Prometheus1092

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Prometheus1092
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  • If I decide to crawl to the survivor and lead the killer to them, or if I am able to wiggle free then I can run and the killer can follow. Can the other survivor prove the killer intentionally let me go? Maybe there wasn't a hook nearby, maybe they fumbled it. My point is it's not easy to prove a survivor is helping the…
  • Not in my experience, most people refuse to touch a gen when 2nd survivor dies because they know what's coming...hatch. and most killers refuse to hook after the 2nd survivor dies because they know whats coming...hatch. not always but a huge majority of my matches both survivor and killer are like that. I could hide as…
  • The problem is as soon as 2nd survivor dies, more often than not the last 2 end up hiding hoping the other gets caught because they want the hatch. This has been taken to the extreme many times by server ending after 1 hour. Yet no one has been banned for it apparently. Why? Probably difficulty in proving it. So like I…
  • No I try do gens with the other survivor like we are supposed to. If we get killed doing that so be it, at least we tried. But if they are hiding then I will make noise to bring the killer to both of us to make sure they don't succeed in hiding.
  • Hiding not doing gens is also considered griefing by holding game hostage and seems pretty clear cut. But people do it and get away with it. Problem is proving it. If I wiggle free from killer and I run in the direction of the survivor that's hiding, prove Im working with the killer and not running for safety.
  • Says to me either toxic build so ye they deserve it or didn't go into the match equipped to deal with the oh so common slugging. hidden perks says something to hide.
  • I get what I want which is get the match I lost over with in the shortest time possible. Clearly it's every survivor for themselves, 1 hiding survivor thinks it is ok to leave me bleed out for 4min for the sake of getting the hatch. Fair enough they are in it for themselves and owe me nothing. If they are supposed to be on…
  • Terrible team mate? I thought it wasn't a team? Can't pick and choose, it's either a team or it's not. If it's not then it's just another survivor not a team mate. And yes I'm willing to spend the whole match making sure I get all 4k just like survivors are willing to hide the whole match in the hope for the hatch. If…
  • Is there a reason why perks are blanked out?
  • No, survivors have all the tools they need to succeed at the start, as the match goes on they slowly run out until they have no tools left. This apples to pallets, items even team members. You seriously expect a survivor to be able to win with no tools available to them? Not a chance, at that point they have lost. They…
  • Lmao playing the game by watching me die? Sorry but if the survivor (my team mate) wants to leave me bleed out and not help me then they can't expect me to help them win....at that point it's fair game. A dick move for a dick move because watching a team mate bleed out is a dick move imo. As I said before, at that point…
  • Because the last survivor isn't playing the game, they are not doing gens, not helping me recover, literally not doing anything... They might as well be a slug because they would accomplish the same thing (not doing anything other than slowly moving around the map avoiding afk crows) At least the when the killer slugs they…
  • Well i don't see it as grief, I see it as ending the match the quickest way possible. I can't make the killer kill me if they don't want me. But I can lead them to the other survivor so I can start another match and continue the fun. I think prolonging the match is griefing which is what the last survivor is doing.
  • Ok, are you able to explain how or what it changes?
  • Unbreakable basekit at 2 v 1 situations wouldnt change anything. 1 survivor hiding waiting for the other to die but they won't die because they have unbreakable basekit so keep getting back up. No different to what I do really, keep the 3rd alive until I find the hidden one. Usually results in 3rd survivor ratting out the…
  • It was actually abused, survivors were bringing flashlight and using any means they could to prevent killer hooking. Which meant they had to slug then unbreakable would kick in so couldn't slug or hook. That's why slugging was still horrid, survivors were trying to be slugged knowing they can just get back up.
  • Maybe, but if anything has been learnt by the past it's that 1. Changes to slugging has been tried previously with basekit unbreakable and survivors abused it. And 2. Any changes in this area of the game will just teach killers to adapt. Such as how I already adapted by not slugging in 2 v 1 situations but keeping 3rd…
  • I'm good to have slugging as a perk if survivors have hatch as a perk lol.
