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Faster Sabo speed.... greaatttttttttt
Sabo is easily the most unfun mechanic in the game and forces you to hard tunnel the person doing it. Why would you buff it?
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Pain Res Nerf = Good Pop Nerf = Bad, other Regression perks are all bad.
Pain Res will still be extremely good, 20% of MAXIMUM progress is absolutely massive, and it will still be a very strong perk and let's be real, it did need this 5% nerf, especially taking into consideration the 50% buff that normal kicks got. However, the Pop nerf is just not it chief, 20% of CURRENT progress is basically…
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Please roll back this update, it's a mess.
Serious the rubberbanding, the weird vaulting, de-syncs, and general jank is a huge problem. Idk how this update went live because it feels like I'm playing an Alpha with how janky it is.
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No way we actually got a 5 second DS back right?
This perk is already extremely powerful at 3 seconds, there's a reason it's still used consistently. Now we're just going to see the oh so fun playstyle of "I got unhooked and I'm going to body block the killer to force them to tunnel me since I have OTR and DS" Great….
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Why are lobby names so tiny now?
It's very hard to read names.
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Please fix Crouch "Tech" as fast as possible.
It's just so unfun and it's already been stated to be unintended. Nothing is more frustrating than missing with a Demo Shred because someone knows how to abuse broken hitboxes. It makes me want to afk when it happens.
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Skull Merchant sometimes doesn't set up a drone after you hook someone
Platform: PC For some reason, and quite reliably too, after you hook a Survivor and go to put a drone down, no matter how far you are from hook the Drone simply won't be put down. You'll gain undetectable, the ability will go on Cooldown, and the animation plays for both you and anyone looking at you, but no Drone appears.
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How is Badham allowed to exist in its current state?
It is insanely Survivor sided. It's an instant loss as an M1 killer. Extremely OP main building, OP buildings from Haddonfield, tons of pallets that are all extremely strong or God pallets, OP vaults, very safe gen placements, the school for some reason has no hooks in it meaning if Basement doesn't spawn there it's…
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New Billy is still very fun to play against, except for Lo-Pro Chain
This addon is just very problematic and turns one of the few things that are strong against Billy into something completely unsafe. Maybe if it incurred an overheat on the Chainsaw for 10-15 seconds after getting a hit after breaking a pallet it would feel a bit better to play against. But as it stands now it's just a very…
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Lery's seems to be doubling up on everything.
When someone brought the map offering it spawned 2 basements and there were pallets EVERYWHERE. No jokes, 5 pallets within 8 meters in a corner which is definitely not intended, I do not remember Lery's having this many pallets. It seemed to be spawning things everywhere they could spawn. In the center area there were also…
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PTB Pyramid Head Chase theme was sooo much better than what we have now.
His current theme isn't bad by any means, but man I recently watched MintSkull's video about chase themes and that PTB version is insanely good. How this isn't what we have right now is a mystery to me. Please go listen to it yourself if you haven't heard it. It fits him perfectly, in every way, and fits Silent Hill…
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Skull Merchant, Ghost Face, and Myers sort of break the new game mode.
Skull Merchant because 1. Tracking completely negates the entire point of the game mode but the main issue is 2, her drones are impossible to see, meaning you're going to be getting scanned constantly even outside of chase. Like why am I being jump scared by Drones, their whole counterplay is they're very clearly visible.…
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Some changes to weak/meme perks to make them more interesting and/or be actually useful.
Bloodhound Complete Rework: Injured Survivors that leave your Terror Radius have their aura shown to you for 5/6/7 seconds. This effect has a 30 second cooldown. Better Together Remove the aura reading when a survivor is downed and replace it with "You see the aura of all other Survivors while repairing a Generator, this…
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Ultimate Weapon and FTP + Buckle Up needs to be nerfed ASAP
Ultimate Weapon not getting changed for a long time is horrible, it needs to be nerfed, no counterplay on the Survivor side, not even using Distortion will save you, you have to use Calm Spirit which is a detrimental perk to use most of the time. It requires a 2 second animation for the killer to activate for a…
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Nurse, Blight, and Chucky.
These are the only 3 killers I ever get. 9/10 of my games are 1 of these 3 unfun to play against killers. Can we please get some sort of system in place to prevent getting the same killers over and over and over again.
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Why are Map Offerings still in the game?
They're only used to either send the Killer to an extremely Survivor sided map like the Game, Eyrie, or Badham, or used by the Killer to do some annoying gimmick build, Map Offerings add nothing but irritation to the game, please remove them already.
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Background Player removes skill expression of Flashlights
It used to be getting a save was impressive. You had to position just right and time it near perfect for when the killer picked up. Now you can just hide 10 meters away with ease and sprint and blind with no problem, it's actually more surprising when someone misses a save with Background Player on. It's a perk like STBFL,…
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So can we give Blight an actual nerf please?
