The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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LOL instead of removing them they made them even worse. https://cdn.discordapp.com/attachments/230118965077082123/634910288918872096/Replay_2019.10.18-20.21_Trim.mp4 https://clips.twitch.tv/DeadQuaintCockroachFUNgineer Killers just straight up teleporting to hit people, being invisible or stuck in animations, etc.
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I'm supposed to know every little thing, like a stupid mechanic like this that every top player (even killers), hate, before buying it? Lol what's the point of even playing a game if you know everything about it before even playing it? What an absurd "argument" Don't even buy WoW until you have memorized every single raid…
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duplicate post because of forums being screwy
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No one cares that you've only been mori'd twice in 6 months, when they're mori'd twice in 6 GAMES. Since you're mori'd so little, why do you even care that they're nerfed? Why are you so insistent on ruining others game when it doesn't affect you?
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Medkits are being nerfed by Moris aren't. lol.
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"dying light doesn't activate anymore because the survivors are already being punished by losing a team member." By this logic, Killer should always have half their perks randomly disabled whenever a survivor is killed, to compensate for the rest playing at a disadvantage. Why do you argue that it's special when the killer…
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I wonder if people saying they aren't having problems are on console or something where it's still p2p. The dedicated servers are certainly more survivor favored on average. But it's a horrible experience all around. There's vastly more issues, even if they're often more killer favored as p2p already had tons of survivor…
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They need to reenable p2p, and fix the issues before putting dedicated servers back on live. Oh, another issue is that trapper winds up getting snared by his own traps immediately after placing them on dedicated servers. and more on dead hard, you will GET EXHAUSTED so it clearly went off, yet you're immediately downed. If…
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Do you think posting that changes that thousands of people ARE having severe issues? https://www.twitch.tv/kittychipz/clip/UgliestTacitCrabsWutFace?filter=clips&range=7d&sort=time This sort of crap happens on p2p, but at least you get warned of the killer having red ping. On dedicated servers it shows you p ing to the…
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body blocking lags as well for survivors Disconnecting issues are much worse as well. People dying on hook for hitting struggle TOO fast, like the server seems to reject the fast actions, and because of lag. There's 100+ issues. Too many to list. How are there not enough issues known to take them down and get them fixed…
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I wish I could have no issues like some people say. I had a billy teleport across the map on top of me. no terror radius warning, only suddenly appeared when he actually hit me. Had a survivor crawling the opposite direction he was moving after being revived. A DUPLICATE of him crawling, making noise around the other body,…
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Trading 2 perks for 1 extra hook on someone is not worth it. The 15% movespeed makes it easier to kill the 3 others THEN kill the obsession. Does not change that I'm playing down 2 perks because of an EXPLOIT that should be easily fixed.
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The equivalent to Mori isn't key. That's complete nonsense and repeatedly saying an untrue thing isn't going to make it true. The equivalent to key is simply killing the person with the key lmfao. You can't use a key at the start of the game like you can Mori. Hatch doesn't even freaking appear unless you do all 5 gens…
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I actually like the idea, if it means replacing Ebony and Ivory Mori offerings, leaving only Cypress. I just don't know the details of how you'd implement it. Maybe just make it a baseline mechanic that after 4 hooks total, and someone has been hooked once and you down a survivor at Bloodlust III, killer can Mori someone…
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Since the double BP event, I've had a killer using Mori in 30% of my games. lol.
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See that'd be fair, yes. I don't know why people are comparing instaheals and brand new part to mori. They're there to give survivors power growth against the power growth of things like prayer beats, instasaw, etc. Though I'd still say instasaw, prayer beads, and omega blink are too strong against the best survivor…
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... yeah if you're rank 15 or only play about 10 games per week, then sure, once per week. "get good"
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Bump
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I bought the game so I can make others uninstall their game. Why doesn't it give me the ability to force others to uninstall then when that's what I wanted? Who cares about other people and balanced enjoyment?
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The rarer offerings simply can't be balanced @Carlosylu It's like having a game were normally it takes 10 seconds of shooting someone to deplete their health. But you have another gun that kills someone instantly in one hit, with 20 second cooldown. You can say "Gee, but it's half the dps", but killing someone instantly…
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double posted by accident
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Yes, @csandman1977 I did address that in the OP that SWF is the only thing that might be equally broken. That doesn't mean you can ignore the issue of Moris in the way the game was originally meant to be played and how I believe most play it, solo. You're right, SWF is probably just as unfun and game breaking as Moris, but…
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To answer many saying the same thing: It's not about winning or lose. Being mori'd after a single down is like a forced ragequit you didn't ask for. It ruins the game. It makes it completely unfun. It's completely imbalanced. I never said I had a problem with losing games. It was never even implied. The game is balanced…