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Comments
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Killers lobby shop and DC the instant they see a map offering they don't like. Survivors have to wait until a match actually loads up to cherry pick their games. DCing is almost never okay, but why should Survs be subjected to matches they don't want to play and punished for it when the Killers are getting away with it for…
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Survivor: 1.) Laurie 2.) Nea, 3.) Claudette 4.) Cybil 5.) Meg 6.) Jane 7.) Lisa 8.) Cheryl 9.) Steve 10.) Tapp Killer: 1.) Huntress 2.) Plague 3.) Wraith 4.) Myers 5.) Dredge 6.) Doctor 7.) Artist 8.) Pyramid Head 9.) Demogorgon 10.) Trapper
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5 second stun, 60 second duration Disables Killer power for 12 seconds Has 1 token, allows you to choose which pick up you want to activate it on. Remove skill check. Disables all your other perks for the 60 second duration Stunning the Killer with DS leaves you Broken for the following 80 seconds
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Old Laurie, Lisa, Cybil and Maria.
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The only backpack I like is the one on the Meg hiker fit, the rest I avoid.
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It doesn't work the same way for Killers as it does Survivors. Killers usually bring offerings if the map is specifically good for who they are playing, like Scratched Mirror Myers on Lery's or Skull Merchant on Midwich. Survivors usually bring strongly Survivor-sided maps like Ormond and Garden of Joy. I tend to see…
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Spencer Mansion from Resident Evil
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There is one decent corner of pallets, but the whole area is also low walls or weird rocks with gaps that you can look through. So not the greatest. Spaceship shack is ass, loops on the sides of the ship are easily used up and create horrible deadzones, spaceship has a couple good windows but dead end loops inside. It…
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The only load time that is really a problem is the starting one, but I don't really see how they can make it any faster. Used to take days on my old Xbox but on Series X it's a lot more tolerable. The starting match load time is understandable because maps are randomly generated. Also has to account for Killer…
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Yeah, last level of the tome I'm like "why is everyone doing nothing" turns out two of them were trying to find green glyphs, not knowing how they even appear. Cute, but frustrating.
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This is going to sound mean, heartless, insensitive...but here goes. Some games are just NOT going to be able to cater to these players. I'm sure they have considered some of these options, but unfortunately, certain features (like the visible terror radius heart) will just be used by non-disabled players and will just…
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Trust me, the goal posts ALWAYS move to the next thing, no matter how many complaints are met with nerfs/buffs. All the Killers played it up super hard that DH getting nerfed wouldn't result in other Exhaustion perks getting targeted, saying crap like "I'd rather face 4 Sprint Bursts" LOL that lasted like 3 days at most.
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They're either dropping MMR or it's Killers trying to boost loss numbers by throwing.
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NGL, I don't even need this perk, but I've been running it almost as long as it's been in the game just because Killers were instantly whining about it. Might as well run it knowing it's going to be nerfed just to piss them off.
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I wish they would nerf SWF in some way because they keep buffing Killers to compensate, which is making SoloQ more and more miserable by the update.
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"Abused" Also known is Killer language to others as "stuff Survivors use just to try to win and that's not allowed"
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People played bugged with lower cooldown, got used to it, started stomping with it, and then it got changed and they refused to adjust. That's pretty much it. Killer is still good just not ridiculous like she was before. If Killer isn't S-tier, they get dropped.
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It's just pure luck. On my Laurie, it took 1.6 MILLION to finally get one. On my Nea, it took like 2 levels lol.
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Lucky you. Now that Ultimate Weapon exists, Weskers just turn their brains off. Get first hook, proc UW, pressure until unhook and then straight back to tunnel. One thing that can save you is a decent map. If it's an open map like MacMillan or Coldwind, good luck.
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Yes, hopefully they do. Had a Hillbilly who teleported around to wherever he wanted, no cooldown on M1 and very likely wallhacks/infinite aura reading. Would just teleport in your face, smack you down in 2 seconds and then pick up and teleport to hook. Killers cheat too but this forum doesn't seem to acknowledge that at…
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Every Survivor game I play recently, either the first person down killed themselves on first hook, DC'd on first down, or was ruthlessly tunneled out of the trial. I don't condone DC'ing at all but it made me realize WHY people were quitting as the first one. I still think they should buy their team as much time as…
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Yeah and paired with Dark Theory would be even worse. Imagine like 3 of these planted all over a two story map and MFT top of it...oh my.
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Killer Perk OP: must be a skill issue Survivor perk OP: OMG the devs are so survivor sided, please fix your game it's impossible to win! -____-
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The irony of a Killer telling Survivors to use DH, the most complained about thing in DBD history, to dodge a Killer Power is honestly hilarious.
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I'm using it because I know it's going to be nerfed, so might as well enjoy it's existence while it lasts.