He's still OP, now he's just S- instead of S+. Any why the hell did Adrenaline Vial get buffed? I just don't get it man, Sadako shows hints of being strong and gets gutted into the dirt, but BHVRs favorite Golden boi Blight can literally never not be the 2nd strongest killer in the game apparently. And if Nurse didn't…
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Please nerf Ultimate Weapon ASAP I know it's on the list, but push it forward I beg of you.
It has the same problem as Windows of Opportunity except cranked up to 100, it literally plays the game for you. 0 time wasted finding Survivors means it's nearly impossible to lose tbh, and it only incentives tunneling even more since you can just tell by the sound of the scream who it is. The fact that Calm Spirit, a…
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Surge needs a buff to 10-12% regression to make up for the gen damage changes.
At first I thought it wouldn't be a big deal, but after playing a Slinger game, 2 of my Pain res charges were completely wasted because you would be surprised how quickly Surge + Pain Res stacks up gen regression kicks. Surge feels unusable unless you don't use another regression perk sadly. A buff to make it feel more…
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Anything being disabled as long as the Knight and Nowhere to Hide is not okay.
I get that people don't like Knight, but that doesn't excuse him being disabled for this long. It's just not okay in the slightest. No matter what it is nothing should be disabled for this long. Imagine if this was Adrenaline or Sprint Burst, do you know how mad Survivor players would be? Just because Killer players would…
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So Survivors, which killer do you actually ENJOY facing?
Sometimes it feels like no matter who I play a Survivor either gets upset in end game chat or gives up. I think the killer I have had the least amount of push back on is Oni, but even then I've had people (only like 2 but still) complain that "You're only using his power for downs learn to chase" which is just wild…
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Survivors giving up against Skull Merchant is a huge problem, it's time to revert the rework.
I mained Skull Merchant before her rework and it wasn't this bad then. 4/5 games have someone who either DCs, leading to everyone else DCing, or gives up on first hook, or doesn't even give a chase and instantly runs to a hook and points at it. It is genuinely impossible to play Skull Merchant because of how much people…
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Alright Survivors I just made a trade deal with some Survivors post game. Would you accept?
They said they would be willing to trade every Exhaustion perk in the game being removed in exchange for Skull Merchant bring removed. Seems like a fair deal to me, and I play a lot of Skull Merchant, would other Survivors accept this trade deal? We Receive: Easier chases and less annoyance with perks like Background…
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Oak offerings and hooks being destroyed when someone is sacrificed need to go.
Both are highly problematic. I just had a game as Oni where I had to slug the last survivor near the exit gate and they ended up DCing because they thought I was BMing but I did it because the other 3 Survivors I killed were all on that side of the map, so because of that there were no hooks close enough for me to hook…
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As a P80 Skull Merchant main, remove the Hinder when Claw Trapped Survivors get scanned.
Getting a Claw Trap even on an injured Survivor is already a good boon for chasing, as it gives Skull Merchant 4% Haste, Tracking, Broken, Injures, and Deep Wounds, there is absolutely no reason for the Hinder to exist. I feel like this is actually one of the major things people have issue with, because it is overkill.…
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A few small tips for playing against Skull Merchant.
People seem to genuinely hate Skull Merchant and I understood it before with the 3 gen problem but nowadays I really don't understand it at all. So as a P80 Skull Merchant main I want to share a few tips to maybe make it just a bit easier to play against her. Try not to hack drones when Skull Merchant isn't in chase with…
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Blight needs more than just Addon nerfs.
Even with 0 addons he's still an overpowered Killer and I have no idea how he's existed this long in his current state. His addons are all disgustingly OP yes, but even just his base kit is unfair, why does the most mobile killer in the entire game have 4.6 MS? THAT MAKES NO SENSE. Why can the most mobile Killer in the…
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Breakdown needs a major rework.
3 entire minutes for a hook to respawn is just not okay, it creates so many areas where it becomes impossible to hook a Survivor if they're at, and don't even get me started on Breakdown Boil Over Sabo SWF squads... ugh, nothing is more unfun then playing against that #########. It's a fundamentally flawed perk that just…
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A solution to the Tunneling problem and the early Gen Speed problem all in one.
As a Killer main I thought Survivors were exaggerating the Tunneling problem because I don't Tunnel or camp, the only exception is if someone is BMing or they picked someone up with FTP + Buckle Up, because at that point you're kinda asking for it lol, but other than that I will not tunnel, hell I will go out of my way to…
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The Trickster and The Hag are perfect candidates to test 4.5 Killers
Trickster in particular is the perfect example of 4.4 being too slow, but 4.6 being too fast. He's insanely oppressive now and it mostly has to do with his Movespeed, but if you simply revert it to 4.4 he goes back to being too easy to loop and way too susceptible to certain areas just being way too strong against him so…
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It's time to fix the obviously flawed, absolutely horrible censorship system or get rid of it.
