Comments
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>Weak >Chucky ???? It's a fair point though yeah.
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Because he's the most mobile killer in the game, every other mobility Killer has a speed nerf. Spirit, Chucky, Nurse are all 110%. It's stupid that a Killer with a power as OP as Blight can still chase you like a normal M1 killer.
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Nah I think everyone can agree Bubba being able to so easily insta down Survivors unhooking is pretty lame. You can still M1 you know, it's still a free Health state.
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Nah I usually agree with you but I have actually been slugged for 4 minutes when I have done nothing wrong. Once I think it was because someone else was Teabagging the Killer but I didn't do anything and they took it out on me for no reason. It's not as common as Survivor mains try to claim it is, but it does happen quite…
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Remember when Survivors said "It's only 2 more seconds stop complaining" when Killers had valid concerns over body blocking to force tunneling with DS? Well it's still 1 second longer, and still one of the best perks in the game.
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Victor seems impossible to play against, by the time you hear him charging an attack he's already in the air. Also, Slugging is EVEN WORSE now.
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And how exactly do you propose we accomplish this? Also should we also remove the ability for more than 1 Survivor to work on a gen at a time?
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Maybe because a Perk shouldn't make you literally unhookable in certain areas? Boil Over is a dumb perk that needs to be reworked.
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Honestly yeah, I don't tunnel but the OTR DS combo with body blocking forces you to. It's going to be a huge problem. Yes, you can do it already, and it's still OP and annoying, but with the 5 second stun it's going to be crazy.
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I would say I'm pretty good at Killer. I win most of my games on most killers while going for 12 hooks every game. Of course, on some maps going for 12 hooks more or less means 2 get out at least (looking at you Game, Haddonfield, Swamp, Badham) and yes I do main Skull Merchant so sometimes I'm handed a free win since…
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People not understanding it's not even about the Flashy saves is kinda sad. It makes Pallet Saves impossible to avoid. If they go down on a Pallet and you know someone has Background Player you literally cannot pick unless you're okay with them getting saved. Pallet saving is the real reason this perk is so bad for the…
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Nah, too many OP combos that would make the game annoying. Imagine the giga Gen Survivor or the Killer with Pop, Pain Res, Eruption, Call of Brine, and Overcharge all at the same time. No thank you. I would like to see 3 addon slots however. For both sides.
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Idk what's been going on but I've been forced to start using Corrupt Intervention. I had an Oni game on Dead Dawg where I was doing quite well, and then boom, 3 gens pop in 3 minutes, another pops in 1 minute. I was getting downs consistently mind you, I was putting a ton of pressure on the Survivors constantly. My first…
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Please just not FNAF. I really hope it never comes to DBD. Please no.
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First Chase Dead Hard would be insanely overpowered. It's still a very VERY powerful perk. Sure it's not that great against the OP Killers like Nurse or Blight since they can nullify the distance you gained instantly but against every other Killer Dead Hard is insanely impactful and can extend a chase considerably. 3 uses…
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Lightborn has to stay in the game as is until they limit Survivor items to 2 max per lobby.
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Blight is still OP, stop buffing his already insanely powerful kit with addon compensations. His addons are still super OP.
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Easily one of the most frustrating maps to play on. Just 200 pallets and 90% of them are God Pallets. Playing it as an M1 killer may as well just afk.
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Nah, pinky finger is super boring to play against. It needs to be reworked entirely.
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Uh how is that even something to complain about? So she has to manually recall a drone, then go the exact location it was before and set it back up to bypass a hack that takes you like 4 seconds. Like I get people don't like SM, but this is definitely not something to complain about. Do you think it's the same "exploit"…
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There's already a ton of representation. It doesn't need anymore.
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Wish I had your luck. I get nothing but Blight, Nurse, and for some reason Trapper
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Wow this is the most divisive map by far. 1/3 exactly for each vote. That's wild.
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Absolutely not.