  • Depends on the situation. If I'm the 3rd survivor being slugged to find the 4th for example then I would wiggle free and run to the other survivor so killer can wrap up if they keep me alive and I can try another match. If I'm left to bleed then I crawl to the survivor and wiggle by the locker they are hiding in (they…
  • For me... killer side its gen speeds. I feel they fly too fast especially on some maps where they are so big it's very difficult to maintain map pressure. It's a race to get as many out before gens get complete which often results in the need to tunnel as I don't have time to spread hooks between survivors. I tried regress…
  • To the first point, I agree nothing stopping the killer from hooking. You say rarely is there a good reason to stall for the 4k but I have already pointed out the reasons some killers might consider good reasons (mori, more BP, possibly adept achievement, because they don't feel a 3k is a win when survivor escapes hatch…
  • Ye lol a lot of killers are like me, I know, I been survivor main and still play survivor time to time. Hence why I play survivor in the way I do. I make my own fun, I don't rely on killers to play the way I want them to because I know that won't happen. They play their way I play my way, all have fun. I find going into…
  • Personally I think any slugging changes should be carefully thought about. Reason being, many people slug for the 4k. If slugging for 4k was nerfed in any way to prevent the 4k the 60% kill rate that bhvr was aiming for and has achieved would suddenly drop. So killers would need a buff to compensate or survivors would be…
  • Similar response, because killers objective is kill... If there is a survivor left then killer should kill. Personally I think if the survivor can't win then it's a loss... just a matter of when, after 4min of being slugged? After 20min of hide and seek? After 1 hour server time is over? All leads to same result.
  • To be honest when I was survivor main I found loops and sitting on gens boring. Circling around the killer shack with ease just didn't feel rewarding to me. I do find fun it going into survivor match with the mindset of "I probably won't survive but let's see what BP and goals I can get done, maybe get a few gens done and…
  • I think it's because it's all related, slugging for 4k is usually due to 2 v 1 situations so 3rd survivor is slugged left to bleed out while other survivor is hiding waiting for the hatch instead of healing the slug. A lot of complaints seem to be that survivors can't do anything when slugged so might as well go afk for…
  • Because many people see it as 1v1v1v1v1 even bhvr kill rate is based on this. On that basis a killer can get 1k and say they won against that survivor so 1k is considered a win...a small win but still a win. So if a killer gets 1k and wins v that survivor then they should take the win and allow survivors a cheap escape for…
  • They won the match according you, but maybe not according to the killer, that's my point. No where does it say in the game win or lose, it's all subjective. If I get 2k Vs a team of hackers I consider that a win. If I stomp the team before they get even close to doing all gens and 1 still makes it out then I don't consider…
  • True death is no escape, but if survivor can't do gens they have failed. If survivor can't get hatch, they failed. If they can't open gates before the time expires they failed. Personally that's too many chances, so when survivors fail at doing gens it's gameover. That's why when I'm able to, if there is 2 v 1 and I can't…
  • On the flip side a survivor will hide even tho they lost. If a survivor is willing to hide in an already lost match then people can expect killer to slug an already won watch. Survivor wants a hatch in a match they lost killer wants Mori in a match they won. Still makes both sides to blame for the prolonged match. To be…
  • Pretty much like me, but I tend to think 3/4k is a win, if it's vs a very good swf then I take a 2k as a win. As survivor I go for BP and challenges. If I get a nice chunk of points or get my challenge done then it's a win for me regardless if I escape or not.
