The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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buddy read before you reply. OP is a survivor player lmao
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Save yourself some time and just skip ahead to "play something else"
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"M1 bug, where you can't swing out of your power immediately, is MUCCHHH worse, " That is not actually a bug. It's just such a crappy, but unfortunately intentional, "balance" mechanic that it seems like a bug to everyone until the record gets set straight. But it's been vetted in the code and discussed for a while. It's…
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There is a reason we call it "auto-miss" lol
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I'm in the same boat. For now DbD isn't gonna be taking space up on my drives. I occasionally peak at updates or "what they plan" to see things are getting switched up, but I'm definitely not holding my breath. Even then, if DbD is going to turn this hemorrhage around, they're going to also have to beat VHS to the punch on…
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You know what also ruins the game that people are abusing? DbD's lack of anti-cheat.
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Same RIP and sorry to all the folks getting into it post-peak
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"where you can't interact with pallets and windows." This honestly would be such a simple way to solve at least 60% of the complaints about it. And it's very, very easy to implement. We know how much BHVR likes lazy solutions. Still, even if they did it, don't think we'll be seeing it for at least a year. There's better…
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Ironically it was actually making his collision worse the first time around that allowed him to hug tech like he does now
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From what I gathered BHVR's thing pretty much is "to nerf more killers in a survivor sided game" so I won't be surprised when they do get nerfed Kind of like how Oni was really strong for a little bit there... Then.. do most people even remember he's in the game anymore?
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I'm not new myself but I am trying to get my GF into the game. She's kind of new to gaming in general. Add BlahBlah#9452 if you wanna join us some time.
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They're changing the requirements for this achievement anyhow so that you'll only need to escape with the key by yourself. So I'd just wait a week.
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... Nerf demogorgon? .. Okay, that's it. I quit. You won. I'm uninstalling.
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And this. Why, why, why, does a ######### PROJECTILE from a GUN move as fast as someone THROWING a hatchet? I get physics aren't that important in DBD, but given how small the projectile is, it really should be twice as fast.
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I'm definitely on the side of the instant-shot needing to have been removed. But I agree, they definitely should have traded off more for it. For one, there's really just no reason at all he needs to be slowed down. If he has a delay after cancelling, then he just shouldn't lose distance. If anything, it should be a curved…
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That really just comes down more to needing to deal with slugging itself, and de-incentivizing the value of a 4K. I don't think you're going to see any more than before, it's really the same deal. If you slug for the 4K, it's because you're a twat. And if you're a twat, you are and always were going to slug for the 4K. I'm…
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Because it's not actually based on your ping at all. Even if the server sees your hit first, it will still cancel it if it's followed up by a stun. BVHR just phrased it that way to defer negative feedback. It was a lie -- which, y'know, if that shocks you, let me introduce you to literally a whole google doc of shadow…
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No matter what bHVR does in regards to SBMM or literally anything, I'll still hope and pray a real competitor starts catching some real clout. BHVR has proved in their entire history that they are not good software developers. From them being sued when they plagiarized another company's game and sold it as an original idea…
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And people also gave way better options. Tofu having the best solution: just add 10 more ranks. But of course, BHVR is that guy that has to do everything the wrong way until he comes up with the right solution 'on his own', ignoring literally everyone around him that was telling him to do it that way from the very start
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It's funny how people can remember things so different. I remember the overwhelming reaction being Spirit is way too easy that way, and so weak she's basically unplayable.
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usually this sort of "kill the game" talk is laughably hyperbolic, but It might legit happen at this point. Since the pallet "validation" (i.e. really just a pallet buff) until now, killer is just getting more and more unfun. At this point it just feels like I'm supposed to entertain the survivor players for BHVR, not that…
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After 5 years it's pretty clear this is just how they do things. They gave us a bunch of nice fancy killer buffs, and the killer job was getting easier and easier until it was as easy as it is. Now it's time to reverse direction. Nerf the best killers, make pallets stronger, add more pallets to maps, buff survivor perks.…
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In many ways Sprint Burst actually is way stronger than Dead Hard and for the best teams it usually is meta over DH. The only reason DH is used more is 1) Sprint Burst is useless against Nurse and Dead Hard is basically the only actual counterplay to Nurse ; and 2) Dead Hard is interactive, because you get to press a…
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No, I don't think so at all. I play both sides, with about 4500, at least 1500-2000 of those are survivor. I can attest from both sides, dead hard requires absolutely no skill. It's literally just "oops I ######### up and got outplayed, let me undo that so the killer has to do it twice" Don't get me wrong, I'll abuse the…
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You basically have god mode when you're around a pallet now since June, so there's really nothing to complain about. Just get to a pallet and Wraith can't do jack or #########.
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They're definitely hot garbage but I'm worried about Hag getting an addon pass, because frankly that almost certainly means saying bye bye to her useful ones like aura reading and invisible trigger