Comments
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Just Make chaos shuffle 2 ffs
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I personally don't agree with your argument for why the ebony more is important I do use the ebony Maury almost exclusively as a cool flashy kill but regardless why not just change the yellow and the green worries to be blood points only since they're basically relevant and then just add a blood Point modifier to the ebony…
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So I can speak both from a Survivor standpoint and a killer standpoint as a main killer but I play Survivor a lot because I do it with my friends. And the one thing I will say is I absolutely agree Santa needs to be on nerfed because it feels really ######### that there is a perk that only works on two killers in the entire…
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I Vault over a pallet towards me and I swung at them because I can very obviously hit them and for some reason the aim dressing decided to move me forward as the Survivor is completing their vault thus clipping me through the Survivor and on the other side of them so now I'm just hitting the pallet and the Survivor is…
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I started a thread about the blood Point grind feeling really slow for no reason. My suggestions were to up the base blood points for both roles to about $200 to 300% what they are now, add an offering grinder so that way you can turn offerings that you will realistically never use into blood points rather than just having…
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That doesn't solve the problem of getting little to no BP in a game because there's no event and you've run out of cake/pudding/BPS
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Yes. "On event" that's my point. The grind shouldn't be made bareable by an event. Ot should be made barnacle when there's no event and made slightly better during events.
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Thank You. I couldn't have put it better myself tbh. This is a pointless grind that's ungodly slow for no reason whatsoever and it's crazy to see people defending it with no real reason.
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I dont think using BP would be much of a problem. I just think an offering grinder, higher base BP and unlocking perks to appear at L1 in the BW when their character is P0 would fix the problems. Using it isn't nearly as big a problem as the grind to get the BP to use.
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Meant To quote this there. Idk why my quote button is bugging out.
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But the key point here is with the current system they have to play thousands.
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I'm not saying do 1000x BP I'm just saying that making players play 30+ games to prestige a single character once is painful. And if you're trying to go for say evil incarnate you have to pump millions into the blood web for a chance of getting the addons you need to even attempt the achievement. I'm not saying there…
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I meant to quote a reply in this post. Whoops
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Exactly for example during the blood moon event I was busy with a college project and wasn't able to dedicate nearly as much time as I wanted to dead by daylight and now that the blood moon event is gone I don't want to dedicate time to dead by daylight because I'm not really going to be making any significant progress…
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I seeI see what you're saying but at the same time you haven't explained why there needs to be a grind like this in the first place. Again I'm not saying remove the grind entirely I'm just saying why is the grind so painfully slow. But let's say that your argument did make sense that still doesn't explain why there needs…