It censors words like Bullshit despite characters like Chucky constantly using them, it censors the word Killer ffs, it censors the most random things all the time without any rhyme or reason. It shouldn't even be in the game considering we're playing a game about attacking unarmed people that are doing nothing to…
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Survivors I come with a Trade Offer.
We receive the removal of For the People and Buckle Up working together, and you receive the removal of Dead Man's Switch and Pain Resonance working together. Do you accept?
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Chucky feels just a bit too strong still.
The main issue is that he's a stealth killer with an extremely powerful chase tool that combines elements of Wesker and Legion into one, yet for some reason is stronger than both. With Wesker when you vault a Pallet or Window you can't use your second Bound, and the only time you can hit the Survivor is if they sit right…
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Fix First Person Killer Shadows Please
So many of them are just extremely goofy, in particular go and check out Demogorgon, Skull Merchant (Or should I say NoSkull Merchant), Wesker, Doctor, and Xenomorph. It just instantly takes me out of the game and distracts me when I see them, I would like to be able to turn them off entirely but sadly DBD has no graphical…
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Give Killers a surrender option.
If Survivors aren't having fun with a match they can just let the killer down them and then kill themselves on hook, if a Killer isn't having fun well tough luck bud you gotta play the game through to the end.
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Please fix The Game map already.
100 pallets, hooks in horrible spots, nearly every Pallet is a God Pallet, the map literally plays itself for Survivors. Everytime I get this map I want to afk because it's not fun to play.
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Hope needs to be changed.
7% is just way too much ms. And thanks to MFT we learned that 3% is a lot extra for Survivors especially. I think it should be changed to 3% ms and then also increase healing when the exit gates are powered by 45% and 25% faster totem cleanse speed, making it a counter to NOED. Essentially giving you a medkit heal. 7% just…
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If 3 genning gets fixed as a game issue, can we revert Skull Merchant's terrible rework please?
She was reworked exclusively because of 1 playstyle that wasn't fun and problematic for the game, if 3 genning gets removed from the game entirely or has significant ways to prevent it, then can we please revert her? I've started playing Survivor and other killers, hell I recently started playing Spirit because new Skull…
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Fix Crouching preventing Nemesis Tentacle and Demo Shred from hitting in many places.
It's just so unfun. I just had a guy crouch outside of a Shack door and my Shred misses.... are you serious? People crouching and I can clearly see them but it hits the window instead of the Survivor... just, why? How is this sort of thing still in the game? This isn't counterplay, the counterplay is being able to dodge…
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So when will The Game map be changed?
The amount of pallets is just not okay. It's nearly impossible to win as an M1 killer and killers like Billy can't even really use their power because the loops have weird bits that stick out making curving impossible. It's such a horrible map that basically plays itself for Survivors.
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Please buff Skull Merchant
She's actually the weakest killer in the game and it isn't even close. She does nothing, her only good chase addon was nerfed by removing the 2% haste, her drones suck and the CD on them shouldn't exist, all her addons are awful, she's just a worse version of Hag at this point. She doesn't do a single thing right, why can…
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Skull Merchant has a weaker chase than pre-rework
The gutting of Geographical Readout alone was enough to make her weaker in chase, but her drones are just.... bad. They're useless, I don't understand how this rework went through... Maybe if they could scan through walls when in scouting mode they would be semi-useful, but as they are now they just downright suck. I have…
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Worried about the Skull Merchant rework.
To me it sort of feels like her personality is just getting completely removed. I genuinely feel like there were better ways to handle her 3 genning without completely ripping her apart and more or less giving her a whole new power. I already posted 3 changes that I believe should have been tried before this massive…
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Lots of Server Issues lately.
And of course it's always in the games where I'm having a good time, the Killer isn't someone boring like Nurse, Blight, or Plague, the Killer is playing fairly and not tunneling, the other Survivors aren't just tunneling gens, overall just a good time, then boom, Dedicated Server isn't responding. Of course whenever it is…
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So Xeno was OP, and got nerfed very quickly. MFT is OP, still no nerf.
Just.... ugh....
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New Deviousness Score Event for character that need to reload "Locked and Loaded"
Have it give just 25 BP. Huntress, Deathslinger, and Trickster should all be able to earn it. It's just a tiny change that I think would be nice since sometimes it's extremely hard to earn a lot of Deviousness points on them when some maps don't really allow you to use your power as much as you would like to.
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Skull Merchant's Footsteps, the BHVR Classic.
You fixed her steps being silent when holding her Tracker, and now her footsteps are super scuffed and SUPER LOUD and extremely annoying. While playing Killer, I'm on PC but most likely happens on all platforms.