The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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happened just now to me
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hope. thats the right word
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welp- im a rank 17 killer so idk what to say, back to this trash system
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well- back to the toxic survivors
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Nice!
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imagen they did this: People wanne play David for Dead Hard but he´s also the slowest survivor. You play a killer like Bubba and Dead Hard can be countered too easily.
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but you cant say its not tunneling when there are 3 survivors blocking for the injured one but the killer chooses to ignore them
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they will use these things more when they announce the rework? They already use it too much thats why i made this post. i played 3 games in a row and all 3 were with mories
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I completely understand that point but I don´t get how those killers then also say we should get good and maybe play better and when we call him a tunneler he says no. Moris enable tunneling
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im the one that gets tunneled to death usually
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nope i almost have 900 hours
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Thank you very much! I also thought about him but the thing is with the puppets, in IdV the maps are very very big, so they have more to move around. In dbd the maps aren´t that big and so you would run into the puppets more often then in IdV
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I understand what you mean and get that point of view. But how this ability works would be: You would fly up in the air, hover in one spot, be able to look around and when a survivor is close enough in your field of vision, you can use soul dash to dash towards them
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Nice Nice! I thought about this randomly and when i made it, I immediatly had ideas for a new chapter. Maybe we should do a...how´s it called? a collap?