Comments
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It has an extremely long cooldown.
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Playing a game and designing a game require different skill sets. Being good at one does not mean you're good at the other. Some people who are very good at playing the game can sometimes have pretty objectively terrible ideas for game balance.
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From the killer's perspective, I care about Legion mainly. Deep Wound is already basically a non-threat and having your screen go dark if you let the timer elapse was a potential downside for not mending urgently. Now that's gone there's not really much reason to not do ~15s of a generator before you mend. I'm not saying…
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It only goes almost completely dark if you are actively doing an action for nearly 20 seconds instead of mending. It was completely avoidable.
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I'm doubtful we'll get anything anytime soon. BHVR's speed with balance changes is so slow, it's infuriating.
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The screen being very dark when you were close to bleeding out was a non-issue considering that was 100% avoidable. Just mend instead of greeding gens. The full bar vignette didn't really obscure your vision that much anyway. This might end up being a nerf to a killer that already struggles in chase a lot… unless people…
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Neither #1 and #2 are minimal time investments, and #1 requires a resource. #3 is item dependent 25 seconds is not a minimal time investment at all. Pain Resonance knocks off 18 seconds of a generator and that's very significant.
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I disagree mostly. He can practically guarantee hits in a lot of scenarios, and doesn't get punished hard at all for cancelling a whip. His power should not be more spammable than it arguably already is. Just cancel if you're not confident you'll hit. His chase power is already incredible and doesn't need any more buffs.…
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They probably don't need to. All of the super experimental ideas are prototyped and tested internally, and the ones that don't work well are ruled out well before they reach the PTB stage. The things we see from there are the results of said experiments and further refinement. The resources required to polish something to…
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Well, I got a new email with updated most played characters for the year. I guess it was sending the most played overall instead of just for the year.
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Overwhelming Presence predates Franklin's. I'm honestly not sure what they were cooking up with that design. Same kind of era that saw Beast of Prey release with a 2 minute cooldown. As for the OP, having a perk tied to the Terror Radius does not make in inherently good or bad. It's the effect that decides it. Perks like…
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Odd response, especially considering we're not even talking contentious tactics like tunneling, slugging or camping here, it's literally just using your power. Your mindset is concerning and I think you should probably lay off the tinfoil hatting. There is no shadowy cabal of killer mains pulling the strings behind the…
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It'd probably be an incredibly bad idea due to how dangerous the basement is, I don't think your idea would be particularly balanced, and having one generator that could count for two would also be exploitable. A couple of Survivors go down there with beefy toolboxes and you're 2 gens down in an instant. However, it would…
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Guilty of….. playing the killer as intended? The mindsets of some people genuinely baffle me. You are literally getting mad to the point of ragequitting over people using their power properly.
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Quick Switching to cams is absolutely meant to be a thing? That's why you can do it so quickly, and why there's an auto-aim. Same with Ghostface being able to 99 stalk and pop exposed mid-chase. His stalk decayed passively on the PTB he released, and it got changed because he was abysmal. He's still not a good killer by…
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Oh yeah, I was mainly talking about OP's post, not yours x3 The Nemesis one is relatable, like c'mon man you could've got the hit 30 seconds ago if you weren't trying to use the whip LOL
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Some of these are wild… The Singularity one is literally just "omg i can't believe they'd STOP in chase to USE THEIR POWER 🙄 what tryhards" DBD players will hate over half the roster and still say they like this game.
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Well I mean they already did run a collab with GFuel: (it did not taste very good at all in my opinion)
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Yeah it's really annoying. Anti-QOL change.
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Same vibes as OG hostage doc honestly. Might've been considered holding the game hostage years ago, but the fact that we have the anti 3-gen mechanic is probably enough for the devs to pretend this is acceptable.
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A lot of people are saying that the most played character stat is based off of all time playing. It would make sense since I mained Zarina for years, but swapped to Sable when she came out in March, but got Zarina as the most played in the stats anyway.
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It's only a nerf if you massively crutch on bloodlust and are in it constantly. It will only deactivate when you reach Bloodlust 3, which if you're playing decently well will almost never happen. It's a buff if you use the perk to either drop chase and catch someone else off guard or get a hit shortly after BL1 rolls…
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Events can get sweaty regardless of role. I've had a bunch of lobbies where people split on gens for the entire match to try and end it as quickly as possible.
