Comments
-
I feel like his hitbox for walls and obstacles has been increased since the update, but honestly I haven't played enough Bubba before to be sure. Really like the idea of the sputtering! But yes, considering the short time to act and high punishment of errors, the Chainsaw Dash should give a less distracting way to know…
-
honestly didn't think about that. But it would also require to learn the swings with each combination of add-ons that increase the duration of each token, doesn't it?
-
Very good, very good. Except for some shoddy grabs that were randomly turned to nothing, overall great experience. But I had a stable 80 ping, and other people that live farther away from the servers seem to have a lot more problems, so... Yeah, you should check that.
-
Your idea is to limit those two from stalking from close distances. Do it and see how it works. Then come back and tell us if it was different from not using the power at all. Also, I NEVER said not to stalk. I just said not to stalk during chases, just like what your suggestions imply. Last but not least, a suggestion: if…
-
You can't be bodyblocked while stalking. Stalking removes collisions. Also, try to play those two not stalking during chases, then tell us how many times your power triggered.
-
We'll probably get something like these with the Archives. Not really daily, but more diversified. We'll have to wait the next mid-chapter for that.
-
Well, I recorded this about half an hour before posting it, so if you played DbD today in Badham Preschoold I, then most likely you've met me. P.S: Yes, I play on PC
-
To all the people that answered the discussion: I'm no survivor main. I mainly play killer, but from every prespective No Mither was a bad perk. Even if it is a challenge perk, I still think that at least the killer shouldn't be aware that a survivor is using it, by making him spawn at full health and not showing the…
-
Why? Any negation of the ideas presented would be gladly helped if backed up by the reasoning behind it.