  • It always comes down to this...if the match isn't winnable then why not go for the hatch? Because the match not being winnable is a loss lol. Hiding for the hatch is basically bashing your head against a brick wall trying to get a win from a lost match, especially if the killer stops the slug from bleeding out (which I…
  • The point of slugging for the 4k is that the killer has time to search the map for last survivor. No point slugging for 4k if they remain by the slugged player and don't even try looking for the last one, might as well just hook and kill them if killers are waiting it out like that because when they bleed out hatch is in…
  • The issue is that slugs can't do anything, that's the complaint I see very very often. Healing eachother gives BP and allows the other player to do something again and unless survivors have got themselves a 3 gen situation then then 2 survivors can complete a last gen if they are spread out. It prolongs that match because…
  • For 4min max. Games dragged out longer because killer just has to have the 4k? True but you neglect to mention it's also due to survivors unwilling to heal team mates and just hiding out because they just have to get the hatch.
  • Pretty poor advertising and very misleading lol. Hide and seek would imply people would win if they hide long enough. Shame all survivors don't use this as a basis to justify hiding, maybe gens wouldn't get done so quick then. If people want others to respect thier time it needs to work both ways. Don't want killers to…
  • Can't really compare survivor giving up to a killer giving up. By the very nature of the game survivors are to be eliminated, the killer is the only one that has to see it through to the end. Killers often get stronger as the match goes on so it makes sense to play at end game and not give up. Survivors get weaker as the…
  • Survivor is equally to blame, regardless of the reason why a killer slugs if survivors refuse to heal team mates they are allowing it to happen. It's like when a slugged survivor crawls away, they are partly to blame for remaining in a slugged state as killer can't hook what they can't find. So many say 3k is a win but…
  • Your entitled to your opinion but I disagree, a killer that deliberately keeps the 3rd survivor alive to bring it to server end yes that's the same as survivors hiding. But leaving a slug on the ground is no different to hooking them then looking for the 4th, just gives killer that extra bit more time to find them. It's…
  • Slugging for 4min max is very different to hiding for 20+ min. It's no different to hooking someone and have hook timer as the killers timeframe to find the 4th. Slugging as a tactic is used to circumvent hook related perks, using it to get round the hatch is no different as the 4th can heal their team mate just as they…
  • One was back in 2017 not sure on the other one. If people don't get banned then I guess it's fair game, they clearly still do it regardless of it being reportable. But I will say based on the only clarification we have on the matter (being from a dev member) then it's a risk... All it takes is 1 ban and if someone does…
  • It's been confirmed various times, I only have a couple of them saved but there are others that might have other screenshots. I haven't seen anything to say it's not reportable. If it's not enforced then I guess it's fair game lol. Personally, my way works for me... Slug, if can't find 4th then I keep 3rd alive as long as…
  • Bhvr doesn't discuss bans so if someone was banned for this specific reason not many people would know about it. But it's besides the point, last info was that it's reportable and it's something that has previously been confirmed multiple times. So unless there has been a recent change which means it's not reportable then…
  • I would say it's harder to prove survivor is working with killer, all killer has to do is chase that survivor while they are lead to the other person. Chase is part of the game 🤷‍♂️ killer can't help it if they can't down them then "oh look the other survivor" I agree without hatch the survivor would have the choice of…
  • Slugging and hiding are very different, slugging is acceptable at any point in the match. Avoiding the objective for a prolonged time (not doing gens) is called holding game hostage as it doesn't progress the match and doesn't allow normal gameplay. This alone shows they are very different.
  • Its equally an offence to hide forever avoiding the objectives so if they did report that survivor to bhvr they would be shooting themselves in the foot as bhvr would also see that they have been holding the game hostage.
  • Interestingly that's what survivors are doing, making matches go on forever...they just do it when it's 2 v 1 and hide instead of when it's last survivor left. So it encourages people to hide. The best way I can explain it is from my point of view playing survivor... When it's 2 v 1 and I know gens can't be completed, what…
  • How does the hatch prevent this when survivors do the same thing when it's 2 v 1? I'm aware some would hide regardless, just like some killers will slug regardless but less people would do it if they didn't have a reason
  • I don't think the hatch offers the killer any protection, all it does is activate egc when closed and gives survivors a reason to hide imo. The only advantage the hatch has is that it makes survivors hiding for eternity happen sooner (at 2 survivors left instead of 1) this is handy as killer as there is another survivor…
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