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The fact that they have notifications isn't what holds them back. It's the fact that the reward is not really worth the cost of 1 minute + broken for the entire match in the case of both Weaving Spiders and especially Treacherous Crows. Them having a notification is fine because you can't really do anything about their…
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I got Monitor and Abuse combined with Distressing one match, that was funny.
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I've been a very dedicated legion main for nearly 5 years at this point x3 I'm very high up on the leaderboards for Survivors downed in Deep Wound. I was well into the top 100 at one point but I'm not quite sure what I am now considering I've just come back from a decently long break.
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Honestly, I'm surprised we don't have a graveyard yet.
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Dwight_Fairfield???? Maining Dwight Fairfield???? Well I'll never!
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Yeah, the email your BHVR account is linked to if you have newsletters on.
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I'm not sure if pre-6.1.0 was inherently more "fun" or "silly". It was a lot of the same cookie cutter builds across most matches. Obviously, you still get the same today, but there's far more variety in what people bring, and variety is generally good.
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I'm going to name my new DBD channel JukesnLoops just to add to the confusion. /s
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How good it was? Or how good it currently is, because my answer would change dramatically based on the timeframe. Old Freddy and Quentin are some of my favourite characters, so if we're talking about the original content, I'd call it an S tier chapter. A range of iconic perks, with some like Blood Warden and Vigil being…
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The fact that you can locker save with them is also an issue, honestly. It was an issue with beamers and it shouldn't be a thing with bangs either.
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Bat Form is a chase tool too. It's like Spirit if she was 115%.
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No.
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God, no. Flashlight saves got a little too easy with the buffer in my opinion. Pallet saves do not need to be made trivial.
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They either don't think it's common enough to be an issue, or are scared what solving the problem could entail in terms of adverse effects. They are probably super worried about trying to fix slugging like this because the last anti-slugging solution they tried resulted in a lot of wasted dev time because of how flawed it…
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I find the best way to pet the dog is to ready a chase, cancel it, look slightly down and you should get a prompt to pet the dog. It's kind of janky to do, though.
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Making the other side miserable, generally. Some people really get a kick out of that kind of thing, unfortunately.
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Hi, this is still an issue as of the current patch.
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Oh god, yeah that was a pain. Glad they cut that one out.
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One change that comes to mind was the one they wanted to add to Pig with the 2.7.0 PTB Patch, but ultimately decided against it: I'm a pretty big Pig hater but this would've straight up murdered her, glad they didn't go forward with it.
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Plague is a killer I have issues with in terms of how many things she counters, but she does have an interesting design that changes up the gameplay loop pretty significantly. Temple of Purgation is one of my favourite maps. Jane is an iconic Survivor, and Head On is one of the more famous perks in DBD with potential for…
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Hey, you said no other killer got punished for making a mistake, and I provided an example of a killer that is punished just as hard for making a mistake with their power. Twins are also just straight up better than Legion too.
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not a single killer in the game is punished for making a mistake in using an ability Legion has a 20 second cooldown if they miss during Frenzy.
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Yes, but they pushed the 5 Second DS to Live without the animation. It did not get immediately nerfed from the PTB to Live. That took ~2 months to do.
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The 2v1 gameplay loop needs some major work on both sides. Excessive slugging for the 4k needs to be solved, and crows need to be improved so it doesn't turn into a hostage situation. Some of the most unfun situations in the game come from this stage of a match and it needs addressing. The only concern I'd have with fixing…
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I'm not sure you know what niche means.
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Pre 6.1.0 DS and the most recent 5 second DS were pretty much equal. They 100% did plan on making it 5 seconds since the animation was scrapped from the PTB, and it was left like that for a whole major patch. They just decided it was too strong after a little bit for whatever reason. I think Decisive is in a good spot, the…
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Honestly I'm finding myself running Lightborn more and more these days. I don't care if it's pretty objectively not amazing, it's just such a nice feeling not having to worry about saves after getting a down. Makes the game far less frustrating. It also helps a huge bunch considering flashbang audio is currently bugged to…