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I don't think anyone would want to use any other add ons if this were the case. Billy should just get a couple buffs because I miss him :(
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Are you new? Not asking in a mean way, just curious. When boons first came out I thought the blue aura and the noise they make was atrocious. But I got used to it over time and I think you will too. If not new, yeah it sucks and I totally get it. Just break totems as Survivor or stomp them with Shattered Hope as Killer?…
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Killers tunnel before they even know how the Survivors are going to play, Survivors try to do gens as fast as possible before they even know how the Killer is going to play. I honestly don't know what they can do to fix this at this point and it makes me sad. I like the state of the game right now but all the complaining…
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How can SoloQ and Killer both be simultaneously impossible? The game is mostly SoloQ players no matter what anyone fools themselves into believing. SoloQ really isn't that bad, obviously weaker than playing with a full coordinated team but still more than playable. Killers think any team coordination automatically means…
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So Survivors getting hit is a "mistake" now? Sure, let me play for an afternoon and just never get hit LOL this is just getting insufferable at this point.
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Almost every Killer would use this perk and destroy perk diversity which the devs hate, so no
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Yeah, except Killers have a choice to not camp or turn back around the instant they hear the unhook, despite efficiency. Survivors do not have that freedom when working on gens. Killers can still win by spreading hooks, Survivors can't work on a gen for 30% progress and go to the next one and repeat the process til 5 gens…
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Tunneling is fair, it's just annoying and unpleasant to go up against. But it just makes sense to do it. Well, not necessarily from the first hook at 4-5 gens, but what's to stop anyone? The biggest gripe most seem to have about it isn't even it's existence, but more that it's the most effective way to kill fast AND the…
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Maybe there could be a Jaws game mode so they balance around it? Having its own couple of maps and slightly different rules and win cons.
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At least she can't hook grab anymore. I don't mind Nurse unless they are camping/tunneling cuz she can do them so well. The hook grab scare always sucked so I'm glad it is gone on her more than anyone else.
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He might be one of the most boring, but Legion is THE most boring
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Thank God, someone who understands that maps have to be at least somewhat Survivor sided or games would just become an absolute stomp for Killer. It is not a coincidence all the last few maps favor Survivors....they are SUPPOSED TO.
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FTP works with We're Gonna Live Forever so I don't know why it wouldn't work with Buckle Up.
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I've said it a million times and I guess I have to say it a million times more: Killer mains are NEVER HAPPY. They never will be. No matter what they get, they act like it is completely negligible and basically doesn't exist, then the goalposts move to the next thing to whine and complain about. It never ends. This is why,…
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That's like saying Unbreakable is bad just because you didn't get a Killer that slugged you for long enough to use it. Just the thought that you might use it scares Killers enough to not leave someone grounded for too long, it's that good and can completely turn games around. Same story with Deliverance.
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I think Nurse is fine (unless hard tunneling) but to use "you don't see them often" as an excuse is weird to me. Of course you don't see them often, everyone is playing Wesker, Nemesis, Legion and Wraith because they are easier to get consistent results with. Nothing to do with tiers on that one, either.
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Uh, no. This implies it is only the Killer's fault that these long games happen. If the Survivors are the ones at fault for creating a 3 gen, you can bet I am going to stand my ground and defend it as hard as I can. Survivors 3-genning themselves is usually the result of poorly planned gen rushing. Yeah, I could let them…
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I've actually been seeing a resurgence of him lately. Like, I went from 1 Pyramid Head in a couple of months to seeing him several times my last few sessions.
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I'm with you...except those last couple of sentences lol. The game is mostly balanced outside of the stuff you brought up that people do to make games unnecessarily hard for "fellow" Survivors (along with a few Killer disparities). But that isn't a balance issue as much so as it is a skill/griefing issue. Anywho, it's so…
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They were smart with the camera placements so it was hard to do that unfortunately, kudos to them for that though! I'll just have to learn it better. I want to bring the offering but there's the obvious need to use Terrormisus at the moment. When I look back the problem was more my team didn't help me at all when getting…
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I will 100% take buffs cuz I love playing as and against Myers....EXCEPT when he Moris you without ever even taking a hit and completely tanking both your game and his own. I'd rather get tunneled by a Blight than die this way, it is just so lame. I feel like this is what is holding him back from at least getting even just…
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This pertains to a very small vocal minority of Survivor complainers. Most Survivors just want fun, fair, engaging games with both Killer and their teams.
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The Evader emblem has been ticking me off this event. I will run the Killer for so long, lose him in chase a few times, land a couple pallet stuns...and then get a Silver at the end. It's very frustrating and has been the emblem making pipping in red ranks difficult, especially when you feel you did so good that game.
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This will only result in MAYBE one person getting out that, which most consider a loud for Survivors. Turning around and tunneling/camping may still get zero or one kill, might just turn into a snowball of 2+. So I wouldn't really compare the two. However I do not get mad when I see the Killer struggling and gens popping…
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They said the gen was completed so it was weird the Killer went over there, my guess is crows were the snitch.