Pumpkin_King

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Pumpkin_King
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  • Wait for rank reset. And get better with Oni. Maybe use Renjiro's Bloody Glove and some perks that help you disrupt generator progress. You want to get in position where you could win , at best in the beginning of the game which shouldn't be too hard since you can slug with Oni and then disrupt their efforts of trying to…
  • If DS deactivates for the rest of the game after use and is an exhaustion perk , I think no one would ever pick it anymore. It just too weak this way. If they change DS to an exhaustion perk that can be activated more than one time, this perk would become way too strong.
  • I think it would be quite nice if they either reduced the active time or changed it so that it deactivates after hooking another Survivor. To prevent abusing they could make it so that if it has been activated and you are downed the timer is not going down. So it would really be an anti tunnel perk.
  • Ruin really did not control the whole map. Ruin was really only good for slowing the game down a little bit. Of course newbies weren't too good at dealing with this perk, but it can be easily outplayed if you just learn how to deal with it. The big concern that I just had was that my team wouldn't do anything while I sit…
  • You know I think the community discussed about this enough already, but gen times are not the problem, no one wants to hold M1 for two minutes. It's either smaller maps or more objectives, but not the gen times. And if they change that , there is really no need for old Ruin anymore.
  • I think the scream of the Oni really gets my attention. The Demogorgon is nice when he is coming out of the portal, that raises the intensity quite a bit. But sadly this game is not really focused on fear and scaring elements. The Survivors just have to much information to really get scared. It might even be scarier to…
  • You know the balancing guy of bHVR actually thinks that in average it takes two minutes for survivors to get 2 gens done. ; If you want to discuss a problem: That is the problem you should be discussing.
  • I never used DS as a survivor; If a killer decides to tunnel you, you can't do anything but your best to try to waste his time. There is nothing you can do, even DS won't help you there, just learn to play without second chances perks and start escaping a chase or get outplayed. At some point you either get better or you…
  • Just to summarize it: If two survivors or more are working on a generator together it's not as efficient as working on it alone. Just don't forget if 3 survivors work on different gens, while one other survivor is trying to waste the killers time, you might end the game in less than 5 minutes and escape. You'll probably…
  • Man survivors don't need a buff. If you think survivors are weak, you just don't know how to play against the killers. Btw you're not supposed to win every game. In fact the devs wanted to make the role of a survivor challenging and they totally messed it up, it's the killer that has the challenge.
  • That's a good question , I didn't really notice. But as much as I know , I choose this avatar long ago. It's probably an old avatar that the devs removed/changed to the new standard.
  • You know the difference between a high rank survivor and a low rank killer, do you? And even if you don't; if you decide to invite your rank 20 friends as a rank 1 survivor, you should know that this game won't be easy. Even if it maybe doesn't seem like it , you become better by losing games.
  • You know that Freddy was quite good when he was released and they just nerfed him because a lot of survivor mains started crying about Freddy and how "unfair" he was. His power is not only feeding on fear, you know. He used transformations a lot and having a killer that would for example transform into a survivor would…
  • Yeah but that's a bug that came with the new update.
  • If you are the one being tunneled, you are either the easiest target or your team mates messed up, which causes you to be the easiest target. There is really nothing you can do other than hoping that your team mates get out so that the killer doesn't even get a black pip or start playing SWF. Same thing with being camped.…
  • DS is still a second chance perk for survivors that either don't wait to unhook when it's safe or for survivors that don't know how to properly escape. Same goes for Borrowed Time. Adrenaline is still a broken perk that can easily reward you for messing up , just because your team mates did the objectives. Dead Hard…
  • Why would you be forced to fight? The "Curse" Status effect , disappears if you do a generator as well. If you would go complete sneaky without doing anything , you wouldn't progress the game at all and might even refuse to participate in normal gameplay. And I really don't see why Hawkins Lab would be a map for sneaky…
  • Thanks for the feedback ; I changed the post, the change has been noted in the category "Additions" :) By the way normally there are only a few exceptions when totems are difficult to find , and considering this change, perks like Detectives Hunch or Small Game would become meta , since they are really strong for this…
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