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why not both a kit update and a addon update? I actually like seeing this stuff, and for me, I find demo's power is very underwhelming, I feel like there should be more reasons to cleanse portals. And from my experience playing Demogorgon (just p2 him today) his shred feels janky, like sometimes Ill hit things that I…
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I too can verify that there is invisible collision with the certain walls on temple of purgation
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My friend (I'll name him J) and I were on Badham, I started near the school so I went downstairs to work on the gen. J asks me where I am and I tell him. the gen was downstairs near the right exit if you were to enter through the front. he comes down the stairs quite slowly and I focus on him and we start talking, that's…
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Also happening to me, this has only occurred once on Temple of Purgation though.