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Sometimes I assume someone is subtle cheating when I "Just feel" like they're a bit too fast. But sadly it's always nearly impossible to tell, I mean there's a reason why it's called "Subtle" Cheating. 2% extra movespeed is nearly impossible to detect, but sometimes you can almost just tell that someone is a little faster…
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I mean there's not even an argument to be made here. Badham is EXTREMELY Survivor sided. Tons of pallets everywhere, even filler pallets are very strong, super OP main building with a bottom floor that makes hooking impossible if the Survivor has something like Flip Flop Boil Over because the Basement doesn't always spawn…
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Main is absolutely miserable to run. It's insanely strong even without pallets, M1 killers are forced to leave main every time if the Survivor is good enough.
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I agree. If a Survivor has gone maybe idk 3-4 minutes without interacting with a Chest, Totem, or Generator should give them crows.
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Wiggling shouldn't be strong. First of all hooks are already in weird spots a lot of times, second of all it's there so the Killer can't just go basement everytime, third of all you're already downed, the killer already earned the right to hook you. Wiggling should not be buffed, that would be insufferable. Buff wiggle = I…
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Okay but it sort of exists for a reason. So a perk that only happens in end game and only gets good after hooking all 4 Survivors should be disabled to prevent 4ks? All that's going to do is incentivize slugging for a 4k even more.
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No way you're complaining about one of the most mid tier killers in the game. Legion needs buffs if anything.
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It's a Horror game... what kind of logic is this? Do you want to be able to disabled all weapons and screams too? You could just like... look away if something is bothering you.
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So basically what you're saying it you only want Skull Merchant to play defensively and an area control killer with no real chase power? Hmmm sounds familiar.... I also don't get the remove lock on stack obsession people have right now. Why are you getting scanned outside of chase anyway? You really shouldn't be. Allowing…
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My man just called Victor a PET. Better watch out or you're going to start hearing gargled French outside your door one day.
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In that case we would have to buff every single killer that isn't Nurse or Blight. Even other strong killers like Spirit would need to be buffed. And then it would turn into a game where with comms it's manageable but if even 1 person isn't on comms it's unplayable. I'm 100% against Voice Chat in DBD. Competitive games…
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I get your point, but you also have to understand this is meant to be a horror game. So.
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These changes would be wayyyyyyyyy too harsh. Just remove the Hinder, that's literally all they have to do. The First change, fine I guess. You should not be getting scanned outside of chase, and if you could remove stacks it would be nearly impossible to get Claw Trapped. Or it would create a boring situation like old…
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Because Blight is obviously BHVR's favorite and they refuse to make him actually balanced. He should be 4.4.
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Okay and those are some of the best players in the world. I never understood why people bring up this sort of thing. Like 99% of players cannot do what they do, it's completely irrelevant. It's why I also hate when people do things like "Oh I saw a pro player use this item/weapon/build so I'm going to use it too!" it makes…
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MFT is still very strong. Pair it with DH and you're insanely hard to catch. Granted you actually have to have some skill to use DH now, but MFT paired with it is insane. Also it screws over Legion, Deathslinger, and to a lesser extent Skull Merchant.
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I don't know if you think it's too strong, or useless, but it's definitely useless. Needs to be buffed tbh.
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Please no. Vaults are already very powerful, with Pallets you can just break them but Vaults unless you have Bamboozle there's not really much you can do. Resilience is one of the most used Survivor perks in the game because 9% more vault speed can turn a hit into a miss a lot more frequently than you would expect.
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Give Trapper 25% faster setting speed, and start with all traps in inventory then we can fix his cheesy trap placements.
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They should just pop any cameras within a 16 meter radius like with Skull Merchant Drones. If he really wants them to be there he can go back and set them up, again, just like Skull Merchant.
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Because Blight is extremely overpowered and is still the 2nd best killer in the game and will be until his base ms is 4.4.
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I think it really goes to show how busted Survivor and Regression perks are in all honesty. Without their precious "Windows! I can't loop without my Windows!" or "Pain Res! I can't win games without my Pain Res!" it really shows who is and isn't good at the core game.
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I'm gonna be real here, I think it's mostly fine. Maybe a 5% nerf would be nice but I would prefer this over Residual Manifest honestly.
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There's maybe 4-5 Killers that are overpowered out of what? 32 or 33? That's pretty good, granted it seems like too many people play those handful, but if you actually think this please go play Killer.