The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Everybody with a single brain cell knew that killers would learn how to proxy camp effectively once they introduced the anti-camp mechanic
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Camp pallets unless he gets there first
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How is Wraith a complex killer?
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That's regular DBD as well depending on the killer you play.
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Gen speeds have always been crazy even in the regular 1v4 mode.
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With the current queue times, i don't know about that.
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SWF's need to be taken a look at imo
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BHVR has confirmed he is getting changes this month
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Hatch is the problem here, not the killers
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I blame hatch and challenges requiring a 4k
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This. I find it funny that survivors still haven't figured this out yet after 8 years
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Majority of the killers don't have the time to spend precious seconds getting a haunt in the void that goes in a straight line, can't go over pallets or over windows
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You play with Friends and this event becomes a survivors wet dream
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This happens every event, same with the last events like Chaos Shuffle and 2v8
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Hatch and challenges
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He's like a better version of Spirit imo
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He was weak when he first came out and then he got buffs + nerfs to the exploits with the bat form and the Wolf hug tech
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He can still flick because of "techs" discovered by Chucky mains. https://youtu.be/erk7OpMA8Nc?si=ETR2JGDehqDUQRr_
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Anti-camp is only there to punish facecamping, that's all the anti-camping mechanic was implemented for and besides Survivors have Reassurance
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Majority of the killers in this game are still living under the illusion that regression builds are the only thing that works for all killers. It's not. Build that don't require Regression are for experienced players who actually looks at the killer they use and use builds that actually synergizes with their power. Gen…
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This! Which is sad to see after 8 years
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This is because of hatch and the new implemented Mori update that you mentioned
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Just remove the DC penalty
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DMS is still a good perk, it's there to set up 3-gen situations for killers
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Hatch needs a rework or just removed altogether imo
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This always happens when a new tome opens up
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This situation has been a problem in DBD since it first came out, easy solution from me would be to allow killers to lose collision if they are standing still for a certain amount of time
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How would they adress something that is subjective?
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Of course survivor mains want Lightborn nerfed. The killer can't be trolled with a flashlight with Lightborn
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What tale? The devs buffing Sabo squads is an objective fact.
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No Problem bro
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Yep and they buffed Sabo Squads btw
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Did you take into the account the Sabo squads that exists in this game?
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If you think slugging for the 4K is bad now, just wait til the finisher mori's gets into the game with the reworked Ebony Mori's
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You forgot about the hatch too
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This
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BHVR nuking nearly every single Gen Regression perk lead to a surge of killers tunneling
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That's a strategy used in comp DBD
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There are 3 exit gates in 2v8
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Link and timestamp?
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Why are people surprised by this? The ability for a survivor to not make any sounds whatsoever has always been a very strong perk especially due to scratch marks being so inconsistent
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They don't have too since the pallets have been tripled in 2v8 meaning you can just pre-drop against most killers and get away with it
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No it doesn't. None of the killers in this gamemode can 1-shot survivors except Billy's ability and that's only when he's next to another killer and that would mean they are only camping one exit leaving the other exit open. Hatch as a mechanic needs to go imo. It just promotes unhealthy gameplay on both sides.
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This guy haven't played DBD against skilled players before
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I doubt it, all the reworks were done for the current gen consoles